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Returning 31 results for 'blessing before diffusing commune rushing'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
/day: commune with nature (as an action)The wise and ancient treefolk thrive in the depths of Eldraine’s forested wilds. Though many treefolk rival members of the high fae in age, they rarely
);{"diceNotation":"2d4","rollType":"roll","rollAction":"Oaken Boon"} temporary hit points at the start of each of its turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
manifestations of the gods. The more religious members of the Stoneheart Enclave cast augury and commune spells within the circle, interpreting the responses to their entreaties through subtle changes
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
manifestations of the gods. The more religious members of the Stoneheart Enclave cast augury and commune spells within the circle, interpreting the responses to their entreaties through subtle changes
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
manifestations of the gods. The more religious members of the Stoneheart Enclave cast augury and commune spells within the circle, interpreting the responses to their entreaties through subtle changes
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
realm. If the characters claim to have killed Fazrian or helped the planetar achieve atonement, the deva uses a commune spell to verify as much. If the characters speak the truth, Aryx shows its
gratitude by granting each party member a blessing of health (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide). If the characters have not yet dealt with the fallen planetar on level 21
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
realm. If the characters claim to have killed Fazrian or helped the planetar achieve atonement, the deva uses a commune spell to verify as much. If the characters speak the truth, Aryx shows its
gratitude by granting each party member a blessing of health (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide). If the characters have not yet dealt with the fallen planetar on level 21
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
realm. If the characters claim to have killed Fazrian or helped the planetar achieve atonement, the deva uses a commune spell to verify as much. If the characters speak the truth, Aryx shows its
gratitude by granting each party member a blessing of health (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide). If the characters have not yet dealt with the fallen planetar on level 21
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
/day each: enlarge/reduce, speak with plants
1/day: commune with nature (as an action)
Bonus Actions
Oaken Boon. The treefolk blesses one creature other than itself that it can see within 60 feet
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
/day each: enlarge/reduce, speak with plants
1/day: commune with nature (as an action)
Bonus Actions
Oaken Boon. The treefolk blesses one creature other than itself that it can see within 60 feet
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
/day each: enlarge/reduce, speak with plants
1/day: commune with nature (as an action)
Bonus Actions
Oaken Boon. The treefolk blesses one creature other than itself that it can see within 60 feet
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the road from Meletis known as the Guardian Way, the ruins of a round tower lie beside a rushing stream. This marks the greatest extent of ancient Setessa’s reach. A site of rich natural beauty, with
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the road from Meletis known as the Guardian Way, the ruins of a round tower lie beside a rushing stream. This marks the greatest extent of ancient Setessa’s reach. A site of rich natural beauty, with
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the road from Meletis known as the Guardian Way, the ruins of a round tower lie beside a rushing stream. This marks the greatest extent of ancient Setessa’s reach. A site of rich natural beauty, with
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle operates nearby, seeking the circle’s blessing before hunting or farming on the lands they protect. The druid habit of gathering in clearings, wooded groves, or around sacred pools gave rise to
the three nights of the full moon, three or more druids gathered around a moonwell can cast commune and scrying once each without expending spell slots and without material components, provided that one
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle operates nearby, seeking the circle’s blessing before hunting or farming on the lands they protect. The druid habit of gathering in clearings, wooded groves, or around sacred pools gave rise to
the three nights of the full moon, three or more druids gathered around a moonwell can cast commune and scrying once each without expending spell slots and without material components, provided that one
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle operates nearby, seeking the circle’s blessing before hunting or farming on the lands they protect. The druid habit of gathering in clearings, wooded groves, or around sacred pools gave rise to
the three nights of the full moon, three or more druids gathered around a moonwell can cast commune and scrying once each without expending spell slots and without material components, provided that one
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
out of the wall of this large cave, filling a swirling pool and then coursing through a passage to the north. A winding footpath follows the rushing stream. In addition to the stream’s passage, there
enters this chamber. The cultists avoid the area. Treasure If any character is currently under the blessing of Hendrel Foebreaker (area F10), the shining apparition of a stern dwarf warrior in golden mail
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
out of the wall of this large cave, filling a swirling pool and then coursing through a passage to the north. A winding footpath follows the rushing stream. In addition to the stream’s passage, there
enters this chamber. The cultists avoid the area. Treasure If any character is currently under the blessing of Hendrel Foebreaker (area F10), the shining apparition of a stern dwarf warrior in golden mail
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
out of the wall of this large cave, filling a swirling pool and then coursing through a passage to the north. A winding footpath follows the rushing stream. In addition to the stream’s passage, there
enters this chamber. The cultists avoid the area. Treasure If any character is currently under the blessing of Hendrel Foebreaker (area F10), the shining apparition of a stern dwarf warrior in golden mail
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, with the additional effect that creatures other than Undead that attempt to ascend the dais are subject to the spell’s fear effect (save DC 16). Chemosh’s Blessing. The first character who succeeds on
necromancy around the altar. The altar can be used to commune with the dead. If a corpse’s skull is placed on the altar, a creature wearing or holding a holy symbol of Chemosh can ask the skull five
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, with the additional effect that creatures other than Undead that attempt to ascend the dais are subject to the spell’s fear effect (save DC 16). Chemosh’s Blessing. The first character who succeeds on
necromancy around the altar. The altar can be used to commune with the dead. If a corpse’s skull is placed on the altar, a creature wearing or holding a holy symbol of Chemosh can ask the skull five
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, with the additional effect that creatures other than Undead that attempt to ascend the dais are subject to the spell’s fear effect (save DC 16). Chemosh’s Blessing. The first character who succeeds on
necromancy around the altar. The altar can be used to commune with the dead. If a corpse’s skull is placed on the altar, a creature wearing or holding a holy symbol of Chemosh can ask the skull five
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
now spent most of a century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to
that will “finally strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
now spent most of a century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to
that will “finally strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to socialize at the
strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While most people
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to socialize at the
strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While most people
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
now spent most of a century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to
that will “finally strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to socialize at the
strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While most people
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the god’s love and of the primal elves’ original fluid state of being. Many of Corellon’s chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the god’s love and of the primal elves’ original fluid state of being. Many of Corellon’s chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the god’s love and of the primal elves’ original fluid state of being. Many of Corellon’s chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon






