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Returning 35 results for 'bitter being diffusing calls relative'.
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Backgrounds
Guildmasters’ Guide to Ravnica
Boros emphasis on order and community, or bitter enemies among the guilds that represent chaos and destruction.
Roll twice on the Boros Contacts table (for an ally and a rival) and once on the Non
.
5
An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned.
6
I once befriended an Izzet scientist, and we’re still cordial though the
Backgrounds
Guildmasters’ Guide to Ravnica
.
Izzet Contacts
d8
Contact
1
An older relative is a member of the guild’s board of directors.
2
I know a sprite who carries important messages among the guild’s
former assistants turned out to be a Dimir spy. We’re not on friendly terms anymore, but we have a habit of running into each other.
4
A Golgari assassin killed a bitter rival of mine, leaving
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
answering any calls.”
Omin snaps his fingers, and a paper, a pen, and an ink pot leap from his satchel. “This note gives you the right to travel to Phandalin and investigate the franchise there on my behalf
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
answering any calls.”
Omin snaps his fingers, and a paper, a pen, and an ink pot leap from his satchel. “This note gives you the right to travel to Phandalin and investigate the franchise there on my behalf
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
answering any calls.”
Omin snaps his fingers, and a paper, a pen, and an ink pot leap from his satchel. “This note gives you the right to travel to Phandalin and investigate the franchise there on my behalf
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Redcloak Battalion The soldiers of the Redcloak Battalion number among the deadliest warriors in Breland. When a situation calls for extreme military force, law enforcers turn to the Redcloak
bitterly. Thrane. In the waning years of the Last War, the Redcloaks played a major role in the devastating Battle of Cairn Hill between Brelish and Thrane forces. Thanks to heavy losses on both sides, veterans of that battle tend to nurse bitter grudges against their enemies.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Redcloak Battalion The soldiers of the Redcloak Battalion number among the deadliest warriors in Breland. When a situation calls for extreme military force, law enforcers turn to the Redcloak
bitterly. Thrane. In the waning years of the Last War, the Redcloaks played a major role in the devastating Battle of Cairn Hill between Brelish and Thrane forces. Thanks to heavy losses on both sides, veterans of that battle tend to nurse bitter grudges against their enemies.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Redcloak Battalion The soldiers of the Redcloak Battalion number among the deadliest warriors in Breland. When a situation calls for extreme military force, law enforcers turn to the Redcloak
bitterly. Thrane. In the waning years of the Last War, the Redcloaks played a major role in the devastating Battle of Cairn Hill between Brelish and Thrane forces. Thanks to heavy losses on both sides, veterans of that battle tend to nurse bitter grudges against their enemies.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isn’t a relative, and you don’t even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? We’ll be
child enters the world — an event that calls for great celebration. Few dwarves develop romantic feelings for their spouses, at least not in the way that other races do. They view their spouses as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isn’t a relative, and you don’t even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? We’ll be
child enters the world — an event that calls for great celebration. Few dwarves develop romantic feelings for their spouses, at least not in the way that other races do. They view their spouses as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isn’t a relative, and you don’t even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? We’ll be
child enters the world — an event that calls for great celebration. Few dwarves develop romantic feelings for their spouses, at least not in the way that other races do. They view their spouses as
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
. Instead, her supposed relative welcomes guests, engaging them with sharp wit, hard liquor, political gossip, and political opportunities of “gray” legality. No one seem to know their host’s name
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Splugoth’s Bargain When the characters have had a bit of time to adjust to their diminutive state, read: A loud voice calls from above, dripping with disdain. “Hello there, members of Acquisitions
normal speed for movement, but you multiply the dimensions of the common room and any furniture or objects in it by a factor of 10. For example, relative to the characters the length of the bar is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Splugoth’s Bargain When the characters have had a bit of time to adjust to their diminutive state, read: A loud voice calls from above, dripping with disdain. “Hello there, members of Acquisitions
normal speed for movement, but you multiply the dimensions of the common room and any furniture or objects in it by a factor of 10. For example, relative to the characters the length of the bar is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Splugoth’s Bargain When the characters have had a bit of time to adjust to their diminutive state, read: A loud voice calls from above, dripping with disdain. “Hello there, members of Acquisitions
normal speed for movement, but you multiply the dimensions of the common room and any furniture or objects in it by a factor of 10. For example, relative to the characters the length of the bar is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relationships within a monster group. Monster Relationships 1d6 Relationship 1 Two monsters have a bitter rivalry; each wants the other to suffer. 2 One monster, bullied by the others, hangs back and flees
of where they’re located relative to each other. When the adventurers engage in combat or any other noisy activity, assume that nearby creatures hear the noise and are alerted to the adventurers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relationships within a monster group. Monster Relationships 1d6 Relationship 1 Two monsters have a bitter rivalry; each wants the other to suffer. 2 One monster, bullied by the others, hangs back and flees
of where they’re located relative to each other. When the adventurers engage in combat or any other noisy activity, assume that nearby creatures hear the noise and are alerted to the adventurers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relationships within a monster group. Monster Relationships 1d6 Relationship 1 Two monsters have a bitter rivalry; each wants the other to suffer. 2 One monster, bullied by the others, hangs back and flees
of where they’re located relative to each other. When the adventurers engage in combat or any other noisy activity, assume that nearby creatures hear the noise and are alerted to the adventurers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
spiteful residents plug their ears and communicate through shouts or irritated, nonverbal gestures. The bitter winds of Pandemonium erode the gate-town inside and out. Repairs to wind-blasted
rampaging suits of animated armor. 2 Each night, a darkweaver (see Morte’s Planar Parade) snatches a resident of Midtown and drags them into the Wailing Hollows. Gatekeeper Cirrus calls for the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
spiteful residents plug their ears and communicate through shouts or irritated, nonverbal gestures. The bitter winds of Pandemonium erode the gate-town inside and out. Repairs to wind-blasted
rampaging suits of animated armor. 2 Each night, a darkweaver (see Morte’s Planar Parade) snatches a resident of Midtown and drags them into the Wailing Hollows. Gatekeeper Cirrus calls for the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
spiteful residents plug their ears and communicate through shouts or irritated, nonverbal gestures. The bitter winds of Pandemonium erode the gate-town inside and out. Repairs to wind-blasted
rampaging suits of animated armor. 2 Each night, a darkweaver (see Morte’s Planar Parade) snatches a resident of Midtown and drags them into the Wailing Hollows. Gatekeeper Cirrus calls for the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as actors, and though they understand Common and Elvish, they can no longer speak. Archillus and Mortia are the leading male and leading female of the troupe. The others are Verna (Mortia’s bitter
who lights all eight beacons without assistance causes the lake to display an image of whatever place that character calls home. The image lasts for 1 minute, and any creature that enters the water
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as actors, and though they understand Common and Elvish, they can no longer speak. Archillus and Mortia are the leading male and leading female of the troupe. The others are Verna (Mortia’s bitter
who lights all eight beacons without assistance causes the lake to display an image of whatever place that character calls home. The image lasts for 1 minute, and any creature that enters the water
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
house to which the drow is affiliated. Drow House Loyalty d6 House 1–2 House Baenre 3–4 House Faen Tlabbar 5–6 House Xorlarrin House Faen Tlabbar and House Mizzrym are bitter rivals. If the drow
that the dragon is possessed by a demon lord. 7–8 A merchant who accuses the characters of theft and calls out for a duergar patrol to arrest them. 9–10 A weaponsmith convinced that one of the






