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Returning 35 results for 'blazing borders diffusing confined reading'.
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blazing borders diffusing convinced readily
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Idyllglen Features The town of Idyllglen has the following general features. Borders The characters are confined to the part of Idyllglen shown on map 4.2. Beyond the edges of the map, everything is
saved from certain death give a quick show of gratitude before running toward the hazy borders of Lulu’s memory and disappearing. Character Death The Idyllglen memory is as real to the characters as any location, and they can die here.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Idyllglen Features The town of Idyllglen has the following general features. Borders The characters are confined to the part of Idyllglen shown on map 4.2. Beyond the edges of the map, everything is
saved from certain death give a quick show of gratitude before running toward the hazy borders of Lulu’s memory and disappearing. Character Death The Idyllglen memory is as real to the characters as any location, and they can die here.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Idyllglen Features The town of Idyllglen has the following general features. Borders The characters are confined to the part of Idyllglen shown on map 4.2. Beyond the edges of the map, everything is
saved from certain death give a quick show of gratitude before running toward the hazy borders of Lulu’s memory and disappearing. Character Death The Idyllglen memory is as real to the characters as any location, and they can die here.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K37. Study A blazing hearth fire fills this room with rolling waves of red and amber light. The walls are lined with ancient books and tomes, their leather covers well oiled and preserved through
its stand next to the blazing fireplace is polished. Large, overstuffed divans and couches are arranged about the room. Two chairs of burgundy-colored wood with padded leather seats and back cushions
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K37. Study A blazing hearth fire fills this room with rolling waves of red and amber light. The walls are lined with ancient books and tomes, their leather covers well oiled and preserved through
its stand next to the blazing fireplace is polished. Large, overstuffed divans and couches are arranged about the room. Two chairs of burgundy-colored wood with padded leather seats and back cushions
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K37. Study A blazing hearth fire fills this room with rolling waves of red and amber light. The walls are lined with ancient books and tomes, their leather covers well oiled and preserved through
its stand next to the blazing fireplace is polished. Large, overstuffed divans and couches are arranged about the room. Two chairs of burgundy-colored wood with padded leather seats and back cushions
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rest of the pack is unwilling to challenge Kiril’s authority and face Strahd’s wrath. Kiril won’t let Zuleika hunt, so she’s more or less confined to the den. TRAVEL THROUGH THE MISTS
The werewolves
the Vistani. He periodically allows the werewolves to slip past the misty borders as well, so that they can bring or lure others into his domain. Unlike the Vistani, however, the werewolves can’t come and go as they please.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rest of the pack is unwilling to challenge Kiril’s authority and face Strahd’s wrath. Kiril won’t let Zuleika hunt, so she’s more or less confined to the den. TRAVEL THROUGH THE MISTS
The werewolves
the Vistani. He periodically allows the werewolves to slip past the misty borders as well, so that they can bring or lure others into his domain. Unlike the Vistani, however, the werewolves can’t come and go as they please.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Akharin Sangar Despite the rumors outside its borders, Akharin Sangar is markedly hospitable. By long-standing custom, every Sangarian is a potential host and must be prepared to entertain
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Akharin Sangar Despite the rumors outside its borders, Akharin Sangar is markedly hospitable. By long-standing custom, every Sangarian is a potential host and must be prepared to entertain
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Akharin Sangar Despite the rumors outside its borders, Akharin Sangar is markedly hospitable. By long-standing custom, every Sangarian is a potential host and must be prepared to entertain
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rest of the pack is unwilling to challenge Kiril’s authority and face Strahd’s wrath. Kiril won’t let Zuleika hunt, so she’s more or less confined to the den. TRAVEL THROUGH THE MISTS
The werewolves
the Vistani. He periodically allows the werewolves to slip past the misty borders as well, so that they can bring or lure others into his domain. Unlike the Vistani, however, the werewolves can’t come and go as they please.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dungeon Master—and did everything they could to challenge and delight the other players. That game was, of course, the first version of Dungeons & Dragons, and you’re now reading its latest version
rules that serve your fun, and always follow your group’s bliss. So many people have been enjoying the magic of D&D for half a century. Let’s keep it blazing for another 50 years!
—Jeremy Crawford
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dungeon Master—and did everything they could to challenge and delight the other players. That game was, of course, the first version of Dungeons & Dragons, and you’re now reading its latest version
rules that serve your fun, and always follow your group’s bliss. So many people have been enjoying the magic of D&D for half a century. Let’s keep it blazing for another 50 years!
—Jeremy Crawford
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dungeon Master—and did everything they could to challenge and delight the other players. That game was, of course, the first version of Dungeons & Dragons, and you’re now reading its latest version
rules that serve your fun, and always follow your group’s bliss. So many people have been enjoying the magic of D&D for half a century. Let’s keep it blazing for another 50 years!
—Jeremy Crawford
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
The Darkening At the beginning of the adventure, set the scene by reading following boxed text aloud: For the last few moon cycles, a war has waged among those who dwell above the waves. The lands
see the “darkening” up ahead. It’s difficult to see anything clearly within its borders, though you can vaguely make out the outline of a mountain of sunken ships resting on the sea floor, grown over
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
The Darkening At the beginning of the adventure, set the scene by reading following boxed text aloud: For the last few moon cycles, a war has waged among those who dwell above the waves. The lands
see the “darkening” up ahead. It’s difficult to see anything clearly within its borders, though you can vaguely make out the outline of a mountain of sunken ships resting on the sea floor, grown over
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
The Darkening At the beginning of the adventure, set the scene by reading following boxed text aloud: For the last few moon cycles, a war has waged among those who dwell above the waves. The lands
see the “darkening” up ahead. It’s difficult to see anything clearly within its borders, though you can vaguely make out the outline of a mountain of sunken ships resting on the sea floor, grown over
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
planetarium puzzle in area M12. Most of the stars are represented by mere dots or small circles, but the five most prominent stars are rendered as blazing silver suns. Those are the five bright stars to
M12 or break through the ceiling from the attic above area M10. This room is bare except for a bookshelf covered in chains against one wall, a plain wooden bench, and a reading desk built into the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
planetarium puzzle in area M12. Most of the stars are represented by mere dots or small circles, but the five most prominent stars are rendered as blazing silver suns. Those are the five bright stars to
M12 or break through the ceiling from the attic above area M10. This room is bare except for a bookshelf covered in chains against one wall, a plain wooden bench, and a reading desk built into the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
planetarium puzzle in area M12. Most of the stars are represented by mere dots or small circles, but the five most prominent stars are rendered as blazing silver suns. Those are the five bright stars to
M12 or break through the ceiling from the attic above area M10. This room is bare except for a bookshelf covered in chains against one wall, a plain wooden bench, and a reading desk built into the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
a descendant of Tasha Petrovna, a priest entombed in Castle Ravenloft (chapter 4, area K84, crypt 11). The Baronet. The baron’s miserable son, Victor Vallakovich (NE male human mage), has confined
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
a descendant of Tasha Petrovna, a priest entombed in Castle Ravenloft (chapter 4, area K84, crypt 11). The Baronet. The baron’s miserable son, Victor Vallakovich (NE male human mage), has confined
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
a descendant of Tasha Petrovna, a priest entombed in Castle Ravenloft (chapter 4, area K84, crypt 11). The Baronet. The baron’s miserable son, Victor Vallakovich (NE male human mage), has confined
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
grown shoddy with the passage of years. A blazing fire in the hearth barely gives any warmth to the room. You see a man behind the counter, methodically cleaning glasses. Three older women huddle
perceptiveness and intuition. Insight reflects a character’s skill at reading other people’s moods and intentions. The DM set the DC at 15, which Gareth beats. With a successful Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
suspended from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
suspended from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
grown shoddy with the passage of years. A blazing fire in the hearth barely gives any warmth to the room. You see a man behind the counter, methodically cleaning glasses. Three older women huddle
perceptiveness and intuition. Insight reflects a character’s skill at reading other people’s moods and intentions. The DM set the DC at 15, which Gareth beats. With a successful Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Smallstone sang it in the hall outside the characters’ room after she heard it from Crinkle. K’Tulah and Ebder share the table with the characters. Ebder is reading from the same book he had last night. The
sealed the exit to stop whatever this is from spreading.”
K’Tulah is vocal about her discomfort with being confined down here. Ebder regards the quarantine as a minor annoyance and complains that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Smallstone sang it in the hall outside the characters’ room after she heard it from Crinkle. K’Tulah and Ebder share the table with the characters. Ebder is reading from the same book he had last night. The
sealed the exit to stop whatever this is from spreading.”
K’Tulah is vocal about her discomfort with being confined down here. Ebder regards the quarantine as a minor annoyance and complains that
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
suspended from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
at the writing desk is a female tiefling wearing a blazing crimson cloak over tailored furs. The cloak is fastened with a silver-and-ivory brooch bearing a design reminiscent of a stylized, branching
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
grown shoddy with the passage of years. A blazing fire in the hearth barely gives any warmth to the room. You see a man behind the counter, methodically cleaning glasses. Three older women huddle
perceptiveness and intuition. Insight reflects a character’s skill at reading other people’s moods and intentions. The DM set the DC at 15, which Gareth beats. With a successful Wisdom (Insight) check






