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Returning 35 results for 'blessing bending diffusing constructed reaching'.
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Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gates and can be reached from there, though a system of smaller gates and checkpoints has been set up to keep potential invaders from reaching as far as the throne room. That section of the vault, where
blessing granted to the king of Gauntlgrym by Moradin and the other dwarven gods. The majority of the city’s current inhabitants live and work within the vault, happy to share tales of the city’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gates and can be reached from there, though a system of smaller gates and checkpoints has been set up to keep potential invaders from reaching as far as the throne room. That section of the vault, where
blessing granted to the king of Gauntlgrym by Moradin and the other dwarven gods. The majority of the city’s current inhabitants live and work within the vault, happy to share tales of the city’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gates and can be reached from there, though a system of smaller gates and checkpoints has been set up to keep potential invaders from reaching as far as the throne room. That section of the vault, where
blessing granted to the king of Gauntlgrym by Moradin and the other dwarven gods. The majority of the city’s current inhabitants live and work within the vault, happy to share tales of the city’s
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
were infused into the skybridges in ages past, with the creatures’ blessing. Only bonesingers, people chosen as stewards of the skybridges, know how to maintain the magic that keeps the skybridges safe.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
were infused into the skybridges in ages past, with the creatures’ blessing. Only bonesingers, people chosen as stewards of the skybridges, know how to maintain the magic that keeps the skybridges safe.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
were infused into the skybridges in ages past, with the creatures’ blessing. Only bonesingers, people chosen as stewards of the skybridges, know how to maintain the magic that keeps the skybridges safe.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Boareskyr Bridge Boareskyr Bridge bears the name of a now-vanished realm north and east of the Trade Way. The bridge spans the Winding Water and is a major landmark. Constructed of black granite, it
reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters don’t let on that they intend to harm the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
general description, or that simply live nearby. Such rogues become the most dangerous of predators. Constructed Nature. A steel predator doesn’t require air, food, drink, or sleep. Steel Predator
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
general description, or that simply live nearby. Such rogues become the most dangerous of predators. Constructed Nature. A steel predator doesn’t require air, food, drink, or sleep. Steel Predator
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
general description, or that simply live nearby. Such rogues become the most dangerous of predators. Constructed Nature. A steel predator doesn’t require air, food, drink, or sleep. Steel Predator
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx. There might be other ways to get into Nyx, and each one is a challenge suited for the greatest heroes. Ask and Receive After reaching Nyx, a hero must next ask a god for an ordeal. Asking for an
being beseeched, or be concerned with upholding the god’s ideals. As a rule, any hero capable of reaching Nyx is worthy of receiving an ordeal in most gods’ eyes. Additionally, a god will typically only
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx. There might be other ways to get into Nyx, and each one is a challenge suited for the greatest heroes. Ask and Receive After reaching Nyx, a hero must next ask a god for an ordeal. Asking for an
being beseeched, or be concerned with upholding the god’s ideals. As a rule, any hero capable of reaching Nyx is worthy of receiving an ordeal in most gods’ eyes. Additionally, a god will typically only
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx. There might be other ways to get into Nyx, and each one is a challenge suited for the greatest heroes. Ask and Receive After reaching Nyx, a hero must next ask a god for an ordeal. Asking for an
being beseeched, or be concerned with upholding the god’s ideals. As a rule, any hero capable of reaching Nyx is worthy of receiving an ordeal in most gods’ eyes. Additionally, a god will typically only
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
four giant wolf spiders that nest in crevices along the pit walls. Only a character with a passive Wisdom (Perception) score of 17 or higher is not surprised when the spiders attack. Reaching Level 2. A
and search the dead explorer can recover 15 gp, a gold and carnelian ring (60 gp), and two onyx figurines representing chwingas (50 gp each). See appendix D for more information on chwingas. Reaching
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
four giant wolf spiders that nest in crevices along the pit walls. Only a character with a passive Wisdom (Perception) score of 17 or higher is not surprised when the spiders attack. Reaching Level 2. A
and search the dead explorer can recover 15 gp, a gold and carnelian ring (60 gp), and two onyx figurines representing chwingas (50 gp each). See appendix D for more information on chwingas. Reaching
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
four giant wolf spiders that nest in crevices along the pit walls. Only a character with a passive Wisdom (Perception) score of 17 or higher is not surprised when the spiders attack. Reaching Level 2. A
and search the dead explorer can recover 15 gp, a gold and carnelian ring (60 gp), and two onyx figurines representing chwingas (50 gp each). See appendix D for more information on chwingas. Reaching
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
the gods prepare their prayers in this area, meditating on the blessing they want. A salamander and four fire snakes are in this room. The salamander stands guard before the door to area I5, while
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
the gods prepare their prayers in this area, meditating on the blessing they want. A salamander and four fire snakes are in this room. The salamander stands guard before the door to area I5, while
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
the gods prepare their prayers in this area, meditating on the blessing they want. A salamander and four fire snakes are in this room. The salamander stands guard before the door to area I5, while
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to some terrible experiment. It hurt badly, but she managed to escape somehow. She flitted about in the darkness until reaching the cave mouth. She’s been sitting here feeling sad and missing Bunny
only they experience: The cave disappears and is replaced by a field carpeted in spongy moss and pockmarked with pools of ooze. A colossal palace constructed of giant mushrooms with interconnecting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to some terrible experiment. It hurt badly, but she managed to escape somehow. She flitted about in the darkness until reaching the cave mouth. She’s been sitting here feeling sad and missing Bunny
only they experience: The cave disappears and is replaced by a field carpeted in spongy moss and pockmarked with pools of ooze. A colossal palace constructed of giant mushrooms with interconnecting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to some terrible experiment. It hurt badly, but she managed to escape somehow. She flitted about in the darkness until reaching the cave mouth. She’s been sitting here feeling sad and missing Bunny
only they experience: The cave disappears and is replaced by a field carpeted in spongy moss and pockmarked with pools of ooze. A colossal palace constructed of giant mushrooms with interconnecting
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
underground river feeds the fountain and connects to the caverns of Ironbed Grotto (see “Reaching the Tomb”). Characters who enter the tomb via Ironbed Grotto emerge from the fountain’s waterspout, which
shaft (see “Reaching the Tomb”). Stairs. The stairs in the garden ascend to a trapdoor that Edino (see area X10) has sealed with an arcane lock spell. As an action, a character can use thieves’ tools to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
underground river feeds the fountain and connects to the caverns of Ironbed Grotto (see “Reaching the Tomb”). Characters who enter the tomb via Ironbed Grotto emerge from the fountain’s waterspout, which
shaft (see “Reaching the Tomb”). Stairs. The stairs in the garden ascend to a trapdoor that Edino (see area X10) has sealed with an arcane lock spell. As an action, a character can use thieves’ tools to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
underground river feeds the fountain and connects to the caverns of Ironbed Grotto (see “Reaching the Tomb”). Characters who enter the tomb via Ironbed Grotto emerge from the fountain’s waterspout, which
shaft (see “Reaching the Tomb”). Stairs. The stairs in the garden ascend to a trapdoor that Edino (see area X10) has sealed with an arcane lock spell. As an action, a character can use thieves’ tools to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Lolth’s blessing by being the one to bring such a blasphemer to justice. In order to survive, a wild mage must defeat or elude all attackers and forge an alliance with those who can be threatened or
, masked bodyguards for the matrons of their house. HOLES IN LOLTH'S WEB
Lolth is far from omniscient, despite what her priestesses say. There are drow who live without bending to the tyranny of her
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Lolth’s blessing by being the one to bring such a blasphemer to justice. In order to survive, a wild mage must defeat or elude all attackers and forge an alliance with those who can be threatened or
, masked bodyguards for the matrons of their house. HOLES IN LOLTH'S WEB
Lolth is far from omniscient, despite what her priestesses say. There are drow who live without bending to the tyranny of her






