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Returning 35 results for 'bitter both diffusing consult red'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
The color of the target’s hair, eyes, and skin becomes blue, red, yellow, or patterned.
06–10
The target’s eyes push out of its head at the end of stalks.
11–15
The
Species
Van Richten’s Guide to Ravenloft
tears to your eyes. Is it a bitter or cheerful memory? Does recalling it make you feel the same way?
3
You recall a childhood memory. What about that event or who you were still influences you
itchy straw stuffing inside you.
Reborn in the Domains of Dread
When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains
races
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
races
Mordenkainen Presents: Monsters of the Multiverse
range from deep charcoal to shades of red and orange. Some bear skin tones common to humanity but with fiery marks, such as slowly swirling lights under their skin that resemble embers or glowing red
or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
races
Mordenkainen Presents: Monsters of the Multiverse
, pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
between the Red Dragon Army and Kalaman’s forces. However, the Red Dragon Army is regrouping. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance
: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 8” sidebar. Without Mass Combat. If you aren’t using the Dragonlance: Warriors of Krynn game, continue with the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
between the Red Dragon Army and Kalaman’s forces. However, the Red Dragon Army is regrouping. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance
: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 8” sidebar. Without Mass Combat. If you aren’t using the Dragonlance: Warriors of Krynn game, continue with the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
between the Red Dragon Army and Kalaman’s forces. However, the Red Dragon Army is regrouping. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance
: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 8” sidebar. Without Mass Combat. If you aren’t using the Dragonlance: Warriors of Krynn game, continue with the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Aftermath of the Siege When Kansaldi is defeated, the Red Dragon Army breaks completely, retreating southeast toward the Taman Busuk. The adventure unfolds in one of two ways from here: With Mass
Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 12” sidebar. Without Mass Combat. If you aren’t using the Dragonlance
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
for the Ring of Winter. If the characters make their way back to civilization with Artus in tow, they should encounter one or more of these groups along the way. Valindra Shadowmantle and the Red
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Battlehammer, the king of Gauntlgrym. Read or paraphrase the following: You are taken to a mighty hall in which a red-haired dwarf of fierce and proud demeanor sits upon a massive stone throne
answers questions from the characters if they have any. However, if asked about his overall plans, he says simply that he must consider all the information presented to him and consult with advisors
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Aftermath of the Siege When Kansaldi is defeated, the Red Dragon Army breaks completely, retreating southeast toward the Taman Busuk. The adventure unfolds in one of two ways from here: With Mass
Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 12” sidebar. Without Mass Combat. If you aren’t using the Dragonlance
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Aftermath of the Siege When Kansaldi is defeated, the Red Dragon Army breaks completely, retreating southeast toward the Taman Busuk. The adventure unfolds in one of two ways from here: With Mass
Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 12” sidebar. Without Mass Combat. If you aren’t using the Dragonlance
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
for the Ring of Winter. If the characters make their way back to civilization with Artus in tow, they should encounter one or more of these groups along the way. Valindra Shadowmantle and the Red
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Battlehammer, the king of Gauntlgrym. Read or paraphrase the following: You are taken to a mighty hall in which a red-haired dwarf of fierce and proud demeanor sits upon a massive stone throne
answers questions from the characters if they have any. However, if asked about his overall plans, he says simply that he must consider all the information presented to him and consult with advisors
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
for the Ring of Winter. If the characters make their way back to civilization with Artus in tow, they should encounter one or more of these groups along the way. Valindra Shadowmantle and the Red
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
booty. In the years since, Baldur’s Gate has grown into a walled city. Today, its foggy streets run red with the blood of unfortunates who fall prey to evil opportunists, many of whom count themselves as
of faith, order, and high culture. The two cities have endured a long, bitter rivalry that originated when Baldur’s Gate began stealing cargo and coin from ships heading to and from Elturel, stifling
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Battlehammer, the king of Gauntlgrym. Read or paraphrase the following: You are taken to a mighty hall in which a red-haired dwarf of fierce and proud demeanor sits upon a massive stone throne
answers questions from the characters if they have any. However, if asked about his overall plans, he says simply that he must consider all the information presented to him and consult with advisors
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
booty. In the years since, Baldur’s Gate has grown into a walled city. Today, its foggy streets run red with the blood of unfortunates who fall prey to evil opportunists, many of whom count themselves as
of faith, order, and high culture. The two cities have endured a long, bitter rivalry that originated when Baldur’s Gate began stealing cargo and coin from ships heading to and from Elturel, stifling
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
booty. In the years since, Baldur’s Gate has grown into a walled city. Today, its foggy streets run red with the blood of unfortunates who fall prey to evil opportunists, many of whom count themselves as
of faith, order, and high culture. The two cities have endured a long, bitter rivalry that originated when Baldur’s Gate began stealing cargo and coin from ships heading to and from Elturel, stifling
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
17–20, an encounter takes place. Roll another d20 and consult the Random Encounters in Gracklstugh table; if the characters are outside the Darklake District, treat any entry marked with an asterisk
slaves. The drow is in Gracklstugh to retrieve a cargo of duergar metalwork and knows nothing about the recent events in Velkynvelve. Roll a d6 and consult the Drow House Loyalty table to determine the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
17–20, an encounter takes place. Roll another d20 and consult the Random Encounters in Gracklstugh table; if the characters are outside the Darklake District, treat any entry marked with an asterisk
slaves. The drow is in Gracklstugh to retrieve a cargo of duergar metalwork and knows nothing about the recent events in Velkynvelve. Roll a d6 and consult the Drow House Loyalty table to determine the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
17–20, an encounter takes place. Roll another d20 and consult the Random Encounters in Gracklstugh table; if the characters are outside the Darklake District, treat any entry marked with an asterisk
slaves. The drow is in Gracklstugh to retrieve a cargo of duergar metalwork and knows nothing about the recent events in Velkynvelve. Roll a d6 and consult the Drow House Loyalty table to determine the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gold, they find a secret that could shatter the fragile peace between the Five Nations…
On the deck of an airship, a wizard debates the interpretation of an ancient prophecy with a blood-red dragon
adventure and adds a layer of neo-noir intrigue. Stories don’t always end well and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and destroyed an
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
road, headed toward Vogler. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the
With the Red Dragon Army on its way, Becklin Uth Viharin summons the characters to Cudgel’s command tent at the village’s edge. When they arrive, read the introduction to scenario 1 in Dragonlance
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gold, they find a secret that could shatter the fragile peace between the Five Nations…
On the deck of an airship, a wizard debates the interpretation of an ancient prophecy with a blood-red dragon
adventure and adds a layer of neo-noir intrigue. Stories don’t always end well and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and destroyed an
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
road, headed toward Vogler. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the
With the Red Dragon Army on its way, Becklin Uth Viharin summons the characters to Cudgel’s command tent at the village’s edge. When they arrive, read the introduction to scenario 1 in Dragonlance
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
road, headed toward Vogler. The adventure unfolds in one of two ways from here: With Mass Combat. If you are using the Dragonlance: Warriors of Krynn game along with this adventure, consult the
With the Red Dragon Army on its way, Becklin Uth Viharin summons the characters to Cudgel’s command tent at the village’s edge. When they arrive, read the introduction to scenario 1 in Dragonlance
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gold, they find a secret that could shatter the fragile peace between the Five Nations…
On the deck of an airship, a wizard debates the interpretation of an ancient prophecy with a blood-red dragon
adventure and adds a layer of neo-noir intrigue. Stories don’t always end well and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and destroyed an
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, consult the Interim Events table below. Choose your favorite result or roll randomly as you see fit. Interim Events d6 Event 1 Determined to find answers about what happened to them, the
characters accepted a call for heroes to confront a murderous young red dragon named Rhagaermati in the wilds outside Myth Drannor. They are fighting the dragon when they experience the events described in the “Surprise Development” section.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, consult the Interim Events table below. Choose your favorite result or roll randomly as you see fit. Interim Events d6 Event 1 Determined to find answers about what happened to them, the
characters accepted a call for heroes to confront a murderous young red dragon named Rhagaermati in the wilds outside Myth Drannor. They are fighting the dragon when they experience the events described in the “Surprise Development” section.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, consult the Interim Events table below. Choose your favorite result or roll randomly as you see fit. Interim Events d6 Event 1 Determined to find answers about what happened to them, the
characters accepted a call for heroes to confront a murderous young red dragon named Rhagaermati in the wilds outside Myth Drannor. They are fighting the dragon when they experience the events described in the “Surprise Development” section.






