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Returning 35 results for 'binding brutal diffusing consort ruins'.
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Backgrounds
Sword Coast Adventurer's Guide
, such as the brutal Warlock Knights of Vaasa. Other knighthoods are secular and nongovernmental organizations of warriors who follow a particular philosophy, or consider themselves a kind of extended
again in ruins, Dove Falconhand decided to reform the group with the primary goal of building alliances and friendship between the civilized races of the world and goodly people in order to combat evil
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and his consort, the Lady of the Plague. It’s said that vile powers still linger in these ruins, and for this reason King Galifar I had all passages to this undercity sealed with gates of metal and
The Depths Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic—the elemental powers of the infamous Halas Tarkanan
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and his consort, the Lady of the Plague. It’s said that vile powers still linger in these ruins, and for this reason King Galifar I had all passages to this undercity sealed with gates of metal and
The Depths Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic—the elemental powers of the infamous Halas Tarkanan
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and his consort, the Lady of the Plague. It’s said that vile powers still linger in these ruins, and for this reason King Galifar I had all passages to this undercity sealed with gates of metal and
The Depths Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic—the elemental powers of the infamous Halas Tarkanan
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halas Tarkanan and his consort, the Lady of the Plague. It is said that vile powers still linger in these ruins, and for this reason King Galifar I had all the passages to this undercity sealed with
Old Sharn Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic, courtesy of the elemental powers of the infamous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halas Tarkanan and his consort, the Lady of the Plague. It is said that vile powers still linger in these ruins, and for this reason King Galifar I had all the passages to this undercity sealed with
Old Sharn Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic, courtesy of the elemental powers of the infamous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halas Tarkanan and his consort, the Lady of the Plague. It is said that vile powers still linger in these ruins, and for this reason King Galifar I had all the passages to this undercity sealed with
Old Sharn Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic, courtesy of the elemental powers of the infamous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Story Overview Niho Koi, an imposing oni and Daask sub-boss in Sharn, ordered a half-ogre lieutenant named Garra to assemble a team and search the ruins of Old Sharn for arcane relics at the behest
in his dragonmarked house to recruit out-of-work warforged — people no one would miss — to scour Old Sharn’s ruins. Alden branded the work as a “secret research-gathering mission” for his house, paid
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Story Overview Niho Koi, an imposing oni and Daask sub-boss in Sharn, ordered a half-ogre lieutenant named Garra to assemble a team and search the ruins of Old Sharn for arcane relics at the behest
in his dragonmarked house to recruit out-of-work warforged — people no one would miss — to scour Old Sharn’s ruins. Alden branded the work as a “secret research-gathering mission” for his house, paid
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the Gatekeeper druids ultimately drove the daelkyr back and held them in check, the war so destabilized the Dhakaani Empire that it soon collapsed. Ruins of cities and fortifications built during the
; ancient relics there might hold the secrets of daelkyr flesh-warping, Gatekeeper planar spells, or the military magic of the Dhakaani. Expeditions into Dhakaani ruins tend toward heroic fantasy. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Story Overview Niho Koi, an imposing oni and Daask sub-boss in Sharn, ordered a half-ogre lieutenant named Garra to assemble a team and search the ruins of Old Sharn for arcane relics at the behest
in his dragonmarked house to recruit out-of-work warforged — people no one would miss — to scour Old Sharn’s ruins. Alden branded the work as a “secret research-gathering mission” for his house, paid
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the Gatekeeper druids ultimately drove the daelkyr back and held them in check, the war so destabilized the Dhakaani Empire that it soon collapsed. Ruins of cities and fortifications built during the
; ancient relics there might hold the secrets of daelkyr flesh-warping, Gatekeeper planar spells, or the military magic of the Dhakaani. Expeditions into Dhakaani ruins tend toward heroic fantasy. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the Gatekeeper druids ultimately drove the daelkyr back and held them in check, the war so destabilized the Dhakaani Empire that it soon collapsed. Ruins of cities and fortifications built during the
; ancient relics there might hold the secrets of daelkyr flesh-warping, Gatekeeper planar spells, or the military magic of the Dhakaani. Expeditions into Dhakaani ruins tend toward heroic fantasy. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
for the rest of their careers. The fate of a region might depend on the adventures that characters of levels 5 to 10 undertake. These adventurers venture into fearsome wilds and ancient ruins, where
they confront brutal giants, ferocious hydras, fearless golems, evil yuan-ti, scheming devils, bloodthirsty demons, crafty mind flayers, and drow assassins. They might have a chance of defeating a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Alternatively, the setting might exhibit the effects of a disaster—perhaps an event that gave rise to brutal powers. Such scars appear both upon the setting and upon its inhabitants. Dark Fantasy Settings d8
-old war
3 An empire covered in the watchful symbols of an all-seeing religion
4 A city adrift on a sea full of primeval predators
5 A land dotted with the floating and fallen ruins of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Alternatively, the setting might exhibit the effects of a disaster—perhaps an event that gave rise to brutal powers. Such scars appear both upon the setting and upon its inhabitants. Dark Fantasy Settings d8
-old war
3 An empire covered in the watchful symbols of an all-seeing religion
4 A city adrift on a sea full of primeval predators
5 A land dotted with the floating and fallen ruins of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from the depths of Khyber. A handful of primordial ruins sustained by dark magic dot the bleak landscape—ruins that may still be home to fiends and their treasures. The Stone Cage, Shadowcrags, and
mortal inhabitants of the Demon Wastes include a brutal people known as the Carrion Tribes. Each tribe is devoted to an archfiend, and they engage in endless battles against the Ghaash’kala and the other
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from the depths of Khyber. A handful of primordial ruins sustained by dark magic dot the bleak landscape—ruins that may still be home to fiends and their treasures. The Stone Cage, Shadowcrags, and
mortal inhabitants of the Demon Wastes include a brutal people known as the Carrion Tribes. Each tribe is devoted to an archfiend, and they engage in endless battles against the Ghaash’kala and the other
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from the depths of Khyber. A handful of primordial ruins sustained by dark magic dot the bleak landscape—ruins that may still be home to fiends and their treasures. The Stone Cage, Shadowcrags, and
mortal inhabitants of the Demon Wastes include a brutal people known as the Carrion Tribes. Each tribe is devoted to an archfiend, and they engage in endless battles against the Ghaash’kala and the other
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
for the rest of their careers. The fate of a region might depend on the adventures that characters of levels 5 to 10 undertake. These adventurers venture into fearsome wilds and ancient ruins, where
they confront brutal giants, ferocious hydras, fearless golems, evil yuan-ti, scheming devils, bloodthirsty demons, crafty mind flayers, and drow assassins. They might have a chance of defeating a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Alternatively, the setting might exhibit the effects of a disaster—perhaps an event that gave rise to brutal powers. Such scars appear both upon the setting and upon its inhabitants. Dark Fantasy Settings d8
-old war
3 An empire covered in the watchful symbols of an all-seeing religion
4 A city adrift on a sea full of primeval predators
5 A land dotted with the floating and fallen ruins of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
for the rest of their careers. The fate of a region might depend on the adventures that characters of levels 5 to 10 undertake. These adventurers venture into fearsome wilds and ancient ruins, where
they confront brutal giants, ferocious hydras, fearless golems, evil yuan-ti, scheming devils, bloodthirsty demons, crafty mind flayers, and drow assassins. They might have a chance of defeating a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
, eager to build a place where they could openly practice their vile rites. Others were brutal thugs, power-hungry dabblers in forbidden magic, or fanatics lured by the call of evil. At first the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis-worshiping raiders make brutal sacrifices and endlessly quarrel, their war cries echoing through the canyon. The Stratian Front Soldiers from the Akroan army monitor Phoberos and patrol the
Vesios erupted. Numerous undead wander these lands, many not realizing that they’re dead as they wander half-buried ruins. These lands are also the home of the Felhide minotaurs and the bleached dragon oracle known as Timedrinker.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid Campaign Themes The Heirs of Dhakaan are a substantial military threat. The goblins can clash with adventurers while they are exploring ancient ruins, or they can launch strikes against
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
, eager to build a place where they could openly practice their vile rites. Others were brutal thugs, power-hungry dabblers in forbidden magic, or fanatics lured by the call of evil. At first the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis-worshiping raiders make brutal sacrifices and endlessly quarrel, their war cries echoing through the canyon. The Stratian Front Soldiers from the Akroan army monitor Phoberos and patrol the
Vesios erupted. Numerous undead wander these lands, many not realizing that they’re dead as they wander half-buried ruins. These lands are also the home of the Felhide minotaurs and the bleached dragon oracle known as Timedrinker.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis-worshiping raiders make brutal sacrifices and endlessly quarrel, their war cries echoing through the canyon. The Stratian Front Soldiers from the Akroan army monitor Phoberos and patrol the
Vesios erupted. Numerous undead wander these lands, many not realizing that they’re dead as they wander half-buried ruins. These lands are also the home of the Felhide minotaurs and the bleached dragon oracle known as Timedrinker.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid Campaign Themes The Heirs of Dhakaan are a substantial military threat. The goblins can clash with adventurers while they are exploring ancient ruins, or they can launch strikes against
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
, eager to build a place where they could openly practice their vile rites. Others were brutal thugs, power-hungry dabblers in forbidden magic, or fanatics lured by the call of evil. At first the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid Campaign Themes The Heirs of Dhakaan are a substantial military threat. The goblins can clash with adventurers while they are exploring ancient ruins, or they can launch strikes against
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the “Treachery in Kalakeri” section later in this domain description. The wilds of Kalakeri might also fuel terrifying adventures. The land holds all manner of perilous ruins and mysteries, from the
their runaway teenager home, not knowing their child joined Ramya’s army, died, and returned as a wight.
7 Reeva employs the party to find the forbidden ruins of Bahru, said to lie somewhere in






