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Returning 35 results for 'blessing been diffusing company refuge'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
into a feast, and turns a dull, uncomfortable campsite into a welcoming refuge. But if a party abuses or neglects a killmoulis, the creature's mean-spirited thirst for revenge can turn even the simplest
Monsters
Curse of Strahd
feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
consider the wereravens a serious threat, but Lysaga has chosen to make them the bane of her existence. After much searching and scrying, she discovered a wereraven refuge at the Wizard of Wines
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flaming Fist The Flaming Fist is a mercenary company headquartered in (and fiercely loyal to) Baldur’s Gate. The Fist maintains a permanent stronghold in Chult at Fort Beluarian. From there, Flaming
(major) and has complete autonomy in Chult, answering only to Duke Ulder Ravengard of Baldur’s Gate. Portyr will happily assign some of her mercenaries to accompany adventurers by sea to Refuge Bay or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flaming Fist The Flaming Fist is a mercenary company headquartered in (and fiercely loyal to) Baldur’s Gate. The Fist maintains a permanent stronghold in Chult at Fort Beluarian. From there, Flaming
(major) and has complete autonomy in Chult, answering only to Duke Ulder Ravengard of Baldur’s Gate. Portyr will happily assign some of her mercenaries to accompany adventurers by sea to Refuge Bay or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flaming Fist The Flaming Fist is a mercenary company headquartered in (and fiercely loyal to) Baldur’s Gate. The Fist maintains a permanent stronghold in Chult at Fort Beluarian. From there, Flaming
(major) and has complete autonomy in Chult, answering only to Duke Ulder Ravengard of Baldur’s Gate. Portyr will happily assign some of her mercenaries to accompany adventurers by sea to Refuge Bay or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters are exiled, they are never welcomed back in Yongjing while the White Jade Emperor rules. Zhong Yin leaves the party’s company as soon as possible. If the characters
1,000 gp if they promise not to speak of what they have learned about Dragon’s Blessing and his eventual death. If the characters break their promise, rumors spread quickly, but the emperor does not
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters are exiled, they are never welcomed back in Yongjing while the White Jade Emperor rules. Zhong Yin leaves the party’s company as soon as possible. If the characters
1,000 gp if they promise not to speak of what they have learned about Dragon’s Blessing and his eventual death. If the characters break their promise, rumors spread quickly, but the emperor does not
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters are exiled, they are never welcomed back in Yongjing while the White Jade Emperor rules. Zhong Yin leaves the party’s company as soon as possible. If the characters
1,000 gp if they promise not to speak of what they have learned about Dragon’s Blessing and his eventual death. If the characters break their promise, rumors spread quickly, but the emperor does not
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
blandest rations into a feast, and turns a dull, uncomfortable campsite into a welcoming refuge. But if a party abuses or neglects a killmoulis, the creature’s mean-spirited thirst for revenge can
Perception 14
Languages Common, Sylvan, telepathy 60 ft.
Challenge 0 (10 XP)
Actions
Slam. Melee Weapon Attack: −1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Zhents coin and allows them to use the family’s noble villa as a refuge. In exchange, the house reaps all the benefits that the Black Network offers, including intelligence that its spies have gathered. So
his wife’s company, he is prone to excessive boasting and temper tantrums. When he must speak to strangers, he keeps his half-orc bodyguard Hrabbaz close by, for fear that others might attack and rob
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Zhents coin and allows them to use the family’s noble villa as a refuge. In exchange, the house reaps all the benefits that the Black Network offers, including intelligence that its spies have gathered. So
his wife’s company, he is prone to excessive boasting and temper tantrums. When he must speak to strangers, he keeps his half-orc bodyguard Hrabbaz close by, for fear that others might attack and rob
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
blandest rations into a feast, and turns a dull, uncomfortable campsite into a welcoming refuge. But if a party abuses or neglects a killmoulis, the creature’s mean-spirited thirst for revenge can
Perception 14
Languages Common, Sylvan, telepathy 60 ft.
Challenge 0 (10 XP)
Actions
Slam. Melee Weapon Attack: −1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
blandest rations into a feast, and turns a dull, uncomfortable campsite into a welcoming refuge. But if a party abuses or neglects a killmoulis, the creature’s mean-spirited thirst for revenge can
Perception 14
Languages Common, Sylvan, telepathy 60 ft.
Challenge 0 (10 XP)
Actions
Slam. Melee Weapon Attack: −1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to experience their first other-life memory earlier than they otherwise might. Regardless of how soon or how often elves experience such memories, most consider them a blessing from the gods. The
from Corellon’s blood and were allowed to stay in his company. Although most elder elves become more serene, these rare folk spend the rest of their lives throwing themselves into dangerous situations
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Zhents coin and allows them to use the family’s noble villa as a refuge. In exchange, the house reaps all the benefits that the Black Network offers, including intelligence that its spies have gathered. So
his wife’s company, he is prone to excessive boasting and temper tantrums. When he must speak to strangers, he keeps his half-orc bodyguard Hrabbaz close by, for fear that others might attack and rob
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to experience their first other-life memory earlier than they otherwise might. Regardless of how soon or how often elves experience such memories, most consider them a blessing from the gods. The
from Corellon’s blood and were allowed to stay in his company. Although most elder elves become more serene, these rare folk spend the rest of their lives throwing themselves into dangerous situations
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to experience their first other-life memory earlier than they otherwise might. Regardless of how soon or how often elves experience such memories, most consider them a blessing from the gods. The
from Corellon’s blood and were allowed to stay in his company. Although most elder elves become more serene, these rare folk spend the rest of their lives throwing themselves into dangerous situations
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Helm’s Hold Helm’s Hold has stood as a place of watchfulness and protection for generations. Ever since its foundation by the Company of Crazed Venturers, travelers have used it as a safe place to
, providing refuge to any who came in peace. This outlook was recently sorely tested, and I’m uncertain if Helm’s Hold passed or failed the test. Even though the Watcher was destroyed just prior to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Helm’s Hold Helm’s Hold has stood as a place of watchfulness and protection for generations. Ever since its foundation by the Company of Crazed Venturers, travelers have used it as a safe place to
, providing refuge to any who came in peace. This outlook was recently sorely tested, and I’m uncertain if Helm’s Hold passed or failed the test. Even though the Watcher was destroyed just prior to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
duel. It’s quite common for a new adventuring company to come into being at one of these fairs, when those who stand out from the crowd because they have legitimate skills to sell gravitate toward one
. Occasionally, the Tymoran priests use this festival to identify adventurers whom the goddess has called to a particular task, selected for a blessing, or otherwise marked for some undetermined destiny. Whether
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Helm’s Hold Helm’s Hold has stood as a place of watchfulness and protection for generations. Ever since its foundation by the Company of Crazed Venturers, travelers have used it as a safe place to
, providing refuge to any who came in peace. This outlook was recently sorely tested, and I’m uncertain if Helm’s Hold passed or failed the test. Even though the Watcher was destroyed just prior to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
duel. It’s quite common for a new adventuring company to come into being at one of these fairs, when those who stand out from the crowd because they have legitimate skills to sell gravitate toward one
. Occasionally, the Tymoran priests use this festival to identify adventurers whom the goddess has called to a particular task, selected for a blessing, or otherwise marked for some undetermined destiny. Whether
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
duel. It’s quite common for a new adventuring company to come into being at one of these fairs, when those who stand out from the crowd because they have legitimate skills to sell gravitate toward one
. Occasionally, the Tymoran priests use this festival to identify adventurers whom the goddess has called to a particular task, selected for a blessing, or otherwise marked for some undetermined destiny. Whether
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
refuge at the Wizard of Wines winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing
back into her true form. While in swarm form, she has a walking speed of 5 feet and a flying speed of 30 feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
refuge at the Wizard of Wines winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing
back into her true form. While in swarm form, she has a walking speed of 5 feet and a flying speed of 30 feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mounted on giant riding lizards (see the end of chapter 8 for statistics). If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the patrol
took refuge here. The characters find them hiding in the fields or a nearby building. The slaves can provide the characters with a detailed description of the attack, confirming that Demogorgon was
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the mountains seeking Evereska unless you are in the company of a citizen of Evereska. You will not find such accompaniment easily, for we are determined over the whole of our lives that no outsiders
may gaze upon our homes without invitation from the eldest among us. If strangers need to meet with any of us, that is the purpose the Halfway Inn fulfills. The Refuge in the Hills When I rest at the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
refuge at the Wizard of Wines winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing
back into her true form. While in swarm form, she has a walking speed of 5 feet and a flying speed of 30 feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Secret of the Black Cabin The Black Cabin was built by a ranger of the Far North long before the founding of Ten-Towns. When he moved on, the lodge became a refuge for others seeking sanctuary from
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Secret of the Black Cabin The Black Cabin was built by a ranger of the Far North long before the founding of Ten-Towns. When he moved on, the lodge became a refuge for others seeking sanctuary from
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Secret of the Black Cabin The Black Cabin was built by a ranger of the Far North long before the founding of Ten-Towns. When he moved on, the lodge became a refuge for others seeking sanctuary from
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
family’s matriarch or patriarch, he enjoyed the company of their eldest son, Urmius Umbrage—a brooding shadar-kai ne’er-do-well with a cruel sense of humor. Naeryx and Urmius were close in age and got
until the next dawn), message
Bonus Actions
Blessing of the Raven Queen (1/Day). Witch magically teleports, along with any equipment he is wearing or carrying, up to 30 feet to an unoccupied
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mounted on giant riding lizards (see the end of chapter 8 for statistics). If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the patrol
took refuge here. The characters find them hiding in the fields or a nearby building. The slaves can provide the characters with a detailed description of the attack, confirming that Demogorgon was
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mounted on giant riding lizards (see the end of chapter 8 for statistics). If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the patrol
took refuge here. The characters find them hiding in the fields or a nearby building. The slaves can provide the characters with a detailed description of the attack, confirming that Demogorgon was
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the mountains seeking Evereska unless you are in the company of a citizen of Evereska. You will not find such accompaniment easily, for we are determined over the whole of our lives that no outsiders
may gaze upon our homes without invitation from the eldest among us. If strangers need to meet with any of us, that is the purpose the Halfway Inn fulfills. The Refuge in the Hills When I rest at the






