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Returning 8 results for 'blasting before diffusing choose respective'.
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bursting before diffusing choose reflective
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blazing before diffusing choose respecting
Monsters
Fizban's Treasury of Dragons
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
following lair actions; the dragon turtle can’t take the same lair action two rounds in a row:
Blasting Current. A strong water current moves through the dragon turtle’s lair. Each creature
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Replicate Magic Item Using this infusion, you replicate a particular magic item. You can learn this infusion multiple times; each time you do so, choose a magic item that you can make with it
, picking from the Replicable Items tables below. A table’s title tells you the level you must be in the class to choose an item from the table. Alternatively, you can choose the magic item from among the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Replicate Magic Item Using this infusion, you replicate a particular magic item. You can learn this infusion multiple times; each time you do so, choose a magic item that you can make with it
, picking from the Replicable Items tables below. A table’s title tells you the level you must be in the class to choose an item from the table. In the tables, an item’s entry tells you whether the item
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Replicate Magic Item Using this infusion, you replicate a particular magic item. You can learn this infusion multiple times; each time you do so, choose a magic item that you can make with it
, picking from the Replicable Items tables. A table’s title tells you the level you must be in the class to choose an item from the table. Alternatively, you can choose the magic item from among the common
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
mouths and their respective elements. Share that map with your players. To begin, read the following boxed text aloud: You pass through a dense forest of gnarled trees with grasping roots, the woods
with helpful sidebars. If this is your first time as the DM, encourage the players to start there. Otherwise, have them choose a cave shown on the map. Once the player characters choose a cave, navigate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
–72 Potion of animal friendship 73–74 Potion of vitality 75–76 Spell scroll (choose a 1st-level spell) 77–78 A stoppered vial of wyvern poison (see chapter 8 of the Dungeon Master’s Guide) 79–80 An
) 93–94 An excellent lock (50 gp) that requires a successful DC 20 Dexterity check to pick using thieves tools (the lock’s key is missing) 95–96 Jar of Keoghtom’s ointment 97–98 Horn of blasting 99–00 Wand of secrets
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Subrace. There are two kinds of gith, githyanki and githzerai. Choose one of these subraces. Githyanki The brutal githyanki are trained from birth as warriors. Ability Score Increase. Your Strength
githzerai and the creation of a new unified nation of all gith. Members of the Sha’sal Khou work secretly within their respective societies, subtly discouraging attacks on the other gith race while looking
Compendium
- Sources->Dungeons & Dragons->Divine Contention
/Day). If the dragon fails a saving throw, it can choose to succeed instead. Ebondeath uses its possession ability to jump between party members and turn them against each other. It fights to the end
hall contains a heap of treasures that Cult of Myrkul have left as offerings to the dragon. Treasure. The treasures gathered here comprise 14,000 gp, 1,750 pp, ten jet gemstones worth 100 gp each, two potions of supreme healing, a potion of storm giant strength , and a circlet of blasting.






