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Returning 35 results for 'bit blade diffusing core recluse'.
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Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Artificer for more on crew stations). The Recluse, however, is unique in that the airship is powered not only by a captive air elemental, but also the spirit of a long-dead previous captain who
, having fallen into the elemental ring, was absorbed into the airship’s elemental core. The spirit’s inhabitancy allows a creature occupying the Helm to bypass that station’s requirements and use the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Artificer for more on crew stations). The Recluse, however, is unique in that the airship is powered not only by a captive air elemental, but also the spirit of a long-dead previous captain who
, having fallen into the elemental ring, was absorbed into the airship’s elemental core. The spirit’s inhabitancy allows a creature occupying the Helm to bypass that station’s requirements and use the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Artificer for more on crew stations). The Recluse, however, is unique in that the airship is powered not only by a captive air elemental, but also the spirit of a long-dead previous captain who
, having fallen into the elemental ring, was absorbed into the airship’s elemental core. The spirit’s inhabitancy allows a creature occupying the Helm to bypass that station’s requirements and use the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Above the Ashen Spires Drawing ever closer to their journey’s end, the Recluse eventually passes over the Ashen Spires, a cluster of mountains 250 miles to the east of Korth. Long suspected to be a
clouds surrounding the airship. Antonio José Manzanedo Electric Death Though Kreffik doesn’t know it, there is a spy aboard the Recluse. One of the two remaining crew members is a devotee of
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Above the Ashen Spires Drawing ever closer to their journey’s end, the Recluse eventually passes over the Ashen Spires, a cluster of mountains 250 miles to the east of Korth. Long suspected to be a
clouds surrounding the airship. Antonio José Manzanedo Electric Death Though Kreffik doesn’t know it, there is a spy aboard the Recluse. One of the two remaining crew members is a devotee of
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Above the Ashen Spires Drawing ever closer to their journey’s end, the Recluse eventually passes over the Ashen Spires, a cluster of mountains 250 miles to the east of Korth. Long suspected to be a
clouds surrounding the airship. Antonio José Manzanedo Electric Death Though Kreffik doesn’t know it, there is a spy aboard the Recluse. One of the two remaining crew members is a devotee of
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved from a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot. When the characters reach the main vault, read: All tunnels seem to lead to a central core — a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot.
When the characters reach the main vault, read: All tunnels seem to lead to a central core—a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot.
When the characters reach the main vault, read: All tunnels seem to lead to a central core—a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot. When the characters reach the main vault, read: All tunnels seem to lead to a central core — a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot. When the characters reach the main vault, read: All tunnels seem to lead to a central core — a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
25. Main Vault The icy “core” of the castle is hollowed out with tunnels that break the surface at multiple points. The white dragon, Glazhael the Cloudchaser, enters and leaves via a wide funnel
and crunches underfoot.
When the characters reach the main vault, read: All tunnels seem to lead to a central core—a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved out of a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved out of a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the Sea of Moving Ice, the prison is a single-story structure topped with battlements. Rising from the core of the panopticon is a tower that holds the prison’s administrative offices and guard
barracks. Both the prison and the tower are carved out of a tall, blade-shaped rock that rises high above the sea cliffs. This rock, called the Windbreak, shields the tower against the brutal winds that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
spikes protruding from his head and shoulders. The monument is an astonishing bit of stonecraft in terms of its sheer size. Rivulets of water pour down from the mountain onto the statue, which channels
reach of the orb can pry it free with a blade or similar tool. Stone giants who witness the theft do their utmost to kill the thief and recover the orb.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
spikes protruding from his head and shoulders. The monument is an astonishing bit of stonecraft in terms of its sheer size. Rivulets of water pour down from the mountain onto the statue, which channels
reach of the orb can pry it free with a blade or similar tool. Stone giants who witness the theft do their utmost to kill the thief and recover the orb.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
spikes protruding from his head and shoulders. The monument is an astonishing bit of stonecraft in terms of its sheer size. Rivulets of water pour down from the mountain onto the statue, which channels
reach of the orb can pry it free with a blade or similar tool. Stone giants who witness the theft do their utmost to kill the thief and recover the orb.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this role. Muscle. Sometimes sources need a bit of physical cajoling to share their stories. The Muscle has a knack for getting people to talk. Alternatively, when those in power lock away the truth
sensational story. High Intelligence and proficiency in Investigation often aids the core work of the Snoop, and knowledge of Arcana, History, or Religion can be helpful for background research. Divination
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this role. Muscle. Sometimes sources need a bit of physical cajoling to share their stories. The Muscle has a knack for getting people to talk. Alternatively, when those in power lock away the truth
sensational story. High Intelligence and proficiency in Investigation often aids the core work of the Snoop, and knowledge of Arcana, History, or Religion can be helpful for background research. Divination
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this role. Muscle. Sometimes sources need a bit of physical cajoling to share their stories. The Muscle has a knack for getting people to talk. Alternatively, when those in power lock away the truth
sensational story. High Intelligence and proficiency in Investigation often aids the core work of the Snoop, and knowledge of Arcana, History, or Religion can be helpful for background research. Divination
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. After poking through your oatmeal with the blade of her dagger, the gnome lifts it out and shows you an oatmeal-smeared object resembling a tiny bead. She glances over her shoulder toward where cultists
already knows, but she needed to find out what the characters know. She pumps them for every bit of information they’re willing to share while offering little in return except confirmation of what
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. After poking through your oatmeal with the blade of her dagger, the gnome lifts it out and shows you an oatmeal-smeared object resembling a tiny bead. She glances over her shoulder toward where cultists
already knows, but she needed to find out what the characters know. She pumps them for every bit of information they’re willing to share while offering little in return except confirmation of what
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. After poking through your oatmeal with the blade of her dagger, the gnome lifts it out and shows you an oatmeal-smeared object resembling a tiny bead. She glances over her shoulder toward where cultists
, she already knows, but she needed to find out what the characters know. She pumps them for every bit of information they’re willing to share while offering little in return except confirmation of what
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you huddle by my side. I destroy, I dance; I forge swords, I eat plants. Click to see the answer! Flames
I have teeth yet cannot bite. I have no blade, yet I’m worth more to most adventurers than any
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
need to win arguments overshadow friendships and harmony. 5 I’d risk too much to uncover a lost bit of knowledge. 6 I like keeping secrets and won’t share them with anyone. Other Hermits This hermit
background assumes a contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. After poking through your oatmeal with the blade of her dagger, the gnome lifts it out and shows you an oatmeal-smeared object resembling a tiny bead. She glances over her shoulder toward where cultists
, she already knows, but she needed to find out what the characters know. She pumps them for every bit of information they’re willing to share while offering little in return except confirmation of what
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you huddle by my side. I destroy, I dance; I forge swords, I eat plants. Click to see the answer! Flames
I have teeth yet cannot bite. I have no blade, yet I’m worth more to most adventurers than any
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. After poking through your oatmeal with the blade of her dagger, the gnome lifts it out and shows you an oatmeal-smeared object resembling a tiny bead. She glances over her shoulder toward where cultists
already knows, but she needed to find out what the characters know. She pumps them for every bit of information they’re willing to share while offering little in return except confirmation of what






