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Returning 35 results for 'binding blowing diffusing combat reciting'.
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Monsters
Tomb of Annihilation
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can't use it again until it moves 0 feet on one
of its turns.
Inspire (1/day). While taking a short rest, the tabaxi can spend 1 minute singing, playing an instrument, telling a story, or reciting a poem to soothe and inspire creatures other than
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can’t use it again until it moves 0 feet on one of its turns.
Inspire (1/Day). While taking a short
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can’t use it again until it moves 0 feet on one of its turns.
Inspire (1/Day). While taking a short
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can’t use it again until it moves 0 feet on one of its turns.
Inspire (1/Day). While taking a short
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wall. Braziers heaped with hot coals do little to offset the cold air blowing into the room through arrow slits in the south wall.
The duergar guard grows to Large size before entering combat
their first turn in combat, the duergar grow to Large size; on subsequent turns, they attack intruders. Meanwhile, two duergar hammerers (see appendix C) lurk in the small chambers to the west. After all
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wall. Braziers heaped with hot coals do little to offset the cold air blowing into the room through arrow slits in the south wall.
The duergar guard grows to Large size before entering combat
their first turn in combat, the duergar grow to Large size; on subsequent turns, they attack intruders. Meanwhile, two duergar hammerers (see appendix C) lurk in the small chambers to the west. After all
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wall. Braziers heaped with hot coals do little to offset the cold air blowing into the room through arrow slits in the south wall.
The duergar guard grows to Large size before entering combat
their first turn in combat, the duergar grow to Large size; on subsequent turns, they attack intruders. Meanwhile, two duergar hammerers (see appendix C) lurk in the small chambers to the west. After all
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, infiltration, security, and, of course, killing. Storm Sorcery Harnessing the energy of wind and lightning makes you great fun in combat. But as a storm sorcerer, you have even greater utility when your
of rage and your proclivity for blowing things up first and asking questions later. But you take it all in stride, because it’s not like you have a temper or anything. Wild Magic In business, an
classes
Basic Rules (2014)
(such as the ability to see in darkness or to read any language) to access to powerful spells. Unlike bookish wizards, warlocks supplement their magic with some facility at hand-to-hand combat. They
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well.
Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, infiltration, security, and, of course, killing. Storm Sorcery Harnessing the energy of wind and lightning makes you great fun in combat. But as a storm sorcerer, you have even greater utility when your
of rage and your proclivity for blowing things up first and asking questions later. But you take it all in stride, because it’s not like you have a temper or anything. Wild Magic In business, an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, infiltration, security, and, of course, killing. Storm Sorcery Harnessing the energy of wind and lightning makes you great fun in combat. But as a storm sorcerer, you have even greater utility when your
of rage and your proclivity for blowing things up first and asking questions later. But you take it all in stride, because it’s not like you have a temper or anything. Wild Magic In business, an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs of the Shadow Marches The orc Gatekeepers played a crucial role in defeating the daelkyr and binding their evil in Khyber, and their descendants continue to maintain the ancient seals and fight
the Gatekeepers, and you’re on a quest to combat a daelkyr-related threat beyond the bounds of the Shadow Marches. 2 House Tharashk recruited you from the Marches to serve as a mercenary in the Last
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs of the Shadow Marches The orc Gatekeepers played a crucial role in defeating the daelkyr and binding their evil in Khyber, and their descendants continue to maintain the ancient seals and fight
the Gatekeepers, and you’re on a quest to combat a daelkyr-related threat beyond the bounds of the Shadow Marches. 2 House Tharashk recruited you from the Marches to serve as a mercenary in the Last
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs of the Shadow Marches The orc Gatekeepers played a crucial role in defeating the daelkyr and binding their evil in Khyber, and their descendants continue to maintain the ancient seals and fight
the Gatekeepers, and you’re on a quest to combat a daelkyr-related threat beyond the bounds of the Shadow Marches. 2 House Tharashk recruited you from the Marches to serve as a mercenary in the Last
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
) has command over two dread warriors (see appendix B) here. A shadow lurks at each pillar on the shrine of binding, for a total of four. Curse of Bloodlust. If combat occurs in this area, a creature
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
) has command over two dread warriors (see appendix B) here. A shadow lurks at each pillar on the shrine of binding, for a total of four. Curse of Bloodlust. If combat occurs in this area, a creature
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
) has command over two dread warriors (see appendix B) here. A shadow lurks at each pillar on the shrine of binding, for a total of four. Curse of Bloodlust. If combat occurs in this area, a creature
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
neogi hatchlings emerge from hiding inside the crate, positioning themselves around it before combat begins. Each round, the hatchlings attack any characters they can reach. As Tiny creatures, two
hatchlings can occupy a single 5-foot space if needed. Due to his hungover state, Mirt is unlikely to participate in this combat (see “Mirt’s Rude Awakening” below). He is a high-level character and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
neogi hatchlings emerge from hiding inside the crate, positioning themselves around it before combat begins. Each round, the hatchlings attack any characters they can reach. As Tiny creatures, two
hatchlings can occupy a single 5-foot space if needed. Due to his hungover state, Mirt is unlikely to participate in this combat (see “Mirt’s Rude Awakening” below). He is a high-level character and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
neogi hatchlings emerge from hiding inside the crate, positioning themselves around it before combat begins. Each round, the hatchlings attack any characters they can reach. As Tiny creatures, two
hatchlings can occupy a single 5-foot space if needed. Due to his hungover state, Mirt is unlikely to participate in this combat (see “Mirt’s Rude Awakening” below). He is a high-level character and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city appeared in the sky. The demons are trying to climb the binding posts or fly to the city, but the devils constantly push them back. The devils are also trying to figure out how to best use
those NPCs in combat.
The easiest option is to have the NPCs stay back and out of the way, limiting their options to following the characters or hiding from enemies. During fights, you can effectively
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city appeared in the sky. The demons are trying to climb the binding posts or fly to the city, but the devils constantly push them back. The devils are also trying to figure out how to best use
those NPCs in combat.
The easiest option is to have the NPCs stay back and out of the way, limiting their options to following the characters or hiding from enemies. During fights, you can effectively
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Captured by the Yuan-ti Characters captured by the yuan-ti are stripped of their gear, fitted with manacles (one set binding the wrists and another binding the ankles), and confined to the pits in
broodguards, 2 basilisks, 1 triceratops If combat erupts, one broodguard tries to strike the gong in area 9, placing the entire temple on alert. If the gong is struck by someone else, all the yuan-ti
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Captured by the Yuan-ti Characters captured by the yuan-ti are stripped of their gear, fitted with manacles (one set binding the wrists and another binding the ankles), and confined to the pits in
broodguards, 2 basilisks, 1 triceratops If combat erupts, one broodguard tries to strike the gong in area 9, placing the entire temple on alert. If the gong is struck by someone else, all the yuan-ti
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Captured by the Yuan-ti Characters captured by the yuan-ti are stripped of their gear, fitted with manacles (one set binding the wrists and another binding the ankles), and confined to the pits in
broodguards, 2 basilisks, 1 triceratops If combat erupts, one broodguard tries to strike the gong in area 9, placing the entire temple on alert. If the gong is struck by someone else, all the yuan-ti
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city appeared in the sky. The demons are trying to climb the binding posts or fly to the city, but the devils constantly push them back. The devils are also trying to figure out how to best use
those NPCs in combat.
The easiest option is to have the NPCs stay back and out of the way, limiting their options to following the characters or hiding from enemies. During fights, you can effectively
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
organization recently used the pool to seek out their ritual site. Garalel initiates combat by animating trees, following up with her Glimpse of the Beyond feature. Characters can see that her bark is
also use an action to throw water from the pool onto Garalel. Each time she is splashed so, it helps cleanse the dark magic binding her and increases the hit point total at which she regains her senses
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
organization recently used the pool to seek out their ritual site. Garalel initiates combat by animating trees, following up with her Glimpse of the Beyond feature. Characters can see that her bark is
also use an action to throw water from the pool onto Garalel. Each time she is splashed so, it helps cleanse the dark magic binding her and increases the hit point total at which she regains her senses
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
organization recently used the pool to seek out their ritual site. Garalel initiates combat by animating trees, following up with her Glimpse of the Beyond feature. Characters can see that her bark is
also use an action to throw water from the pool onto Garalel. Each time she is splashed so, it helps cleanse the dark magic binding her and increases the hit point total at which she regains her senses
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, reducing visibility to twenty feet. Kelvin’s Cairn vanishes from view as the blowing snow and howling wind engulf you.
Ask the players what their characters do during the blizzard, which lasts for 2d4
they come under attack, the goblins take cover behind the sled and retaliate with ranged attacks. On the goblins’ first turn in combat, one of them blows a horn to alert Izobai, who climbs to the roof
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters aren’t sure what to do next, Jarlaxle imparts the following information: “My friends, don’t be discouraged. The wind is blowing in our direction! I’ve learned that Fenerus Stormcastle was
, and has at them. If the characters fall in combat, Jarlaxle and his guards stabilize dying party members before dragging all of them to a snowy alley and leaving them there with their gear. After the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters aren’t sure what to do next, Jarlaxle imparts the following information: “My friends, don’t be discouraged. The wind is blowing in our direction! I’ve learned that Fenerus Stormcastle was
, and has at them. If the characters fall in combat, Jarlaxle and his guards stabilize dying party members before dragging all of them to a snowy alley and leaving them there with their gear. After the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, reducing visibility to twenty feet. Kelvin’s Cairn vanishes from view as the blowing snow and howling wind engulf you.
Ask the players what their characters do during the blizzard, which lasts for 2d4
they come under attack, the goblins take cover behind the sled and retaliate with ranged attacks. On the goblins’ first turn in combat, one of them blows a horn to alert Izobai, who climbs to the roof
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
like trees with blowing leaves made of thinly pressed gold and platinum (worth 2,500 gp and weighing 500 pounds). The full-sized Leomund’s secret chest is worth 5,000 gp. Its smaller replica is worth 50
get what they want. If the characters defeat Sansuri in combat but keep her alive, she agrees to summon the chest and give up its contents in exchange for her life. If the characters kill Sansuri
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
like trees with blowing leaves made of thinly pressed gold and platinum (worth 2,500 gp and weighing 500 pounds). The full-sized Leomund’s secret chest is worth 5,000 gp. Its smaller replica is worth 50
get what they want. If the characters defeat Sansuri in combat but keep her alive, she agrees to summon the chest and give up its contents in exchange for her life. If the characters kill Sansuri






