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Returning 35 results for 'blessed bottom diffusing chained regarded'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
legendary magic item). On his most recent visit to the Nine Hells, Kostchtchie was defeated by the archdevil Zariel, who took his hammer and chained him at the bottom of this chasm, knowing that killing him
that prevent him from casting spells, Kostchtchie squats in a 10-foot-deep, 80-foot-diameter pool of black tar in a cavern at the bottom of a chasm, his hands chained behind him. His unholy screams and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
legendary magic item). On his most recent visit to the Nine Hells, Kostchtchie was defeated by the archdevil Zariel, who took his hammer and chained him at the bottom of this chasm, knowing that killing him
that prevent him from casting spells, Kostchtchie squats in a 10-foot-deep, 80-foot-diameter pool of black tar in a cavern at the bottom of a chasm, his hands chained behind him. His unholy screams and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
legendary magic item). On his most recent visit to the Nine Hells, Kostchtchie was defeated by the archdevil Zariel, who took his hammer and chained him at the bottom of this chasm, knowing that killing him
that prevent him from casting spells, Kostchtchie squats in a 10-foot-deep, 80-foot-diameter pool of black tar in a cavern at the bottom of a chasm, his hands chained behind him. His unholy screams and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Durnan The proprietor of the Yawning Portal is something of an enigma. Blessed with a seemingly limitless life span by treasures he brought back from his expedition nearly two centuries ago, he is as
take our chances,” he says, whether he is breaking up a card game that has turned violent or refusing the pleas of adventurers trapped at the bottom of the well who are unable to pay for a ride up
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Durnan The proprietor of the Yawning Portal is something of an enigma. Blessed with a seemingly limitless life span by treasures he brought back from his expedition nearly two centuries ago, he is as
take our chances,” he says, whether he is breaking up a card game that has turned violent or refusing the pleas of adventurers trapped at the bottom of the well who are unable to pay for a ride up
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Durnan The proprietor of the Yawning Portal is something of an enigma. Blessed with a seemingly limitless life span by treasures he brought back from his expedition nearly two centuries ago, he is as
take our chances,” he says, whether he is breaking up a card game that has turned violent or refusing the pleas of adventurers trapped at the bottom of the well who are unable to pay for a ride up
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
protect it. Pens and Pits Goblins are responsible for tending to the camp’s slaves, battle beasts, and beasts of burden. These are hobbled, chained to posts, or placed in pens, cages, or pits as needed
for recording “withdrawals” and reporting on inventory to the camp’s leaders. The Block Maglubiyet’s holy symbol is a headsman’s axe, and the block is where it is blessed by feeding it the lifeblood
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
protect it. Pens and Pits Goblins are responsible for tending to the camp’s slaves, battle beasts, and beasts of burden. These are hobbled, chained to posts, or placed in pens, cages, or pits as needed
for recording “withdrawals” and reporting on inventory to the camp’s leaders. The Block Maglubiyet’s holy symbol is a headsman’s axe, and the block is where it is blessed by feeding it the lifeblood
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
protect it. Pens and Pits Goblins are responsible for tending to the camp’s slaves, battle beasts, and beasts of burden. These are hobbled, chained to posts, or placed in pens, cages, or pits as needed
for recording “withdrawals” and reporting on inventory to the camp’s leaders. The Block Maglubiyet’s holy symbol is a headsman’s axe, and the block is where it is blessed by feeding it the lifeblood
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vault of Kings its mind, and the Great Forge its mighty hands. Here, on adamantine anvils blessed by Moradin’s priests, wonders were hammered from iron, mithral, silver, and steel. When Gauntlgrym thrived
that resembles a great eye, set in the center of the lake of molten rock at the pit’s bottom. Maegera sleeps and dreams, half conscious of its surroundings and half delirious with whatever dreams
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
reduced-threat dragon turtle (see “Reduced-Threat Monsters” above) — it has no tail attack — recently taken from Lake Thaylambar, has been chained here while the insidious mind control magic of the
the bottom, so the two pools are really one U-shaped structure, which Ihanvas can use to move through the room. Treasure. The naga wears a platinum circlet set with sapphires (worth 1,000 gp) and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vault of Kings its mind, and the Great Forge its mighty hands. Here, on adamantine anvils blessed by Moradin’s priests, wonders were hammered from iron, mithral, silver, and steel. When Gauntlgrym thrived
that resembles a great eye, set in the center of the lake of molten rock at the pit’s bottom. Maegera sleeps and dreams, half conscious of its surroundings and half delirious with whatever dreams
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
reduced-threat dragon turtle (see “Reduced-Threat Monsters” above) — it has no tail attack — recently taken from Lake Thaylambar, has been chained here while the insidious mind control magic of the
the bottom, so the two pools are really one U-shaped structure, which Ihanvas can use to move through the room. Treasure. The naga wears a platinum circlet set with sapphires (worth 1,000 gp) and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
reduced-threat dragon turtle (see “Reduced-Threat Monsters” above) — it has no tail attack — recently taken from Lake Thaylambar, has been chained here while the insidious mind control magic of the
the bottom, so the two pools are really one U-shaped structure, which Ihanvas can use to move through the room. Treasure. The naga wears a platinum circlet set with sapphires (worth 1,000 gp) and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vault of Kings its mind, and the Great Forge its mighty hands. Here, on adamantine anvils blessed by Moradin’s priests, wonders were hammered from iron, mithral, silver, and steel. When Gauntlgrym thrived
that resembles a great eye, set in the center of the lake of molten rock at the pit’s bottom. Maegera sleeps and dreams, half conscious of its surroundings and half delirious with whatever dreams
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brim with murky water and has five rusty iron keys at the bottom. (These keys unlock the shackles in area 10g.) The cauldron has AC 17, 60 hit points, and immunity to poison and psychic damage. If
Dexterity check. Two prisoners are chained here when the characters arrive: an unarmed goblin named Lerk and a 13-year-old boy named Delvin Stormshore (CG male Illuskan human commoner with no weapons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brim with murky water and has five rusty iron keys at the bottom. (These keys unlock the shackles in area 10g.) The cauldron has AC 17, 60 hit points, and immunity to poison and psychic damage. If
Dexterity check. Two prisoners are chained here when the characters arrive: an unarmed goblin named Lerk and a 13-year-old boy named Delvin Stormshore (CG male Illuskan human commoner with no weapons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brim with murky water and has five rusty iron keys at the bottom. (These keys unlock the shackles in area 10g.) The cauldron has AC 17, 60 hit points, and immunity to poison and psychic damage. If
Dexterity check. Two prisoners are chained here when the characters arrive: an unarmed goblin named Lerk and a 13-year-old boy named Delvin Stormshore (CG male Illuskan human commoner with no weapons
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
are regarded as harbingers of mortal doom or fatal misfortune. Many experience tragedy at a young age. Professions associated with this sign include coroner, executioner, exorcist, grave robber, and
companion of the Jester. Omen of Abundance. The Gem is a sign of good fortune, and those born under this constellation are blessed with a prosperous future. While most born under the Gem hope for
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
are regarded as harbingers of mortal doom or fatal misfortune. Many experience tragedy at a young age. Professions associated with this sign include coroner, executioner, exorcist, grave robber, and
companion of the Jester. Omen of Abundance. The Gem is a sign of good fortune, and those born under this constellation are blessed with a prosperous future. While most born under the Gem hope for
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
are regarded as harbingers of mortal doom or fatal misfortune. Many experience tragedy at a young age. Professions associated with this sign include coroner, executioner, exorcist, grave robber, and
companion of the Jester. Omen of Abundance. The Gem is a sign of good fortune, and those born under this constellation are blessed with a prosperous future. While most born under the Gem hope for
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
down to a depth of 1,500 feet. Ogrorlo went here to be alone when it was tired of being worshiped. A chuul, an ancient guardian and servant of Ogrorlo, still inhabits the bottom of the gorge. It
attacks any creature that isn’t an aboleth or merfolk that approaches within 60 feet of the gorge’s bottom. Treasure. The bottom of the gorge holds a stone chest carved with the image of a clam that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
down to a depth of 1,500 feet. Ogrorlo went here to be alone when it was tired of being worshiped. A chuul, an ancient guardian and servant of Ogrorlo, still inhabits the bottom of the gorge. It
attacks any creature that isn’t an aboleth or merfolk that approaches within 60 feet of the gorge’s bottom. Treasure. The bottom of the gorge holds a stone chest carved with the image of a clam that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
down to a depth of 1,500 feet. Ogrorlo went here to be alone when it was tired of being worshiped. A chuul, an ancient guardian and servant of Ogrorlo, still inhabits the bottom of the gorge. It
attacks any creature that isn’t an aboleth or merfolk that approaches within 60 feet of the gorge’s bottom. Treasure. The bottom of the gorge holds a stone chest carved with the image of a clam that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
she knows that they keep Cryovain chained aboard their biggest ship (she doesn’t know its name or whereabouts). Like most white dragons, Isendraug is not to be trusted. She has no intention of sparing
the “Wilderness Hazards” section in chapter 5 of the Dungeon Master’s Guide. The submerged tunnel descends toward the southwest, eventually emerging 300 feet later at the bottom of the lagoon, 80 feet
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
she knows that they keep Cryovain chained aboard their biggest ship (she doesn’t know its name or whereabouts). Like most white dragons, Isendraug is not to be trusted. She has no intention of sparing
the “Wilderness Hazards” section in chapter 5 of the Dungeon Master’s Guide. The submerged tunnel descends toward the southwest, eventually emerging 300 feet later at the bottom of the lagoon, 80 feet
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Locations on the Dungeon Level The following locations are identified on map 6.2. 1. Marshaling Area At the bottom of the stairs that lead from area 18A on the upper level is a room where prisoners
areas of the dungeon. He cannot aid his rescuers, but he will repay them with service. Third Cell. An elf knight is chained to the wall. He is wounded from torture (currently down to 14 hit points). He
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
she knows that they keep Cryovain chained aboard their biggest ship (she doesn’t know its name or whereabouts). Like most white dragons, Isendraug is not to be trusted. She has no intention of sparing
the “Wilderness Hazards” section in chapter 5 of the Dungeon Master’s Guide. The submerged tunnel descends toward the southwest, eventually emerging 300 feet later at the bottom of the lagoon, 80 feet
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Locations on the Dungeon Level The following locations are identified on map 6.2. 1. Marshaling Area At the bottom of the stairs that lead from area 18A on the upper level is a room where prisoners
areas of the dungeon. He cannot aid his rescuers, but he will repay them with service. Third Cell. An elf knight is chained to the wall. He is wounded from torture (currently down to 14 hit points). He






