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Returning 35 results for 'bitter battle diffusing conduct returner'.
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Monsters
Planescape: Adventures in the Multiverse
;shators. They are squat, and their skin drips with a foul-smelling, acidic slime. Kelubars revel in the subservience of others, and they prefer to do battle with words—or at least to send in their
transgressions, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other
Monsters
Curse of Strahd
witnessing Strahd himself slay Vladimir's beloved, his fellow knight Sir Godfrey Gwilym. With the battle won, Strahd surrounded Argynvostholt. Rather than cower in his lair, Argynvost emerged and
battled Strahd's armies to the bitter end.
Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of Strahd and his thirst for vengeance that those
Backgrounds
Baldur’s Gate: Descent into Avernus
;re always welcome at the Three Old Kegs, where the Three Old Toads are glad to greet you with a smile and a mug of ale.
The Watch. If you serve in the Watch, you’re required to conduct a
.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves.
d6
Flaw
1
The monstrous enemy we faced in battle still
Species
Mythic Odysseys of Theros
, or belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to
feel smugly superior in my detachment.
2
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3
I view the gods as worthy
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
.
6
I do what I can to help out the spouse of a comrade who died in battle.
Flaws
d6
Flaw
1
I act bravely when I’m in a group, but I’m a coward when I&rsquo
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that no other devil may associate with Bitter Breath. However, Zariel’s decree hasn’t stopped the fiendish outcast from joining forces with a gang of marauding hobgoblins under the command of a battle
Bitter Breath Bitter Breath is a resentful, vindictive warlord that fell prey to the cutthroat politics of Avernus. Formerly a pit fiend named L’zeth, it strove to undermine Zariel while courting Bel
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
otherwise irritate the korreds, Argantle and Jagu emerge from their megaliths and attack the characters for their insolence. Otherwise, the rule of hospitality (see “Rules of Conduct” in chapter 2
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Tempus The Foehammer, the Lord of Battles Tempus is a war god concerned with brave conduct during war, using force of arms over talk for settling disputes, and encouraging bloodshed. The god of war
is random in his favors, meaning that his chaotic nature favors all sides equally. Lord Tempus might be an army’s ally one day, and its enemy the next. He might seem to manifest before a battle
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mistake, and fully expects you to fail at every mission you undertake 2 A battle-scarred officer who experienced terrible horrors during the Last War and is barely capable of giving you orders through a
A kindly officer who is hesitant to send you into danger and constantly reminds you to be careful 6 A bitter officer who carries deep grudges against your nation’s enemies in the Last War and leaps at
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
receive. Agency Contacts d8 Contact 1 A condescending career desk agent who views you as expendable tools 2 A bitter former field agent, now confined to a field office, who envies your work 3 A
those in the “good old days” 5 A hotheaded former soldier who would prefer a return to open warfare instead of this so-called “Shadow War” 6 A battle-scarred field agent who would do almost anything to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bitterly. Thrane. In the waning years of the Last War, the Redcloaks played a major role in the devastating Battle of Cairn Hill between Brelish and Thrane forces. Thanks to heavy losses on both sides, veterans of that battle tend to nurse bitter grudges against their enemies.
snarling displacer beast surrounded by the words, “First in battle, last to fall”—the Redcloak insignia and motto—on the right. Allies. As part of Breland’s military forces, the Redcloaks can count on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
assault on Akros, hoping to draw Iroas into battle and defeat him once and for all.
2 Mogis bargains with Pharika, convincing her to create elixirs that will turn his followers into invincible
monsters. He sends his champions to fetch the necessary ingredients for her.
3 A bitter noble makes a pact with Mogis for power in exchange for carrying out a plot to ignite a war between Meletis
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can replace that trainer with another one from the table. Expert Trainers Trainer Type Empower Effect Battle Expert When you take damage from an attack made with an Unarmed Strike or a weapon, you
use its mastery property. Empower: Training. When you issue the Empower order to this facility, the facility’s hirelings conduct training exercises for the next 7 days. Any character who trains here
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
warlord is a ruthless tyrant more interested in strategy, victory, glory, reputation, and dominion than leading troops into battle.
As loyal and disciplined as hobgoblins are in their own legion
cooperate on the battlefield.
Strategic Thinkers. Hobgoblins have a strong grasp of tactics and discipline, and can carry out sophisticated battle plans under the direction of a strategically minded leader
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
bearer holding colors aloft in the midst of battle, and the exultation that comes after a hard-won victory. Iroas pushes his followers to excel in their chosen fields, particularly war and athletics, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in a memorable battle? Do they take actions they’ll later regret? Do they make a bitter enemy who comes back to haunt them years later, when the campaign continues in the present day? A magical
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
attack any non-bullywugs that enter the water. If the characters find themselves in battle with the merrow, 1d4 + 1 bullywugs (neutral) arrive immediately after each merrow has taken two turns. The
). If the characters offer the bullywugs nothing in return for their help, the bullywugs take no offense. They don’t expect foreigners to honor the rule of reciprocity (see “Rules of Conduct” earlier in the chapter).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaign focused on champions of Iroas is filled with battle, stunning acts of heroism, and valorous stands against great odds. Iroas is a god of action, and his champions are the tip of his spear
, expected to hurl themselves at danger when it presents itself. Iroas holds a bitter grudge against his brother Mogis, and Iroas’s champions often counter the agents of the god of carnage. As the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Blessedore. Goldenbeard’s family traces its lineage to the dwarven queen, who was captured in a battle centuries ago, and he desperately wanted to reclaim his family’s diadem. The heist seemed like any other
. Meanwhile, Vidorant claimed innocence, insisting Goldenbeard was covering for his own inability to escape the situation. Whatever the truth, she kept the diadem, the once-friendly rivalry turned bitter, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Isle in the west or retreated to the protection of their strongholds and keeps, while others disguised themselves to continue their work. Their power waning, the knights today are locked in a bitter
rules for the organization and conduct of the knighthood. The Oath. The Oath of the Knights of Solamnia has been the same since Vinas Solamnus founded the knighthood: “Est Sularus oth Mithas,” or “My
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Assault Because of the characters’ familiarity with the sahuagin fortress and their obvious skill at staying alive, the Saltmarsh council involves them in the their battle plans. The Plan The
. The Attack The allied forces are destined for victory, but their degree of success is yet to be determined. Success in the battle is determined by how many victory points the characters accrue
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
inhabitants of the plane engage in a never-ending battle to prove their strength and ensure their survival. Its dangerous monsters and bitter cold make the Frostfell a dangerous place to travel. Most
Plane of Water The nature of water is to flow, not like the gusting wind or the leaping flame, but smoothly and steadily. It is the rhythm of the tide, the nectar of life, the bitter tears of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tide and was killed, only after the heartbreak of witnessing Strahd himself slay Vladimir’s beloved, his fellow knight Sir Godfrey Gwilym. With the battle won, Strahd surrounded Argynvostholt. Rather
than cower in his lair, Argynvost emerged and battled Strahd’s armies to the bitter end. Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
encounters, starting with the first and proceeding in order. Wounded Pride The remnants of a deadly battle lie about this chamber: broken bits of furniture, scattered weapons, and two bodies shrouded in
demeanor for this battle and openly rages at the priests, making careless tactical decisions amid the turmoil. Sarusanda’s Secret. After the battle, a character who asks Sarusanda what’s wrong is greeted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Ice, home to yetis, remorhazes, white dragons, and other creatures of cold. The inhabitants of the plane engage in a never-ending battle to prove their strength and ensure their survival. The
Frostfell’s monsters and bitter cold make it a dangerous place to travel. Most planar voyagers keep to the air, braving the powerful winds and driving snow to avoid setting foot on the great glacier. Plane
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Githyanki Bonds d4 Bond 1 There is no greater duty than to serve the Revered Queen. 2 Humanity thrives only because we conquered the illithids. Therefore, what is theirs is ours. 3 Without battle, life
needs above our own. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet. Githzerai Bonds d4 Bond 1 Zerthimon provides an example of conduct that I
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
such as ankhegs or bulettes, normally too stupid and ravenous to be trained, submit to the will of the Black Earth. The monsters allow themselves to be herded or ridden into battle against the enemies of
common courtesy as a way for the weak to put limits on the behavior of the strong, and they scorn empathy or friendship as weakness. In battle, Black Earth cultists are brutal and straightforward. They
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
close examination of the work. Kavil won’t start a fight, but he sides with the nycaloths if a battle erupts, which is likely since the fiends have orders to slay intruders. If reduced to 33 hit points
name to Netherskull after becoming a death tyrant. Netherskull has slain countless interlopers, none more deserving of death than a pompous human paladin named Fidelio, who wept bitter tears before
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their druids perform guttural chants before and during battle that are said to be in the language of the old gods.
Zhur-Taa druids are adept at summoning and training beasts as war-companions and
mounts, and the clan’s warriors wade into battle alongside giant boars, other beasts, and even wurms or hydras. Bolrac Clan. The most selective of all the Gruul Clans, the Bolrac clan denies membership
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
host, and they receive obedience and deference from many quarters. Their ability to lay waste to entire formations with a single use of magic allows them to gain far more glory in battle than a single
that other folk study, making them skilled in battle but relatively illiterate on the finer points of how and why their magic works. The Academy of Devastation believes that an academic approach to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bears many scars from the battles they’ve fought together. He loves battle still, and is struggling to understand and support Tannus’s change of heart and mind. Gorat carries no weapons for the
the dining hall celebration that will call Tannus to battle, to see once and for all whether his friend has changed. Gorat does not do this out of malice, but out of love. He wants to ensure that his
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to exercise
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their services to dragons in exchange for membership in a draconic faction. By joining one dragon’s faction, characters might end up locked in bitter strife with a different faction—and characters who
for organizing Humanoid forces to battle their chromatic kin. These factions are devoted to common goals—constraining the rampages of the chromatic dragons and limiting Tiamat’s influence in the world
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, seeking revenge. Errtu the balor has plagued Drizzt Do’Urden for more than a century, largely over possession of an artifact called the Crenshinibon. Having lost the last battle and been banished
. Similar to the Earthmother, it uses magical pools as windows into the world to spread its influence. Zargon, the Returner, also called the Invincible Tyrant, is said to be an undying and unkillable






