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Returning 12 results for 'blending both devotees continue refuges'.
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blessing both devotees continue refuse
blending both devoted continue refuges
blessing both devoted continue refuges
binding both devoted continue refuges
bending both devotees continue refuse
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The item is half the normal weight and inscribed with feathered wings, suns, and stars. Fiends find it repulsive. 3 Devotees of Lolth. The item is half the normal weight. It is inscribed with spiders
item’s use. 7 Painful. You experience a harmless flash of pain when using the item. 8 Repulsive. You feel a sense of distaste when in contact with the item and continue to experience discomfort while bearing it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The item is half the normal weight and inscribed with feathered wings, suns, and stars. Fiends find it repulsive. 3 Devotees of Lolth. The item is half the normal weight. It is inscribed with spiders
item’s use. 7 Painful. You experience a harmless flash of pain when using the item. 8 Repulsive. You feel a sense of distaste when in contact with the item and continue to experience discomfort while bearing it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The item is half the normal weight and inscribed with feathered wings, suns, and stars. Fiends find it repulsive. 3 Devotees of Lolth. The item is half the normal weight. It is inscribed with spiders
item’s use. 7 Painful. You experience a harmless flash of pain when using the item. 8 Repulsive. You feel a sense of distaste when in contact with the item and continue to experience discomfort while bearing it.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, plant, and harvest. She knew that the bounty of a halfling village would be tempting plunder for any brigand or monster, so she used her powers to conceal their homes from easy discovery, blending them
their caps doffed, humbly asking permission from Sheela to continue. Charmalaine Charmalaine is an energetic and spontaneous deity, unafraid of danger, for she expects to be able to detect it as it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, plant, and harvest. She knew that the bounty of a halfling village would be tempting plunder for any brigand or monster, so she used her powers to conceal their homes from easy discovery, blending them
their caps doffed, humbly asking permission from Sheela to continue. Charmalaine Charmalaine is an energetic and spontaneous deity, unafraid of danger, for she expects to be able to detect it as it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, plant, and harvest. She knew that the bounty of a halfling village would be tempting plunder for any brigand or monster, so she used her powers to conceal their homes from easy discovery, blending them
their caps doffed, humbly asking permission from Sheela to continue. Charmalaine Charmalaine is an energetic and spontaneous deity, unafraid of danger, for she expects to be able to detect it as it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
or lakes, where devotees use water-breathing magic to immerse themselves in the element they worship. Crushing Wave cultists embrace a philosophy of elusiveness, patience, and opportunism. They are
spells, up to 3rd level, without using components or a spell slot. He can’t cast the same spell two rounds in a row, but he can continue to concentrate on a spell he previously cast using a lair
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
or lakes, where devotees use water-breathing magic to immerse themselves in the element they worship. Crushing Wave cultists embrace a philosophy of elusiveness, patience, and opportunism. They are
spells, up to 3rd level, without using components or a spell slot. He can’t cast the same spell two rounds in a row, but he can continue to concentrate on a spell he previously cast using a lair
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
or lakes, where devotees use water-breathing magic to immerse themselves in the element they worship. Crushing Wave cultists embrace a philosophy of elusiveness, patience, and opportunism. They are
spells, up to 3rd level, without using components or a spell slot. He can’t cast the same spell two rounds in a row, but he can continue to concentrate on a spell he previously cast using a lair
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
absent. The disappearances continue until the Tiger nomads come back or until there is only one character left in the camp. After six days and nights, Bjornhild and the surviving members of her camp
. Chunks of broken ice cover the floor.
Characters who examine the broken ice on the floor can see that they are fragments of three lifelike human ice sculptures—the remains of unworthy devotees who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
absent. The disappearances continue until the Tiger nomads come back or until there is only one character left in the camp. After six days and nights, Bjornhild and the surviving members of her camp
. Chunks of broken ice cover the floor.
Characters who examine the broken ice on the floor can see that they are fragments of three lifelike human ice sculptures—the remains of unworthy devotees who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
absent. The disappearances continue until the Tiger nomads come back or until there is only one character left in the camp. After six days and nights, Bjornhild and the surviving members of her camp
. Chunks of broken ice cover the floor.
Characters who examine the broken ice on the floor can see that they are fragments of three lifelike human ice sculptures—the remains of unworthy devotees who






