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Returning 34 results for 'bless being diffusing complex revelation'.
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bless being diffusing complete revelation
Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
alongside complex designs for clockwork organs.
6
You were released after being petrified for generations. Your memories have faded, though, and your body isn’t what it once was.
7
Your
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the City of Towers? 1d4 Hermit
1 You spent the last ten years meditating on a pillar on one of the highest points in Sharn. A recent revelation has brought you down from your perch; what
crash and spent years in a remote location until you were found. In that time, you experienced a remarkable revelation. Did you have a religious experience, or did you have an arcane insight into the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the City of Towers? 1d4 Hermit
1 You spent the last ten years meditating on a pillar on one of the highest points in Sharn. A recent revelation has brought you down from your perch; what
crash and spent years in a remote location until you were found. In that time, you experienced a remarkable revelation. Did you have a religious experience, or did you have an arcane insight into the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the City of Towers? 1d4 Hermit
1 You spent the last ten years meditating on a pillar on one of the highest points in Sharn. A recent revelation has brought you down from your perch; what
crash and spent years in a remote location until you were found. In that time, you experienced a remarkable revelation. Did you have a religious experience, or did you have an arcane insight into the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Francesca Baerald Map 7.2: Tomb Complex
hanging from their necks, and their hands glow with divine magic. On the opposite side of camp, a human woman pores over a spellbook.
The archaeologists are investigating the ancient complex in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Francesca Baerald Map 7.2: Tomb Complex
hanging from their necks, and their hands glow with divine magic. On the opposite side of camp, a human woman pores over a spellbook.
The archaeologists are investigating the ancient complex in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Francesca Baerald Map 7.2: Tomb Complex
hanging from their necks, and their hands glow with divine magic. On the opposite side of camp, a human woman pores over a spellbook.
The archaeologists are investigating the ancient complex in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
a misty river gorge and has the following features: Waterfall Cave. A rushing river cascades over the cliff in a scintillating waterfall, concealing the entrance to the dragon’s cavern complex. Past
the dragon’s lair value fairness and justice over their personal feelings. Liar’s Revelation. Within 6 miles of the dragon’s lair, any creature attempting to tell a deliberate lie must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
a misty river gorge and has the following features: Waterfall Cave. A rushing river cascades over the cliff in a scintillating waterfall, concealing the entrance to the dragon’s cavern complex. Past
the dragon’s lair value fairness and justice over their personal feelings. Liar’s Revelation. Within 6 miles of the dragon’s lair, any creature attempting to tell a deliberate lie must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
a misty river gorge and has the following features: Waterfall Cave. A rushing river cascades over the cliff in a scintillating waterfall, concealing the entrance to the dragon’s cavern complex. Past
the dragon’s lair value fairness and justice over their personal feelings. Liar’s Revelation. Within 6 miles of the dragon’s lair, any creature attempting to tell a deliberate lie must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared.
TOMAS DUCHEK Life Domain Subclass
Life Domain Spells Cleric Level Prepared Spells 3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared.
TOMAS DUCHEK Life Domain Subclass
Life Domain Spells Cleric Level Prepared Spells 3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared.
TOMAS DUCHEK Life Domain Subclass
Life Domain Spells Cleric Level Prepared Spells 3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cyclops fears a terrible fate for the miners. Regardless of the characters’ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this book’s introduction. The
the lizard doesn’t get the meat after 10 minutes, it attacks that character. If either exit is left open, the lizards meander into the complex. If a lizard wanders into area W12, Ker-arach has
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
is not a single collection of oracular sayings, nor is it any kind of organized prediction of future events. Rather, the Prophecy is a map of possible futures—an outline of the complex relationships
connect their echoes across worlds, then all worlds must exist in a sort of entanglement of causality. This makes the map of possible futures infinitely more complex and tantalizing—and subject to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cyclops fears a terrible fate for the miners. Regardless of the characters’ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this book’s introduction. The
the lizard doesn’t get the meat after 10 minutes, it attacks that character. If either exit is left open, the lizards meander into the complex. If a lizard wanders into area W12, Ker-arach has
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cyclops fears a terrible fate for the miners. Regardless of the characters’ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this book’s introduction. The
the lizard doesn’t get the meat after 10 minutes, it attacks that character. If either exit is left open, the lizards meander into the complex. If a lizard wanders into area W12, Ker-arach has
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
is not a single collection of oracular sayings, nor is it any kind of organized prediction of future events. Rather, the Prophecy is a map of possible futures—an outline of the complex relationships
connect their echoes across worlds, then all worlds must exist in a sort of entanglement of causality. This makes the map of possible futures infinitely more complex and tantalizing—and subject to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
is not a single collection of oracular sayings, nor is it any kind of organized prediction of future events. Rather, the Prophecy is a map of possible futures—an outline of the complex relationships
connect their echoes across worlds, then all worlds must exist in a sort of entanglement of causality. This makes the map of possible futures infinitely more complex and tantalizing—and subject to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
intruders while she attempts to neutralize a dangerous-looking combatant with a command spell. Then she casts bless on herself and the others, and finally casts spiritual weapon before joining battle. If the
sound of running water and a curious buzzing coming from far below.
The easternmost chamber in the Mountain Door complex formerly served as the main entrance to the Glitterhame, which occupies the great
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
intruders while she attempts to neutralize a dangerous-looking combatant with a command spell. Then she casts bless on herself and the others, and finally casts spiritual weapon before joining battle. If the
sound of running water and a curious buzzing coming from far below.
The easternmost chamber in the Mountain Door complex formerly served as the main entrance to the Glitterhame, which occupies the great
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
intruders while she attempts to neutralize a dangerous-looking combatant with a command spell. Then she casts bless on herself and the others, and finally casts spiritual weapon before joining battle. If the
sound of running water and a curious buzzing coming from far below.
The easternmost chamber in the Mountain Door complex formerly served as the main entrance to the Glitterhame, which occupies the great
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
. Any low-challenge cavern-dwelling beasts are perfect for prodding the adventurers along.
3. Traps This part of the underground complex contains a number of traps installed by the previous occupants
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
. Any low-challenge cavern-dwelling beasts are perfect for prodding the adventurers along.
3. Traps This part of the underground complex contains a number of traps installed by the previous occupants
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
. Any low-challenge cavern-dwelling beasts are perfect for prodding the adventurers along.
3. Traps This part of the underground complex contains a number of traps installed by the previous occupants
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
his presence is no longer felt.
Priest of Corellon
Corellon doesn’t expect much from followers — no complex rituals or frequent ceremonies or even regular prayer. Corellon wants them to enjoy life
illuminated and what remains mysterious. Trunks and branches reach high into the expanse of the mind and the realm of revelation, while roots sink deep, anchoring themselves in the known and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
his presence is no longer felt.
Priest of Corellon
Corellon doesn’t expect much from followers — no complex rituals or frequent ceremonies or even regular prayer. Corellon wants them to enjoy life
illuminated and what remains mysterious. Trunks and branches reach high into the expanse of the mind and the realm of revelation, while roots sink deep, anchoring themselves in the known and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
his presence is no longer felt.
Priest of Corellon
Corellon doesn’t expect much from followers — no complex rituals or frequent ceremonies or even regular prayer. Corellon wants them to enjoy life
illuminated and what remains mysterious. Trunks and branches reach high into the expanse of the mind and the realm of revelation, while roots sink deep, anchoring themselves in the known and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
burned wood hangs in the air above rows of incinerated trees. Goldenfields Goldenfields is a walled farming complex dedicated to Chauntea, the goddess of agriculture. It also serves as a base for the
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
burned wood hangs in the air above rows of incinerated trees. Goldenfields Goldenfields is a walled farming complex dedicated to Chauntea, the goddess of agriculture. It also serves as a base for the
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
burned wood hangs in the air above rows of incinerated trees. Goldenfields Goldenfields is a walled farming complex dedicated to Chauntea, the goddess of agriculture. It also serves as a base for the
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
earliest memory, the false lich never truly wanted to fulfill Acererak’s will. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of
Secrets rules in this book’s introduction. False Treasures. The items on the pedestals are false re-creations of treasures that can be found throughout the complex. A creature that touches one of these
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
earliest memory, the false lich never truly wanted to fulfill Acererak’s will. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of
Secrets rules in this book’s introduction. False Treasures. The items on the pedestals are false re-creations of treasures that can be found throughout the complex. A creature that touches one of these
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
earliest memory, the false lich never truly wanted to fulfill Acererak’s will. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of
Secrets rules in this book’s introduction. False Treasures. The items on the pedestals are false re-creations of treasures that can be found throughout the complex. A creature that touches one of these






