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Returning 16 results for 'blending been diffusing charm rooted'.
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Monsters
Strixhaven: A Curriculum of Chaos
will: disguise self, silent image
2/day: charm person
1/day: suggestionOriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
the road. Wild druids, wayward ghosts, and packs of wolves and werewolves haunt the Svalich Woods. Beliefs and Superstitions The Vistani have deep-rooted beliefs and superstitions that they pass down
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
the road. Wild druids, wayward ghosts, and packs of wolves and werewolves haunt the Svalich Woods. Beliefs and Superstitions The Vistani have deep-rooted beliefs and superstitions that they pass down
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
the road. Wild druids, wayward ghosts, and packs of wolves and werewolves haunt the Svalich Woods. Beliefs and Superstitions The Vistani have deep-rooted beliefs and superstitions that they pass down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Network and his family have become — it is now next to impossible to separate one from the other. It’s no secret in Waterdeep that the Black Network has firmly rooted itself in House Gralhund. But
he opens his mouth, his boorish nature, inflated sense of self-importance, fragile ego, and despicable opinions about “the common rabble” come to the fore, and his charm quickly dissipates. When not in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Network and his family have become — it is now next to impossible to separate one from the other. It’s no secret in Waterdeep that the Black Network has firmly rooted itself in House Gralhund. But
he opens his mouth, his boorish nature, inflated sense of self-importance, fragile ego, and despicable opinions about “the common rabble” come to the fore, and his charm quickly dissipates. When not in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Network and his family have become — it is now next to impossible to separate one from the other. It’s no secret in Waterdeep that the Black Network has firmly rooted itself in House Gralhund. But
he opens his mouth, his boorish nature, inflated sense of self-importance, fragile ego, and despicable opinions about “the common rabble” come to the fore, and his charm quickly dissipates. When not in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
necrotic damage.
Oriq Recruiter Oriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching for powerful but underperforming mages and
Charisma as the spellcasting ability (spell save DC 14):
At will: disguise self, silent image
2/day: charm person
1/day: suggestion
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
necrotic damage.
Oriq Recruiter Oriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching for powerful but underperforming mages and
Charisma as the spellcasting ability (spell save DC 14):
At will: disguise self, silent image
2/day: charm person
1/day: suggestion
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
necrotic damage.
Oriq Recruiter Oriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching for powerful but underperforming mages and
Charisma as the spellcasting ability (spell save DC 14):
At will: disguise self, silent image
2/day: charm person
1/day: suggestion
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, slender figure in black is Charm, a darkling elder (see appendix C) who works for Endelyn Moongrave as a thief but poses as a traveling merchant. When the characters arrive, Charm is gossiping with
(see appendix A) to cut loose Charm’s shadow and transform it into a separate creature. See chapter 4 for more information on Endelyn and her magic scissors. Charm, a darkling elder, sips tea in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, slender figure in black is Charm, a darkling elder (see appendix C) who works for Endelyn Moongrave as a thief but poses as a traveling merchant. When the characters arrive, Charm is gossiping with
(see appendix A) to cut loose Charm’s shadow and transform it into a separate creature. See chapter 4 for more information on Endelyn and her magic scissors. Charm, a darkling elder, sips tea in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, slender figure in black is Charm, a darkling elder (see appendix C) who works for Endelyn Moongrave as a thief but poses as a traveling merchant. When the characters arrive, Charm is gossiping with
(see appendix A) to cut loose Charm’s shadow and transform it into a separate creature. See chapter 4 for more information on Endelyn and her magic scissors. Charm, a darkling elder, sips tea in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
vines (see appendix C). Brought to the island by a druid named Tallos (one of those killed by the drowned ones), the vines are rooted in large clay pots. Tallos grew the vines for their fruit, which
(Investigation) check. The disturbed druid was more than a little dependent on his assassin-berry wine (see area 10), and hid two flasks of the stuff inside the pole. The cache also contains a charm of plant
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
vines (see appendix C). Brought to the island by a druid named Tallos (one of those killed by the drowned ones), the vines are rooted in large clay pots. Tallos grew the vines for their fruit, which
(Investigation) check. The disturbed druid was more than a little dependent on his assassin-berry wine (see area 10), and hid two flasks of the stuff inside the pole. The cache also contains a charm of plant
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
vines (see appendix C). Brought to the island by a druid named Tallos (one of those killed by the drowned ones), the vines are rooted in large clay pots. Tallos grew the vines for their fruit, which
(Investigation) check. The disturbed druid was more than a little dependent on his assassin-berry wine (see area 10), and hid two flasks of the stuff inside the pole. The cache also contains a charm of plant






