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Returning 35 results for 'binding buildings diffusing concerns rules'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
fae kindguards are in direct service to Talion, the Kindly Lord. Nine times nine have these high fae sworn a binding oath to protect the Kindly Lord, each time pricking their hand on a hawthorn
operate under inviolable rules of their own: gifts must always be repaid, promises must be honored, and outright lies must never be spoken (though misdirection and riddles are always welcome). To
Monsters
Fizban's Treasury of Dragons
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from
Monsters
Fizban's Treasury of Dragons
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
Monsters
Fizban's Treasury of Dragons
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
terrain (see “Difficult Terrain” in the Basic Rules). Intact buildings are rundown, ramshackle stone cottages that are otherwise still standing. Their wooden doors are swollen and require a successful
three-quarters cover against attacks from the other side (see “Cover” in the Basic Rules). Dusty old furnishings such as simple wooden chairs and tables remain in most intact buildings. Trees and Brush
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
terrain (see “Difficult Terrain” in the Basic Rules). Intact buildings are rundown, ramshackle stone cottages that are otherwise still standing. Their wooden doors are swollen and require a successful
three-quarters cover against attacks from the other side (see “Cover” in the Basic Rules). Dusty old furnishings such as simple wooden chairs and tables remain in most intact buildings. Trees and Brush
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
terrain (see “Difficult Terrain” in the Basic Rules). Intact buildings are rundown, ramshackle stone cottages that are otherwise still standing. Their wooden doors are swollen and require a successful
three-quarters cover against attacks from the other side (see “Cover” in the Basic Rules). Dusty old furnishings such as simple wooden chairs and tables remain in most intact buildings. Trees and Brush
classes
Player’s Handbook
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Every community contains murals and statues scattered throughout. Most fixtures and buildings are designed for those of small stature, but buildings constructed for taller folk also exist. The Zil
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Every community contains murals and statues scattered throughout. Most fixtures and buildings are designed for those of small stature, but buildings constructed for taller folk also exist. The Zil
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Every community contains murals and statues scattered throughout. Most fixtures and buildings are designed for those of small stature, but buildings constructed for taller folk also exist. The Zil
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
curse can be healed only by the Remove Curse spell or similar magic. Rule 7: Before opening a sarcophagus, light a torch.
—X the Mystic’s
Rules of Dungeon Survival
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
curse can be healed only by the Remove Curse spell or similar magic. Rule 7: Before opening a sarcophagus, light a torch.
—X the Mystic’s
Rules of Dungeon Survival
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
curse can be healed only by the Remove Curse spell or similar magic. Rule 7: Before opening a sarcophagus, light a torch.
—X the Mystic’s
Rules of Dungeon Survival
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
from the Core Warlock Traits table: Hit Point Die and training with Light armor. Gain the Warlock’s level 1 features, which are listed in the Warlock Features table. See the multiclassing rules in “Creating a Character” to determine your available spell slots.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
from the Core Warlock Traits table: Hit Point Die and training with Light armor. Gain the Warlock’s level 1 features, which are listed in the Warlock Features table. See the multiclassing rules in “Creating a Character” to determine your available spell slots.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.) Dragon Turtle Personality Traits d8 Trait
1 I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.) Dragon Turtle Personality Traits d8 Trait
1 I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.) Dragon Turtle Personality Traits d8 Trait
1 I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Pont-a-Museau The capital of Richemulot, Pont-a-Museau straddles the Musarde River, its buildings dominating both banks and the islands and bridges between. The city’s abundant space could easily
hereditary Renier estate. From here, Jacqueline Renier rules Richemulot. She holds audience from her parlors and public courtrooms, but her private residence is sacrosanct, and few outside her family ever
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Pont-a-Museau The capital of Richemulot, Pont-a-Museau straddles the Musarde River, its buildings dominating both banks and the islands and bridges between. The city’s abundant space could easily
hereditary Renier estate. From here, Jacqueline Renier rules Richemulot. She holds audience from her parlors and public courtrooms, but her private residence is sacrosanct, and few outside her family ever
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
from the Core Warlock Traits table: Hit Point Die and training with Light armor. Gain the Warlock’s level 1 features, which are listed in the Warlock Features table. See the multiclassing rules in “Creating a Character” to determine your available spell slots.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who aren’t normally violent, have raided the village. Black smoke billows from buildings
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Pont-a-Museau The capital of Richemulot, Pont-a-Museau straddles the Musarde River, its buildings dominating both banks and the islands and bridges between. The city’s abundant space could easily
hereditary Renier estate. From here, Jacqueline Renier rules Richemulot. She holds audience from her parlors and public courtrooms, but her private residence is sacrosanct, and few outside her family ever
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who aren’t normally violent, have raided the village. Black smoke billows from buildings
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who aren’t normally violent, have raided the village. Black smoke billows from buildings
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
Ankhtepot has grown bored with mortal concerns, the Children of Ankhtepot have pursued their own vices. Many dream and despair in their crypts. Others foment small cults of their own. And still others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
family died of the plague. Mademoiselle Jacqueline Renier, the nation’s most prestigious aristocrat, rules as temporary warden. When the plague swells to epidemic proportions, the state police, the
cities contain an inexplicably large number of buildings, an amount greater than their highest populations would have ever warranted. Rat swarms prowl city streets like packs of dogs. RICHEMULOISE
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
family died of the plague. Mademoiselle Jacqueline Renier, the nation’s most prestigious aristocrat, rules as temporary warden. When the plague swells to epidemic proportions, the state police, the
cities contain an inexplicably large number of buildings, an amount greater than their highest populations would have ever warranted. Rat swarms prowl city streets like packs of dogs. RICHEMULOISE
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
family died of the plague. Mademoiselle Jacqueline Renier, the nation’s most prestigious aristocrat, rules as temporary warden. When the plague swells to epidemic proportions, the state police, the
cities contain an inexplicably large number of buildings, an amount greater than their highest populations would have ever warranted. Rat swarms prowl city streets like packs of dogs. RICHEMULOISE
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
Ankhtepot has grown bored with mortal concerns, the Children of Ankhtepot have pursued their own vices. Many dream and despair in their crypts. Others foment small cults of their own. And still others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
Ankhtepot has grown bored with mortal concerns, the Children of Ankhtepot have pursued their own vices. Many dream and despair in their crypts. Others foment small cults of their own. And still others






