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Returning 35 results for 'biting banner diffusing construct river'.
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Species
Fizban's Treasury of Dragons
and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
recruit thugs and monsters to join the Cult of the Crushing Wave. When the characters arrive at Rivergard, read the following text: A small castle overlooks the mighty Dessarin River, which is a good half
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
recruit thugs and monsters to join the Cult of the Crushing Wave. When the characters arrive at Rivergard, read the following text: A small castle overlooks the mighty Dessarin River, which is a good half
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
recruit thugs and monsters to join the Cult of the Crushing Wave. When the characters arrive at Rivergard, read the following text: A small castle overlooks the mighty Dessarin River, which is a good half
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Womford Rats Womford is a tiny settlement on the banks of the Dessarin River, south of the Ironford Bridge. A dilapidated dock juts out into the river, and three keelboats are tied there. A large
keelboats. Questions about, “Is anybody selling books around here?” or “Where do we find the river boats?” quickly lead the party to the docks. Two of the three keelboats are crewed by commoners (ordinary
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Womford Rats Womford is a tiny settlement on the banks of the Dessarin River, south of the Ironford Bridge. A dilapidated dock juts out into the river, and three keelboats are tied there. A large
keelboats. Questions about, “Is anybody selling books around here?” or “Where do we find the river boats?” quickly lead the party to the docks. Two of the three keelboats are crewed by commoners (ordinary
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Womford Rats Womford is a tiny settlement on the banks of the Dessarin River, south of the Ironford Bridge. A dilapidated dock juts out into the river, and three keelboats are tied there. A large
keelboats. Questions about, “Is anybody selling books around here?” or “Where do we find the river boats?” quickly lead the party to the docks. Two of the three keelboats are crewed by commoners (ordinary
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Princeps Kovik This particularly cruel chain devil commanded the Nine Hells’ 8th Infantry Legion, “Terror Incarnate,” which was crushed on the banks of the River Styx by the demon lord Kostchtchie
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Princeps Kovik This particularly cruel chain devil commanded the Nine Hells’ 8th Infantry Legion, “Terror Incarnate,” which was crushed on the banks of the River Styx by the demon lord Kostchtchie
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— behind the original walls of Gray Harbor — and the Lower City, built on the slopes leading down to the Chionthar River. Patriar houses were ransacked, family heirlooms were lost forever, and heirs were
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Princeps Kovik This particularly cruel chain devil commanded the Nine Hells’ 8th Infantry Legion, “Terror Incarnate,” which was crushed on the banks of the River Styx by the demon lord Kostchtchie
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
center where the warlord meets with banner leaders and others of high rank. Inside the complex or somewhere near it is the Way to Glory — a road, river, tunnel, or valley on either side of which the
legion is organized into units called banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
center where the warlord meets with banner leaders and others of high rank. Inside the complex or somewhere near it is the Way to Glory — a road, river, tunnel, or valley on either side of which the
legion is organized into units called banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
center where the warlord meets with banner leaders and others of high rank. Inside the complex or somewhere near it is the Way to Glory — a road, river, tunnel, or valley on either side of which the
legion is organized into units called banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
possible day of hiking through the wilderness, and describe the litany of horrors the characters face: biting insects and leeches, a sudden rainstorm making a river impassible, a broken backpack strap, lost
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
possible day of hiking through the wilderness, and describe the litany of horrors the characters face: biting insects and leeches, a sudden rainstorm making a river impassible, a broken backpack strap, lost
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
possible day of hiking through the wilderness, and describe the litany of horrors the characters face: biting insects and leeches, a sudden rainstorm making a river impassible, a broken backpack strap, lost
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
member of the Company of the Yellow Banner. Devlin’s goat-like features are the result of a curse, and he was killed by tomb dwarves after he became separated from his companions. Any inspection of his
journal, give the players a copy of handout 21 in appendix E, showing the journal’s final entry. Earlier entries chronicle the exploits of the Company of the Yellow Banner in Chult. The company made
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
member of the Company of the Yellow Banner. Devlin’s goat-like features are the result of a curse, and he was killed by tomb dwarves after he became separated from his companions. Any inspection of his
journal, give the players a copy of handout 21 in appendix E, showing the journal’s final entry. Earlier entries chronicle the exploits of the Company of the Yellow Banner in Chult. The company made
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
member of the Company of the Yellow Banner. Devlin’s goat-like features are the result of a curse, and he was killed by tomb dwarves after he became separated from his companions. Any inspection of his
journal, give the players a copy of handout 21 in appendix E, showing the journal’s final entry. Earlier entries chronicle the exploits of the Company of the Yellow Banner in Chult. The company made
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sahuagin Stronghold The fortress and former home to the lizardfolk is a rocky island located at the mouth of the Javan River. When the lizardfolk laired there, the island was almost entirely above
iron hand of domination over all races inhabiting the adjacent waters and coastal region. If this experiment proves successful, the sahuagin plan to construct more bases of this sort until their control
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sahuagin Stronghold The fortress and former home to the lizardfolk is a rocky island located at the mouth of the Javan River. When the lizardfolk laired there, the island was almost entirely above
iron hand of domination over all races inhabiting the adjacent waters and coastal region. If this experiment proves successful, the sahuagin plan to construct more bases of this sort until their control
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sahuagin Stronghold The fortress and former home to the lizardfolk is a rocky island located at the mouth of the Javan River. When the lizardfolk laired there, the island was almost entirely above
iron hand of domination over all races inhabiting the adjacent waters and coastal region. If this experiment proves successful, the sahuagin plan to construct more bases of this sort until their control
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trees and great swarms of biting insects. None but the desperate venture into this place, making it the ideal hiding place for outlaws or raiders. Stinging Insects. The vast number of mosquitoes and
young black dragon Dunwater River The Dunwater River meanders its way into the Azure Sea. It is a broad, slow-moving body of water, choked with reeds and too shallow in many spots to allow boats other
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trees and great swarms of biting insects. None but the desperate venture into this place, making it the ideal hiding place for outlaws or raiders. Stinging Insects. The vast number of mosquitoes and
young black dragon Dunwater River The Dunwater River meanders its way into the Azure Sea. It is a broad, slow-moving body of water, choked with reeds and too shallow in many spots to allow boats other
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trees and great swarms of biting insects. None but the desperate venture into this place, making it the ideal hiding place for outlaws or raiders. Stinging Insects. The vast number of mosquitoes and
young black dragon Dunwater River The Dunwater River meanders its way into the Azure Sea. It is a broad, slow-moving body of water, choked with reeds and too shallow in many spots to allow boats other
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
, slipping goods into the city along the Chionthar River and over Dusthawk Hill. The seventy-year-old claims to have been attacked by the infamous (and doubtfully real) Ol’ Cholms, a giant snapping turtle
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
, slipping goods into the city along the Chionthar River and over Dusthawk Hill. The seventy-year-old claims to have been attacked by the infamous (and doubtfully real) Ol’ Cholms, a giant snapping turtle
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
trophies. It crept into the lair via the underground river, but the dragon caught and vanquished it in the foggy cave (area D6). Challidax relished posing the corpse in the lair entry to scare intruders
Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
, slipping goods into the city along the Chionthar River and over Dusthawk Hill. The seventy-year-old claims to have been attacked by the infamous (and doubtfully real) Ol’ Cholms, a giant snapping turtle






