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Returning 24 results for 'bless bullets diffusing contained ranger'.
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bless bullets diffusing confined ranger
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Intelligence (Investigation) check to find. The glyph deals 5d8 thunder damage when triggered. Opening the lid releases four crawling claws that fight until destroyed. Also contained in the chest are various
containing ten +1 sling bullets A set of pipes of haunting A stone of good luck (luckstone) Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s in the chest with the other items.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Intelligence (Investigation) check to find. The glyph deals 5d8 thunder damage when triggered. Opening the lid releases four crawling claws that fight until destroyed. Also contained in the chest are various
containing ten +1 sling bullets A set of pipes of haunting A stone of good luck (luckstone) Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s in the chest with the other items.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Intelligence (Investigation) check to find. The glyph deals 5d8 thunder damage when triggered. Opening the lid releases four crawling claws that fight until destroyed. Also contained in the chest are various
containing ten +1 sling bullets A set of pipes of haunting A stone of good luck (luckstone) Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s in the chest with the other items.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cost Arrows 20 Quiver 1 lb. 1 GP Bolts 20 Case 1½ lb. 1 GP Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action
painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus. Druidic Focuses Focus Weight Cost Sprig of mistletoe — 1 GP Wooden staff (also a Quarterstaff
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cost Arrows 20 Quiver 1 lb. 1 GP Bolts 20 Case 1½ lb. 1 GP Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action
painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus. Druidic Focuses Focus Weight Cost Sprig of mistletoe — 1 GP Wooden staff (also a Quarterstaff
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving
Tinderbox. Druidic Focus (Varies) A Druidic Focus takes one of the forms in the Druidic Focuses table and is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cost Arrows 20 Quiver 1 lb. 1 GP Bolts 20 Case 1½ lb. 1 GP Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action
painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus. Druidic Focuses Focus Weight Cost Sprig of mistletoe — 1 GP Wooden staff (also a Quarterstaff
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving
Tinderbox. Druidic Focus (Varies) A Druidic Focus takes one of the forms in the Druidic Focuses table and is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving
Tinderbox. Druidic Focus (Varies) A Druidic Focus takes one of the forms in the Druidic Focuses table and is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
smokepowder, three leather pouches containing twenty bullets each, and 250 gp in a sack. Stairs. The stairs lead to area J17 on the Eyecatcher or the Hellraiser, or to area J20 on the Heartbreaker. J17
a life-size mechanical unicorn ridden by a mechanical drow ranger waving two scimitars (when a lever under the float is pulled, the unicorn farts a 15-foot cone of confetti, which it can do twice
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
smokepowder, three leather pouches containing twenty bullets each, and 250 gp in a sack. Stairs. The stairs lead to area J17 on the Eyecatcher or the Hellraiser, or to area J20 on the Heartbreaker. J17
a life-size mechanical unicorn ridden by a mechanical drow ranger waving two scimitars (when a lever under the float is pulled, the unicorn farts a 15-foot cone of confetti, which it can do twice
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
smokepowder, three leather pouches containing twenty bullets each, and 250 gp in a sack. Stairs. The stairs lead to area J17 on the Eyecatcher or the Hellraiser, or to area J20 on the Heartbreaker. J17
a life-size mechanical unicorn ridden by a mechanical drow ranger waving two scimitars (when a lever under the float is pulled, the unicorn farts a 15-foot cone of confetti, which it can do twice
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to disarm the trap. Failing this check triggers the trap. Treasure. The chest contains three blank books with black leather covers (worth 25 gp each) and three Spell Scrolls (Bless, Protection from
doll’s head and looks down its neck finds a Spell Scroll of Detect Evil and Good. D21: Secret Stairs This narrow spiral staircase is made of creaky wood contained within a 5-foot-wide shaft of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to disarm the trap. Failing this check triggers the trap. Treasure. The chest contains three blank books with black leather covers (worth 25 gp each) and three Spell Scrolls (Bless, Protection from
doll’s head and looks down its neck finds a Spell Scroll of Detect Evil and Good. D21: Secret Stairs This narrow spiral staircase is made of creaky wood contained within a 5-foot-wide shaft of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to disarm the trap. Failing this check triggers the trap. Treasure. The chest contains three blank books with black leather covers (worth 25 gp each) and three Spell Scrolls (Bless, Protection from
doll’s head and looks down its neck finds a Spell Scroll of Detect Evil and Good. D21: Secret Stairs This narrow spiral staircase is made of creaky wood contained within a 5-foot-wide shaft of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might target such characters as easy marks in future adventures. Trap D. The area of trap D appears as normal stone, and its trigger is contained in the double door. It takes a successful DC 20
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might target such characters as easy marks in future adventures. Trap D. The area of trap D appears as normal stone, and its trigger is contained in the double door. It takes a successful DC 20
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might target such characters as easy marks in future adventures. Trap D. The area of trap D appears as normal stone, and its trigger is contained in the double door. It takes a successful DC 20
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
contained in a secret compartment under Endorovich’s remains. Once his bones and dust are swept away, the compartment can be found and opened without an ability check. Crypt 8 Duchess Dorfniya
bullets for the musket). For more information on firearms and explosives, see chapter 9, “Dungeon Master’s Workshop,” of the Dungeon Master’s Guide. Glider. Any Small or Medium humanoid can wear the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
contained in a secret compartment under Endorovich’s remains. Once his bones and dust are swept away, the compartment can be found and opened without an ability check. Crypt 8 Duchess Dorfniya
bullets for the musket). For more information on firearms and explosives, see chapter 9, “Dungeon Master’s Workshop,” of the Dungeon Master’s Guide. Glider. Any Small or Medium humanoid can wear the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
contained in a secret compartment under Endorovich’s remains. Once his bones and dust are swept away, the compartment can be found and opened without an ability check. Crypt 8 Duchess Dorfniya
bullets for the musket). For more information on firearms and explosives, see chapter 9, “Dungeon Master’s Workshop,” of the Dungeon Master’s Guide. Glider. Any Small or Medium humanoid can wear the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
a living creature like any plant, Grandfather Tree isn’t self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are






