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Returning 14 results for 'blessings before diffusing coin regions'.
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blessing before diffusing core regions
blessing before diffusing come region
blessings before defusing clan regions
blessing before diffusing crown regions
blessing before diffusing coins region
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Ansalon—consumed the empire. Coastlines shifted all over the world, sundering nations, drowning whole regions, and stranding ports miles from the sea. Though some lands escaped the worst of the
destruction, none were spared divine wrath. The gods and their blessings then faded from the world, and in time, even their names were all but forgotten.
The Cataclysm! It looms larger than any other
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regions and no certainty about what lives there. If a threat comes from Everice, it might take time for people to identify its origin. With this in mind, relics from Everice or the Frostfell could take any
? Trinkets from the Frostfell and Everice d8 Trinket 1 A small prism carved from ice that doesn’t melt 2 A rusted iron coin, depicting a dwarf lord and the worlds “Five Rex Undra” 3 A pair of eight
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a corpse, coin stamped with Azalin Rex’s face, tainted spring water The domain of Darkon has failed. Across the land, ageless monuments and magical wonders crumble before the Shroud—the Mists turned
the threat, dismissing reports of vanished regions as rumors and fearmongering. As the domain splits into crumbling islands, ambitious beings vie for Azalin’s power, each claiming to be the lost
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-grandchildren who lead their own trades or are Kings of Coin. Their power stems less from magic and more from their far-reaching connections. Elucidarium The bardic college of Zinda, the Elucidarium, is the
spirits, zombies, and green hags that lurk in the jungle beyond the city, as Zinda has no standing army to protect these outlying regions.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
costs one soul coin. Unlike food consumed elsewhere in Avernus, which is uniformly terrible, the food at Infernal Rapture tastes delicious. Special food requests can be filled, but they must be made
costs an additional soul coin. Mahadi consistently and laboriously upsells further services to clients at additional expense. He seeks to take possession of such individuals and make them permanent
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Circle of Dreams Druids who are members of the Circle of Dreams hail from regions that have strong ties to the Feywild and its dreamlike realms. The druids’ guardianship of the natural world makes
Shadow 10th Hidden Paths 14th Walker in Dreams Balm of the Summer Court At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
gardens, the imperial palace, the Great Orrery, and the docks. Sixty-foot-tall stone towers built into the walls are topped with ballistae and mangonels. Imperial CitadelView Player Version Regions The
citadel is made up of the following regions. Common Docks These docks are used by ships belonging to tradespeople, visitors, private citizens, and mercenaries. Much of the traffic at the common docks
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the rarest of items can be procured, given sufficient coin and patience. Adventurers lacking one or the other can very easily find all manner of employment, from simple escorting of caravans, to
in turn creates trends all across the North for clothing, weaponry, favored trinkets, music, and any other preference that can be changed at a whim by those with enough coin to afford the expense
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
best able to take advantage of trade routes and access to the Sea of Fallen Stars. As in the North, there are cold lands to the east, as well as more temperate regions. As one travels farther from the
place Aglarond will be in a generation’s time, except that its potential for great change will be realized. REGIONS OF THE REALMS
Just as “the North” describes an area that includes a number of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Collection boxes also appear at large festival gatherings. Upon sunset of the final day, the collected coin is placed in chests and dumped into the deepest part of the harbor. This festival has
caravan to reach Waterdeep, his wagon loaded down with toys for children to enjoy. Goldenight (Tarsahk 5). This festival celebrates coin and gold, with many businesses staying open all night, offering
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nyanzaru. Spoiled and pompous, Faroul was shipped off by his exasperated parents to Port Nyanzaru and told to make his fortune there. Bursting with coin and ready for adventure, Faroul brought along his
leads adventurers through undead-infested regions. As he travels through the jungle, Qawasha calls out the names of unusual flora and fauna around him. The druid also has a knack for camping in places
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
pirates. The owner, Kreb Shenker (NE male human thug), takes coin from anyone and asks no questions. Troublemakers are thrown out the door, over the railing, and into the reeking harbor. Characters
blessings of his clerics, dogging their steps with wretched weather until his attention is drawn elsewhere.
Procan’s clerics reflect their deity’s chaotic nature. They seek omens of his moods in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
and urging them to give voice to their deepest fears Hatred: Appears in volcanic regions and provokes creatures to scream and destroy things Inspiration: Appears around memorials or natural wonders
springs, driving off strangers or demanding a worthy price for access to the mystical waters. While many enchanted springs bear the blessings of wild gods or fey beings, some are tainted. These might be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
cold, cold north. Roaming this expanse are hundreds of sheep, goats, and cattle plucked from other regions of the North by the vale’s dread overlord, the red wyrm Klauth. Scattered here and there are the






