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Returning 21 results for 'binding boons diffusing comfort replacing'.
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bending boon diffusing comfort replacing
bending bonus diffusing comfort replacing
bringing bonus diffusing comforts replacing
building bonus diffusing comforts replacing
blending bonus diffusing consort replacing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Replacing Dead Characters If a character dies in the Tomb of the Nine Gods and you need a hook to introduce a new party member, choose from the suggestions below or work with the character’s player
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Replacing Dead Characters If a character dies in the Tomb of the Nine Gods and you need a hook to introduce a new party member, choose from the suggestions below or work with the character’s player
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Replacing Dead Characters If a character dies in the Tomb of the Nine Gods and you need a hook to introduce a new party member, choose from the suggestions below or work with the character’s player
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lord of the Ninth, the leader of all devils of the Nine Hells. People know devils to be iron-minded and silver-tongued purveyors of temptation, whose price for their boons can be as dear as one’s
soul some comfort. Today, shrines to Asmodeus are still rare and temples are almost unheard of, but many folk have adopted the habit of asking Asmodeus for reprieve from their sins. After transgressing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lord of the Ninth, the leader of all devils of the Nine Hells. People know devils to be iron-minded and silver-tongued purveyors of temptation, whose price for their boons can be as dear as one’s
soul some comfort. Today, shrines to Asmodeus are still rare and temples are almost unheard of, but many folk have adopted the habit of asking Asmodeus for reprieve from their sins. After transgressing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lord of the Ninth, the leader of all devils of the Nine Hells. People know devils to be iron-minded and silver-tongued purveyors of temptation, whose price for their boons can be as dear as one’s
soul some comfort. Today, shrines to Asmodeus are still rare and temples are almost unheard of, but many folk have adopted the habit of asking Asmodeus for reprieve from their sins. After transgressing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
power and boons they can provide. A soul is usually forfeited when a mortal dies naturally, for devils are immortal and can wait years for a contract to play out. If a contract allows a devil to claim a
bind it into service. Binding can also be accomplished with the help of a devil talisman. Each of these ancient relics is inscribed with the true name of a devil it controls, and was bathed in the blood
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
power and boons they can provide. A soul is usually forfeited when a mortal dies naturally, for devils are immortal and can wait years for a contract to play out. If a contract allows a devil to claim a
bind it into service. Binding can also be accomplished with the help of a devil talisman. Each of these ancient relics is inscribed with the true name of a devil it controls, and was bathed in the blood
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
power and boons they can provide. A soul is usually forfeited when a mortal dies naturally, for devils are immortal and can wait years for a contract to play out. If a contract allows a devil to claim a
bind it into service. Binding can also be accomplished with the help of a devil talisman. Each of these ancient relics is inscribed with the true name of a devil it controls, and was bathed in the blood
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then
that host is in danger of being dragged to the Abyss with the demon if it is exorcised from the flesh, or if the host dies. If a demon possesses a creature and the object binding the demon is destroyed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then
that host is in danger of being dragged to the Abyss with the demon if it is exorcised from the flesh, or if the host dies. If a demon possesses a creature and the object binding the demon is destroyed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then
that host is in danger of being dragged to the Abyss with the demon if it is exorcised from the flesh, or if the host dies. If a demon possesses a creature and the object binding the demon is destroyed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
devote time and resources to retrieving or replacing it. If Laeral Silverhand has the opportunity to trade for Manshoon’s spellbook, she offers the characters a sailing ship and a set of bracers of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
devote time and resources to retrieving or replacing it. If Laeral Silverhand has the opportunity to trade for Manshoon’s spellbook, she offers the characters a sailing ship and a set of bracers of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
devote time and resources to retrieving or replacing it. If Laeral Silverhand has the opportunity to trade for Manshoon’s spellbook, she offers the characters a sailing ship and a set of bracers of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. 19: Knight A being composed of golden light and clad in plate armor rests on one knee in the center of the room. Chains of shadow wrap around its neck, wrists, and waist, binding it to the floor. A
in space. A creature can hover and move by thought with a flying speed of 30 feet, or by using its own flying speed if it has one. Misty Boundary. Mist encircles the void, replacing walls, floor, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
operation, forcing the wizard to spend time and resources defeating the fiend and replacing slain underlings. K16. Construct Workshop The invisible staircase from area K15 ends in front of a closed door
character can detect the shelf and discern how to open it with a successful DC 15 Wisdom (Perception) check. Tugging on the book causes the compartment to pop open, revealing Duhlark’s wand of binding hidden
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
operation, forcing the wizard to spend time and resources defeating the fiend and replacing slain underlings. K16. Construct Workshop The invisible staircase from area K15 ends in front of a closed door
character can detect the shelf and discern how to open it with a successful DC 15 Wisdom (Perception) check. Tugging on the book causes the compartment to pop open, revealing Duhlark’s wand of binding hidden
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
operation, forcing the wizard to spend time and resources defeating the fiend and replacing slain underlings. K16. Construct Workshop The invisible staircase from area K15 ends in front of a closed door
character can detect the shelf and discern how to open it with a successful DC 15 Wisdom (Perception) check. Tugging on the book causes the compartment to pop open, revealing Duhlark’s wand of binding hidden
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. 19: Knight A being composed of golden light and clad in plate armor rests on one knee in the center of the room. Chains of shadow wrap around its neck, wrists, and waist, binding it to the floor. A
in space. A creature can hover and move by thought with a flying speed of 30 feet, or by using its own flying speed if it has one. Misty Boundary. Mist encircles the void, replacing walls, floor, and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. 19: Knight A being composed of golden light and clad in plate armor rests on one knee in the center of the room. Chains of shadow wrap around its neck, wrists, and waist, binding it to the floor. A
in space. A creature can hover and move by thought with a flying speed of 30 feet, or by using its own flying speed if it has one. Misty Boundary. Mist encircles the void, replacing walls, floor, and






