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Returning 35 results for 'blinked bonded diffusing comes revived'.
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Classes
Xanathar's Guide to Everything
You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Classes
Xanathar's Guide to Everything
You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
An Unexpected Message Iskander’s message to the party can arrive in any manner you see fit, including through contacts in the Zhentarim. Whether it comes directly to the characters or to an NPC on
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
experience, nor from the memories of the elf’s primal soul, but comes from another life and another time. An elf’s first experience of this sort is often referred to as the Remembrance and attributed to
extremely active and dangerous lives, such as adventurers, seem to be affected earlier than those who pursue more sedate occupations. Notably, elves who have been revived from death by magical means seem
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
experience, nor from the memories of the elf’s primal soul, but comes from another life and another time. An elf’s first experience of this sort is often referred to as the Remembrance and attributed to
extremely active and dangerous lives, such as adventurers, seem to be affected earlier than those who pursue more sedate occupations. Notably, elves who have been revived from death by magical means seem
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
experience, nor from the memories of the elf’s primal soul, but comes from another life and another time. An elf’s first experience of this sort is often referred to as the Remembrance and attributed to
extremely active and dangerous lives, such as adventurers, seem to be affected earlier than those who pursue more sedate occupations. Notably, elves who have been revived from death by magical means seem
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the room slowly comes to life. The carved river begins to flow, and the flowering plants by the river take on color and start to wave in a gentle breeze. The stone frame looks like a portal to this
beautiful place.
The stone golem looks at the party member who is bonded with it as if awaiting its next command. The sarcophagus is 5 feet tall and covered in Netherese incantations that have kept the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Mages often seek out pseudodragons, whose agreeable disposition, telepathic ability, and resistance to magic make them superior familiars. Pseudodragons are selective when it comes to choosing
companion. While the two are bonded, the companion can sense what the pseudodragon senses as long as they are within 1 mile of each other. While the pseudodragon is within 10 feet of its companion, the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Shadow Magic You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Mages often seek out pseudodragons, whose agreeable disposition, telepathic ability, and resistance to magic make them superior familiars. Pseudodragons are selective when it comes to choosing
companion. While the two are bonded, the companion can sense what the pseudodragon senses as long as they are within 1 mile of each other. While the pseudodragon is within 10 feet of its companion, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the room slowly comes to life. The carved river begins to flow, and the flowering plants by the river take on color and start to wave in a gentle breeze. The stone frame looks like a portal to this
beautiful place.
The stone golem looks at the party member who is bonded with it as if awaiting its next command. The sarcophagus is 5 feet tall and covered in Netherese incantations that have kept the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Mages often seek out pseudodragons, whose agreeable disposition, telepathic ability, and resistance to magic make them superior familiars. Pseudodragons are selective when it comes to choosing
companion. While the two are bonded, the companion can sense what the pseudodragon senses as long as they are within 1 mile of each other. While the pseudodragon is within 10 feet of its companion, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the room slowly comes to life. The carved river begins to flow, and the flowering plants by the river take on color and start to wave in a gentle breeze. The stone frame looks like a portal to this
beautiful place.
The stone golem looks at the party member who is bonded with it as if awaiting its next command. The sarcophagus is 5 feet tall and covered in Netherese incantations that have kept the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Shadow Magic You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Shadow Magic You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fight is done, the characters hear noise from the kitchen. As the battle ends, you hear a muffled thumping sound, as if something is striking wood. The sound comes from the kitchen.
The characters
creature is attacked by the mimic, the boiling pot’s lid comes off. Boiling Pot. The boiling pot acts as a trap. A character examining the pot and succeeding on a DC 14 Wisdom (Perception) check can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fight is done, the characters hear noise from the kitchen. As the battle ends, you hear a muffled thumping sound, as if something is striking wood. The sound comes from the kitchen.
The characters
creature is attacked by the mimic, the boiling pot’s lid comes off. Boiling Pot. The boiling pot acts as a trap. A character examining the pot and succeeding on a DC 14 Wisdom (Perception) check can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fight is done, the characters hear noise from the kitchen. As the battle ends, you hear a muffled thumping sound, as if something is striking wood. The sound comes from the kitchen.
The characters
creature is attacked by the mimic, the boiling pot’s lid comes off. Boiling Pot. The boiling pot acts as a trap. A character examining the pot and succeeding on a DC 14 Wisdom (Perception) check can
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
just outside the cells. The guards remain at their stations until they hear significant sounds of activity coming from the ground level, or until a character ascends one of the staircases and comes into
storage facilities. The community is all but vacant at the present time, so there’s nothing the characters can learn by examining any of the buildings. Under normal circumstances, groups of bonded
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
just outside the cells. The guards remain at their stations until they hear significant sounds of activity coming from the ground level, or until a character ascends one of the staircases and comes into
storage facilities. The community is all but vacant at the present time, so there’s nothing the characters can learn by examining any of the buildings. Under normal circumstances, groups of bonded
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
just outside the cells. The guards remain at their stations until they hear significant sounds of activity coming from the ground level, or until a character ascends one of the staircases and comes into
storage facilities. The community is all but vacant at the present time, so there’s nothing the characters can learn by examining any of the buildings. Under normal circumstances, groups of bonded
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tentacles. This is where the aboleth in area P6 comes to feed on sacrifices. A kuo-toa archpriest armed with a trident of fish command and two kuo-toa attend their god here. They attempt to capture the
serve as bonded mounts for two Dark Tide knights (see chapter 7) who live in the hut on the island. One knight is standing guard on the island when the characters first arrive; the other one is resting
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
safe. Developments Any loud noises here attract the attention of the goblins in area 7. One goblin comes to investigate the disturbance. If it doesn’t return, or if it spots trouble and sounds the
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
safe. Developments Any loud noises here attract the attention of the goblins in area 7. One goblin comes to investigate the disturbance. If it doesn’t return, or if it spots trouble and sounds the
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
safe. Developments Any loud noises here attract the attention of the goblins in area 7. One goblin comes to investigate the disturbance. If it doesn’t return, or if it spots trouble and sounds the
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tentacles. This is where the aboleth in area P6 comes to feed on sacrifices. A kuo-toa archpriest armed with a trident of fish command and two kuo-toa attend their god here. They attempt to capture the
serve as bonded mounts for two Dark Tide knights (see chapter 7) who live in the hut on the island. One knight is standing guard on the island when the characters first arrive; the other one is resting
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tentacles. This is where the aboleth in area P6 comes to feed on sacrifices. A kuo-toa archpriest armed with a trident of fish command and two kuo-toa attend their god here. They attempt to capture the
serve as bonded mounts for two Dark Tide knights (see chapter 7) who live in the hut on the island. One knight is standing guard on the island when the characters first arrive; the other one is resting
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
yawn four broad alcoves, each plugged with a block of ice entombing a frozen creature.
“Worthless glass!” comes a voice like a splitting glacier. At the room’s center, a towering white dragon lets a
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
yawn four broad alcoves, each plugged with a block of ice entombing a frozen creature.
“Worthless glass!” comes a voice like a splitting glacier. At the room’s center, a towering white dragon lets a
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
yawn four broad alcoves, each plugged with a block of ice entombing a frozen creature.
“Worthless glass!” comes a voice like a splitting glacier. At the room’s center, a towering white dragon lets a
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove






