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Returning 35 results for 'binding born dragon chapter rules'.
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building born dragon chapter rules
binding book dragon chapter rolls
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
much his presence in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 4: Dragon Season Gold makes people do strange things, and Lord Neverember’s hidden cache of dragons is up for grabs. The Stone of Golorr knows where the treasure vault is located and how to
get inside, and much of this chapter focuses on the characters’ hunt for the artifact. The challenges before them depend on the villain (or villains) that you selected to oppose them. Whatever the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 4: Dragon Season Gold makes people do strange things, and Lord Neverember’s hidden cache of dragons is up for grabs. The Stone of Golorr knows where the treasure vault is located and how to
get inside, and much of this chapter focuses on the characters’ hunt for the artifact. The challenges before them depend on the villain (or villains) that you selected to oppose them. Whatever the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 4: Dragon Season Gold makes people do strange things, and Lord Neverember’s hidden cache of dragons is up for grabs. The Stone of Golorr knows where the treasure vault is located and how to
get inside, and much of this chapter focuses on the characters’ hunt for the artifact. The challenges before them depend on the villain (or villains) that you selected to oppose them. Whatever the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence, a good guess, or
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
much his presence in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence, a good guess, or
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
much his presence in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence, a good guess, or
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 5: The Dragon of Najkir an adventure for
Level 7
characters
This adventure is designed to fill one or two sessions of play.
It can take place anywhere there are small islands.
Joshua Raphael
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 5: The Dragon of Najkir an adventure for
Level 7
characters
This adventure is designed to fill one or two sessions of play.
It can take place anywhere there are small islands.
Joshua Raphael
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 5: The Dragon of Najkir an adventure for
Level 7
characters
This adventure is designed to fill one or two sessions of play.
It can take place anywhere there are small islands.
Joshua Raphael
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Chapter 8: The Dragon Queen’s Pride Sidharth Chaturvedi The heroes’ quest for the final rod piece takes
them into a casino in the heart of Avernus The adventurers discover that the final piece of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Chapter 8: The Dragon Queen’s Pride Sidharth Chaturvedi The heroes’ quest for the final rod piece takes
them into a casino in the heart of Avernus The adventurers discover that the final piece of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Chapter 8: The Dragon Queen’s Pride Sidharth Chaturvedi The heroes’ quest for the final rod piece takes
them into a casino in the heart of Avernus The adventurers discover that the final piece of
Classes
Player’s Handbook
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Classes
Player’s Handbook
Traits table: Hit Point Die and training with Light armor and Shields.
Gain the Druid’s level 1 features, which are listed in the Druid Features table. See the multiclassing rules in chapter 2
Classes
Player’s Handbook
power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a
Gain the Hit Point Die from the Core Sorcerer Traits table.
Gain the Sorcerer’s level 1 features, which are listed in the Sorcerer Features table. See the multiclassing rules to determine
Equipment
Clothing and not wearing Medium or Heavy armor, you automatically succeed on saving throws against the effects of extreme heat. See chapter 3 of the Dungeon Master’s Guide for rules on extreme heat.
Equipment
Fungal Clothing, you automatically succeed on saving throws against the effects of extreme cold. See chapter 3 of the Dungeon Master's Guide for rules on extreme cold. One pound of fungus is sewn into
Monsters
Forgotten Realms: Adventures in Faerûn
Success: Sammaster can’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization
.
History
Sammaster was a keenly intelligent wizard born centuries ago. A quick study throughout his itinerant apprenticeship, Sammaster primarily studied magic relating to dragons. After learning all
Monsters
Forgotten Realms: Adventures in Faerûn
’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization dedicated to
Sammaster was a keenly intelligent wizard born centuries ago. A quick study throughout his itinerant apprenticeship, Sammaster primarily studied magic relating to dragons. After learning all he could from
Monsters
Forgotten Realms: Adventures in Faerûn
again until the start of her next turn.Scheming Marid Ruler
The calculating Biha Babir rules the pelagic city of Maran Saya in Calimshan. Though her physical form is as fluid as the ocean itself, she
Calimemnon Crystal (see chapter 8), the legendary prison of the powerful genies Calim and Memnon. She believes obtaining that crystal would allow her to wipe Calimshan off the map and seize control of
Monsters
Fizban's Treasury of Dragons
Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
Monsters
Eberron: Rising from the Last War
magical effects.Multiattack. The quori makes two Soul Binding attacks. Alternatively, it can make four attacks with Arcane Blast.
Arcane Blast. Ranged Spell Attack: +13;{"diceNotation":"1d20+13
"} force damage.
Soul Binding. Melee Spell Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Soul Binding"} to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7);{"diceNotation":"4d10+7
Monsters
Fizban's Treasury of Dragons
old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
Magic Items
Curse of Strahd
This shield is a shield, +2;+2 shield emblazoned with a stylized silver dragon that is the emblem of the Order of the Silver Dragon (see chapter 7). The shield whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Monsters
Dragonlance: Shadow of the Dragon Queen
DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud, webBozak draconians are born from bronze dragon eggs and wield magic to aid their allies in battle. Their wings aren’t strong
.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen’s foul magic. The Dragon Armies
Monsters
Dragonlance: Shadow of the Dragon Queen
that can splash onto nearby creatures.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen
slaad tadpole. In the 24-hour period before the tadpole is born, the host feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the
Monsters
Fizban's Treasury of Dragons
bipedal monsters born from dragon eggs that have been corrupted or warped by powerful magic. Most often, this corruption is a deliberate act, the work of an aspiring tyrant seeking to transform stolen eggs
, stinking cloudDraconians born from the eggs of bronze, green, and emerald dragons have some ability to wield magic. They often lead small groups of draconian foot soldiers, using their magic to snipe
Monsters
Fizban's Treasury of Dragons
draconians are the foot soldiers, who are born from brass, white, or crystal dragon eggs. They are the smallest of their kind, and their slight wings are incapable of flight— though they do afford the
soldiers formed from brass dragon eggs are called baaz draconians.
Draconians
Draconians are bipedal monsters born from dragon eggs that have been corrupted or warped by powerful magic. Most often
Magic Items
Fizban's Treasury of Dragons
until the next dawn. The spells are determined by the family of the dragon in whose hoard it became Wakened. An asterisk indicates a new spell that appears earlier in this chapter.
Chromatic. Hold
monster, Rime's binding ice*
Gem. Rary's telepathic bond, Raulothim's psychic lance*
Metallic. Fizban's platinum shield,* legend lore
Dragon-Touched Focus (Ascendant);Ascendant (Legendary). The Ascendant
Magic Items
Icewind Dale: Rime of the Frostmaiden
fur is worn about the edges from use. The twenty-seven pages within are of vellum painted with silver gilt on the outer edges. The whole is sewn to a leather binding with strips of sinews, making it
(frost fingers), and a poem called “Rime of the Frostmaiden” (see appendix E). The poem is an incantation, the power of which can be used to split a glacier (see chapter 6). The poem might have other capabilities, at your discretion.
Monsters
Fizban's Treasury of Dragons
use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used for adult or ancient dragon turtles. An
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
Monsters
Fizban's Treasury of Dragons
flames, scorching everything around them.
On the world of Krynn, draconian dreadnoughts formed from silver dragon eggs are called sivak draconians.
Draconians
Draconians are bipedal monsters born
largest of the draconians are the dreadnoughts, who are born from the eggs of silver, blue, or sapphire dragons. They fly on mighty wings over the battlefield to wherever the fighting is the thickest






