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Returning 35 results for 'blessing broad diffusing comfort restrained'.
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Monsters
Forgotten Realms: Adventures in Faerûn
has the Restrained condition until the start of the drow’s next turn. Success: Half damage only.Lolth’s worship is matriarchal, and only female drow can rise to become priestesses of the
Spider Queen or rule a noble house.Lolth’s Blessing (3/Day). The drow casts Cure Wounds, Darkness, Dispel Magic, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Magic Items
The Book of Many Things
This gleaming brass shield bears a relief of the legendary medusa druid Euryale.
While wielding this shield, you gain the following benefits:
Blessing of Euryale. You have resistance to poison
eyes to glow brightly. Choose one creature you can see within 30 feet of you. The creature must succeed on a DC 20 Constitution saving throw, or it has the restrained condition as its body turns to stone
Monsters
Strixhaven: A Curriculum of Chaos
saving throw or be restrained for 1 minute, but the restrained target’s speed is halved instead of being reduced to 0. At the start of each of its turns, the restrained target takes 4 (1d8
);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Weight of History", "rollDamageType":"force"} force damage. A restrained target can repeat the save at the end of each of its turns, ending the
Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
its long nose. In return, it then uses its magic to enhance the travelers' comfort as they rest.
A Bitter Reproach. A killmoulis will follow after any party that has provided it with a tasty snack
Monsters
Mythic Odysseys of Theros
inside the amphora, the target is restrained inside. As an action, the restrained creature can make a DC 14 Dexterity (Acrobatics) check, escaping from the amphora on a success. The effect also ends if the
horns crudely painted on them to make them look like minotaurs. The broad-mouthed amphora is large enough to hold roughly 55 gallons of wine.
He claims that he was a great king who was cursed by Mogis
Monsters
Strixhaven: A Curriculum of Chaos
creature, it must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet directly away from the professor and become restrained until the start of professor’s next turn.
Force Barrier
magic.
Lorehold Scholars
The archaeomancers of Lorehold College draw their magical might from the flow of time and fate and the way those forces shape the course of history. Scholars of this broad
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Vine", "rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it has the grappled condition (escape DC 18). While grappled, the creature also has the restrained condition. The
);{"diceNotation":"2d4","rollType":"roll","rollAction":"Oaken Boon"} temporary hit points at the start of each of its turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Monsters
Van Richten’s Guide to Ravenloft
Fiendish Blessing. The AC of Isolde includes her Charisma bonus.
Innate Spellcasting. Isolde’s spellcasting ability is Charisma (spell save DC 14). Isolde can innately cast the following
comfort to Isolde and quelled her thirst for vengeance.
Zybilna and Isolde enjoyed a strong partnership for years, but as time wore on, they grew distant until their relationship finally soured
Monsters
Van Richten’s Guide to Ravenloft
"} necrotic damage and be restrained as it begins to turn to stone. A restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a
tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and unexpected a
Monsters
Van Richten’s Guide to Ravenloft
or take 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Petrifying Hex","rollDamageType":"necrotic"} necrotic damage and be restrained as it begins to turn to stone. A restrained
the stat block. If the results of multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable
Monsters
Van Richten’s Guide to Ravenloft
":"necrotic"} necrotic damage and be restrained as it begins to turn to stone. A restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target
these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and
Monsters
Van Richten’s Guide to Ravenloft
","rollType":"damage","rollAction":"Petrifying Hex","rollDamageType":"necrotic"} necrotic damage and be restrained as it begins to turn to stone. A restrained creature must repeat the saving throw at the
multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay
Monsters
Van Richten’s Guide to Ravenloft
","rollDamageType":"necrotic"} necrotic damage and be restrained as it begins to turn to stone. A restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends
.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dexterity saving throw or be restrained for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Telekinetic Throw. The drow
Queen’s blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Lolth's Fickle Favor","rollDamageType":"psychic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
participating in a fear-focused D&D adventure. Horror, as a genre, covers broad swaths of material. What you shrug off other players might find personally unsettling—everyone’s experiences and tolerances are
content warning for the story you’ll all be creating. If you’re uncertain about aspects of the game, ask about them—before the game, during play, or whenever a concern arises. Everyone’s comfort and enjoyment of spooky adventures are what matter most!
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
participating in a fear-focused D&D adventure. Horror, as a genre, covers broad swaths of material. What you shrug off other players might find personally unsettling—everyone’s experiences and tolerances are
content warning for the story you’ll all be creating. If you’re uncertain about aspects of the game, ask about them—before the game, during play, or whenever a concern arises. Everyone’s comfort and enjoyment of spooky adventures are what matter most!
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
participating in a fear-focused D&D adventure. Horror, as a genre, covers broad swaths of material. What you shrug off other players might find personally unsettling—everyone’s experiences and tolerances are
content warning for the story you’ll all be creating. If you’re uncertain about aspects of the game, ask about them—before the game, during play, or whenever a concern arises. Everyone’s comfort and enjoyment of spooky adventures are what matter most!
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there. These hauntings are disturbing, and the fifth and sixth options on the table below involve body horror. Check your players’ comfort level before including these hauntings in your game; you can
), valiant approach (area P11), and haunted hall (area P16). Dumathoin’s Blessing. When the characters purify the crypt, any character that helped put a haunt to rest or defeated one of the crypt’s ghosts
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there. These hauntings are disturbing, and the fifth and sixth options on the table below involve body horror. Check your players’ comfort level before including these hauntings in your game; you can
), valiant approach (area P11), and haunted hall (area P16). Dumathoin’s Blessing. When the characters purify the crypt, any character that helped put a haunt to rest or defeated one of the crypt’s ghosts
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there. These hauntings are disturbing, and the fifth and sixth options on the table below involve body horror. Check your players’ comfort level before including these hauntings in your game; you can
), valiant approach (area P11), and haunted hall (area P16). Dumathoin’s Blessing. When the characters purify the crypt, any character that helped put a haunt to rest or defeated one of the crypt’s ghosts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
much for comfort as to flaunt their musculature. Airy Aesthetes. Djinn rule floating islands of cloudstuff covered with enormous pavilions, or topped with wondrous buildings, courtyards, fountains, and
gardens. Creatures of comfort and ease, djinn enjoy succulent fruits, pungent wines, fine perfumes, and beautiful music. Djinn are known for their sense of mischief and their favorable attitude
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
much for comfort as to flaunt their musculature. Airy Aesthetes. Djinn rule floating islands of cloudstuff covered with enormous pavilions, or topped with wondrous buildings, courtyards, fountains, and
gardens. Creatures of comfort and ease, djinn enjoy succulent fruits, pungent wines, fine perfumes, and beautiful music. Djinn are known for their sense of mischief and their favorable attitude
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
much for comfort as to flaunt their musculature. Airy Aesthetes. Djinn rule floating islands of cloudstuff covered with enormous pavilions, or topped with wondrous buildings, courtyards, fountains, and
gardens. Creatures of comfort and ease, djinn enjoy succulent fruits, pungent wines, fine perfumes, and beautiful music. Djinn are known for their sense of mischief and their favorable attitude
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
restrained condition. The treefolk can grapple up to six creatures this way.
Nightshade Bolt. Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 33 (6d10) poison damage.
Spellcasting
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
couching them in terms of abstract ideals of honor or law or justice. She is the distillation of an ancient and primal exchange: mortal devotion in return for divine blessing. Karametra’s Goals
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
couching them in terms of abstract ideals of honor or law or justice. She is the distillation of an ancient and primal exchange: mortal devotion in return for divine blessing. Karametra’s Goals
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
day’s worth of food with its long nose. In return, it then uses its magic to enhance the travelers’ comfort as they rest. A Bitter Reproach. A killmoulis will follow after any party that has provided it
Perception 14
Languages Common, Sylvan, telepathy 60 ft.
Challenge 0 (10 XP)
Actions
Slam. Melee Weapon Attack: −1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
restrained condition. The treefolk can grapple up to six creatures this way.
Nightshade Bolt. Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 33 (6d10) poison damage.
Spellcasting
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
couching them in terms of abstract ideals of honor or law or justice. She is the distillation of an ancient and primal exchange: mortal devotion in return for divine blessing. Karametra’s Goals
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
restrained condition. The treefolk can grapple up to six creatures this way.
Nightshade Bolt. Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 33 (6d10) poison damage.
Spellcasting
turns. This blessing lasts for 1 minute, until the treefolk has the incapacitated condition, or until the treefolk uses this bonus action again.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
suspense and mystery with familiar features of D&D, creating gloom so your heroes’ light shines all the brighter. Genres of Horror. Horror comes in broad varieties. You and your players decide what
plant-peasants bad. I’ve enclosed the tooth we followed here. If this message finds you free and well, your presence and perspective would be an enormous comfort.
Your devoted students,
Gennifer and Laurie Weathermay-Foxgrove






