Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bitter blending diffusing closed rites'.
Other Suggestions:
better blessing diffusing cloud rites
better blessing diffusing caused rites
bite blending diffusing chosen rules
better blessing diffusing chosen rites
better bending diffusing chosen rites
Species
Van Richten’s Guide to Ravenloft
tears to your eyes. Is it a bitter or cheerful memory? Does recalling it make you feel the same way?
3
You recall a childhood memory. What about that event or who you were still influences you
of Dread (detailed in chapter 3):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s—has taken refuge in your
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Sanctums of the Heralds Most meetings of the Heralds of the Comet involve broods of initiates gathering in private homes to read divinatory cards and look for signs of impending cataclysm. Rites of
bitter waters are said to make them more receptive to the vision that awaits them in the final chamber. The path through the cave descends steadily as it winds away from the entrance; the final
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Sanctums of the Heralds Most meetings of the Heralds of the Comet involve broods of initiates gathering in private homes to read divinatory cards and look for signs of impending cataclysm. Rites of
bitter waters are said to make them more receptive to the vision that awaits them in the final chamber. The path through the cave descends steadily as it winds away from the entrance; the final
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Sanctums of the Heralds Most meetings of the Heralds of the Comet involve broods of initiates gathering in private homes to read divinatory cards and look for signs of impending cataclysm. Rites of
bitter waters are said to make them more receptive to the vision that awaits them in the final chamber. The path through the cave descends steadily as it winds away from the entrance; the final
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in white. A table in the center of the room has a small bench beside it. In the southwest corner is a coffer, its lid closed. A mass of seaweed rises in the northwest corner to a height of about seven
. Against the east wall rests a coffer, its lid closed.
The occupant of this room is presently in the throne room (area 42). Coffer. The locked coffer can be opened by a character who makes a successful
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in white. A table in the center of the room has a small bench beside it. In the southwest corner is a coffer, its lid closed. A mass of seaweed rises in the northwest corner to a height of about seven
. Against the east wall rests a coffer, its lid closed.
The occupant of this room is presently in the throne room (area 42). Coffer. The locked coffer can be opened by a character who makes a successful
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in white. A table in the center of the room has a small bench beside it. In the southwest corner is a coffer, its lid closed. A mass of seaweed rises in the northwest corner to a height of about seven
. Against the east wall rests a coffer, its lid closed.
The occupant of this room is presently in the throne room (area 42). Coffer. The locked coffer can be opened by a character who makes a successful
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
several anvils, but the rest of the structure is closed off. Maza Fieldsalder (N female human commoner) took over the smithy a year ago, after the death of her master, Alger Frakk. As the master smith’s
manor’s deed. (See the “Conclusion” section of this episode for more information.) This leaves Harbin Wester bitter, as he recognizes that having the favor of Acq Inc backing them up gives the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
several anvils, but the rest of the structure is closed off. Maza Fieldsalder (N female human commoner) took over the smithy a year ago, after the death of her master, Alger Frakk. As the master smith’s
manor’s deed. (See the “Conclusion” section of this episode for more information.) This leaves Harbin Wester bitter, as he recognizes that having the favor of Acq Inc backing them up gives the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
several anvils, but the rest of the structure is closed off. Maza Fieldsalder (N female human commoner) took over the smithy a year ago, after the death of her master, Alger Frakk. As the master smith’s
manor’s deed. (See the “Conclusion” section of this episode for more information.) This leaves Harbin Wester bitter, as he recognizes that having the favor of Acq Inc backing them up gives the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire in multiple directions on creatures within the gatehouse passageway. Each arrow slit is also fitted with an iron shutter, which can be closed and latched so that a creature within the gatehouse
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire in multiple directions on creatures within the gatehouse passageway. Each arrow slit is also fitted with an iron shutter, which can be closed and latched so that a creature within the gatehouse
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire in multiple directions on creatures within the gatehouse passageway. Each arrow slit is also fitted with an iron shutter, which can be closed and latched so that a creature within the gatehouse
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblins also shout to alert their comrades in areas C4 and area C6 that the castle is under attack. C2: Trapped Hall Doors stand closed to the north and south, with a crumbling mound of rubble
before a screen of canvas.
Dusty canvas hides the northern entrance to this area, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
attack. 2. Trapped Hall Once the castle’s foyer, this wide hall makes a dangerous battleground. Doors stand closed to the north and south, with a crumbling mound of rubble partially obscuring the
, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check spots a footpath leading up to the hidden entrance. If the characters are actively
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblins also shout to alert their comrades in areas C4 and area C6 that the castle is under attack. C2: Trapped Hall Doors stand closed to the north and south, with a crumbling mound of rubble
before a screen of canvas.
Dusty canvas hides the northern entrance to this area, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
attack. 2. Trapped Hall Once the castle’s foyer, this wide hall makes a dangerous battleground. Doors stand closed to the north and south, with a crumbling mound of rubble partially obscuring the
, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check spots a footpath leading up to the hidden entrance. If the characters are actively
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblins also shout to alert their comrades in areas C4 and area C6 that the castle is under attack. C2: Trapped Hall Doors stand closed to the north and south, with a crumbling mound of rubble
before a screen of canvas.
Dusty canvas hides the northern entrance to this area, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
attack. 2. Trapped Hall Once the castle’s foyer, this wide hall makes a dangerous battleground. Doors stand closed to the north and south, with a crumbling mound of rubble partially obscuring the
, blending in with the surrounding stonework and rubble. A character who succeeds on a DC 15 Wisdom (Perception) check spots a footpath leading up to the hidden entrance. If the characters are actively
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
things and make themselves rulers over all. While the Crushing Wave cultists take in many people who are bitter, lost, or mad, they also seek alliances with evil or destructive sea creatures. They
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
things and make themselves rulers over all. While the Crushing Wave cultists take in many people who are bitter, lost, or mad, they also seek alliances with evil or destructive sea creatures. They
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
things and make themselves rulers over all. While the Crushing Wave cultists take in many people who are bitter, lost, or mad, they also seek alliances with evil or destructive sea creatures. They
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan-ti have no
carrying a silver sword. Ozzadraz rests in suspended animation within it. The sarcophagus has the magical property of casting the Sequester spell on any willing creature inside it when the lid is closed
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan-ti have no
carrying a silver sword. Ozzadraz rests in suspended animation within it. The sarcophagus has the magical property of casting the Sequester spell on any willing creature inside it when the lid is closed
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A group of cultists is trying to access a magic portal linking the Material Plane to Tiamat’s domain, hoping to break the seal that has kept the portal closed for centuries.
3 A dragon whose
techniques—from alchemical brews to elaborate rites—to help spark the first flickering awareness of a dragon’s echoes on other worlds. They freely perform these techniques on any dragons who yearn for
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A group of cultists is trying to access a magic portal linking the Material Plane to Tiamat’s domain, hoping to break the seal that has kept the portal closed for centuries.
3 A dragon whose
techniques—from alchemical brews to elaborate rites—to help spark the first flickering awareness of a dragon’s echoes on other worlds. They freely perform these techniques on any dragons who yearn for
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A group of cultists is trying to access a magic portal linking the Material Plane to Tiamat’s domain, hoping to break the seal that has kept the portal closed for centuries.
3 A dragon whose
techniques—from alchemical brews to elaborate rites—to help spark the first flickering awareness of a dragon’s echoes on other worlds. They freely perform these techniques on any dragons who yearn for
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan-ti have no
carrying a silver sword. Ozzadraz rests in suspended animation within it. The sarcophagus has the magical property of casting the Sequester spell on any willing creature inside it when the lid is closed
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
cushions. The tiefling bartenders (commoners) serve spirits and a bitter ale called Brimstone Gulp. This ale is served in copper flagons embossed with prancing imps. Patrons can also buy cigars here for
chests must be closed for their magic to function, and the chests become nonmagical if removed from the vault. At any given time, the seven chests contain mixed coinage worth a total of 2d4 × 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
anyone suggested he would make a better monarch than Mwaxanaré. WHEN GARGOYLES ATTACK
The gargoyles of Omu and the aarakocra of Kir Sabal are bitter enemies. Aarakocra scouts watch over the distant
Asharra’s personal chamber. It contains a comfortable bed, a nightstand, a few books of Chultan poetry, and a wardrobe holding everyday and ceremonial clothing. Under the bed is a small, closed box
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
anyone suggested he would make a better monarch than Mwaxanaré. WHEN GARGOYLES ATTACK
The gargoyles of Omu and the aarakocra of Kir Sabal are bitter enemies. Aarakocra scouts watch over the distant
Asharra’s personal chamber. It contains a comfortable bed, a nightstand, a few books of Chultan poetry, and a wardrobe holding everyday and ceremonial clothing. Under the bed is a small, closed box
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a stylized golden windmill on a red field.
A closed double door stands a few steps beyond.
The doors are unlocked. D2a–D2b: Main Hall and Cloakroom This hall runs the width of the house, with a
Elisabeth regard them with bitter disdain. “None dare trespass in the territory of Strahd,” Gustav says. “You will answer to our master,” Elisabeth adds with sinister certainty. They offer no further






