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Spells
Player’s Handbook
You can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see the Monster Manual for its stat block
complete.
The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast
Monsters
Curse of Strahd
visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.A phantom warrior is the spectral remnant of a willful
phantom warrior isn't bound by a yearning to complete some unresolved goal. It can choose to end its undead existence at any time. Its spirit lingers willingly, either out of loyalty to its former
Magic Items
Guildmasters’ Guide to Ravnica
enough space for the creature, the keyrune doesn’t transform. See the Monster Manual for the creature’s stat block — the name of which is given in bold in the keyrune’s
over someone’s body, either to impersonate that person for a brief time or to extract secrets from their mind. When the mission is complete, the creature returns to you, reports its success
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"necrotic"} necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border
Zelennor, watches over the wizard’s frozen remains. It uses the weasel stat block in the Monster Manual but is a fey instead of a beast. If Zelennor is reduced to 0 hit points, Nass’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
soldiers (use the tribal warrior stat block) and 2 veterans. Heraldry. A white fish silhouette rising from the center bottom of a dark blue field, which has a white border on all sides but its bottom
. The fish signifies the local fishing trade, and the broken border represents the snow and the harbor surrounding the town. Sacrifice to Auril. Food (see "Sacrifices to Auril"). Rivals. Caer-Dineval, Easthaven.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Border Ethereal, unwilling to depart until its work is complete. (For more information on the Border Ethereal, see the “Ethereal Plane” section in the Dungeon Master’s Guide.) Spirit of Macreadus From
the Border Ethereal, the restless spirit of Macreadus can observe happenings in and around the cabin, but it can’t manifest physically on the Material Plane. Characters can see the restless spirit of
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Introduction The Sea of Fallen Stars connects the eastern and western sides of Faerûn. Many nations that border shorelines along its vast expanse also maintain major navies and trade fleets. A
, this adventure may take several game sessions to complete, but by its conclusion the characters should advance to 10th level.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item. Katerina Ladon Elandra
Elf Adviser
Stat Block: Noble
Elandra provides guidance to
scribe pays them a handsome reward: a large, glittering gemstone (worth 100 GP), which they can sell to the jeweler for gold (see area 3). Svetlin Velinov Dwern
Dwarf Scribe
Stat Block: Noble
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
size and shape to the heads of the skeleton keys found on the other tomb levels (see "Skeleton Keys"). Each time the characters complete a trial in areas 72 to area 76, one stone seal rolls aside
emerge from the Border Ethereal and attack them. The hags’ goal is to seize one or more of the skeleton keys, thus preventing the characters from reaching the Soulmonger. If a hag obtains a skeleton key
Compendium
- Sources->Dungeons & Dragons->Divine Contention
The Ritual To perform the ritual, Gallio paints a magic rune on each character’s forehead and chants an incantation to draw upon the power of the planar beacon. When the ritual is complete, Gallio
mysterious of all, a spiral staircase rises from an archway in the wall that wasn’t present before.
Anyone who rings the bell enters the Border Ethereal as though affected by an etherealness spell. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
halls. Something huge draws near.
Anthradusk has returned with the final items necessary to complete his ritual. The dragon enters the city via the sinkhole in the catacombs (area H11) and heads to his
weakened (see “Using the Brazen Egg” below), he uses the Ancient Blue Dragon stat block. The dragon is too preoccupied with his ritual to pursue characters who flee.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, rerolling or ignoring results that have already occurred. FAILURE IS AN OPTION
If the characters failed to recover a significant number of components from either site in the past—and assuming you don’t
–30 2d8 secret operatives of the city guard (use the spy stat block) have been watching one or both agents, and show up to attempt to stop the fight.
31–45 Lum is threatened by cultists of one
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
soldiers from a nation bordering the mountain range travels the road. A captain (use the gladiator stat block) leads two knights and six guards. All the soldiers are lawful neutral. Their orders are
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block.
Thessalar
Grand Experiments If the characters poke around the room while speaking with
glass case. A vermiform pseudodragon twists and crawls about inside a large crystal tank. A colony of ants is constructing an elaborate city system in a huge glass tank—complete with an ant lion larva to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
scrolls.
A number of students equal to the number of characters are serving detention; you can roll on the Students in Detention table (rerolling any repeated results) to identify them, or you can
, the instructor would appreciate them finding and repairing the ruin grinders, although they don’t need to complete that task today. Students in Detention As detention monitors, each character must
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Stat Block: Commoner
One of the Borderlands’ oldest and wisest residents was banished from the keep for crimes she didn’t commit.
Bad Reputation. Xanthe was wrongfully exiled for using occult magic
is complete or interrupted. If disturbed, they fight.
Adjusting the Difficulty. To make this encounter easier, reduce the number of Cultists. Conversely, you can make this encounter more challenging
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see the Monster Manual for its stat block). As a
complete. The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
from vibrant blue-green to deeper blue. Once the characters descend 500 feet, only dim light illuminates their surroundings. After the characters descend 3,000 feet, they enter an area of complete
plainly emblazoned on the ghost ship’s hull. As the ship comes alongside the characters, the first mate (use the wraith stat block) is joined by four crew members who are little more than eerie light and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the Tiny Servant stat block for its statistics. As a bonus action, you can mentally command the creature if it is within 120 feet of you. (If you control multiple creatures with this spell, you can
, the servant continues to follow that order until its task is complete. When the creature drops to 0 hit points, it reverts to its original form, and any remaining damage carries over to that form. At
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see “Creature Stat Blocks” for its stat block
complete. The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
casting of find familiar. They must burn twice the normal amount of material components to complete the restoration of the gull.
Success. If the characters end the threat posed by the drowned ones
, Virgil is indebted to them for avenging his former master. The bird follows the group and does what it can to help. It can warn of danger, carry notes or messages, and so forth. Use the stat block for a hawk, but increase its Intelligence to 9.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fiendish powers, a bargain that ultimately resulted in the ruin of Manivarsha. She is behind Amanisha’s capture and is loath to let her prisoner escape. Before the party can complete their conversation
!”
Jijibisha Manivarshi uses the ultroloth stat block, but she has access to only the wall of fire spell and the at-will spells from her Innate Spellcasting trait. Despite her fiendish powers, she looks
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
—especially followers of Zariel. See appendix B for Sir Ursas’s stat block. A Paladin in Hell Sir Ursas’s Manor Sir Ursas resides in a veritable stronghold located outside the city limits. Its grounds are
. Sir Ursas’s Goal Ursas states that he seeks the missing components in order to complete his version of the Infernal Machine of Lum the Mad. When complete, the powerful artifact will allow him to
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Treasure. Treasure entries like this describe loot in an area. Usually, treasure
magic items, roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Share the Wealth. Encourage players to split treasure among the characters as evenly as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
its living self. Task Driven. Although one is often mistaken for a ghost, a phantom warrior isn’t bound by a yearning to complete some unresolved goal. It can choose to end its undead existence at any
visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can’t affect or be affected by anything on the other plane.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the players to have the ally’s character sheet or stat block, you can ask them what they’d like the ally to do and fulfill their requests. The ally might be eager for instruction, dutifully carrying
character, keep the ally 1 or 2 levels below the characters. If you’re using a monster stat block instead, make sure its hit points and damage output aren’t outpacing the characters’, and be wary of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Guard
Stat Block: Guard
This gullible recruit spends more time dreaming than patrolling.
Distractable. Bartho is easily distracted from his post because he’d rather be doing anything else.
Sleepy
aren’t real. They’re just a myth told to scare little children from wandering into caves.” (False)
Jane Katsubo Gala
Human Gate Guard
Stat Block: Guard
Though she’s memorized all the keep’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chapter 21) that function as spies and messengers, along with harrow hounds (this stat block appears later in this chapter) who find and track prey. Once the hunt begins, the Undead move as quickly as
possible to complete their mission. If a Deck of Many Things is present, the hunt tries to kill whoever has it, then destroy the deck or, failing that, return the deck to the Gardens of Decay. If the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
meat and chop beans for the sous-chefs. If they perform these preparations fast enough, they might complete the recipe in record time. Unless the characters specifically ask, no one mentions the unusual
the prepared beans to the woks. Prawn Preparation. The large tank contains four 8-foot-long jagged koi prawns (use the giant sea horse stat block). Participants must slay one of the prawns. Waiting sous
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
players roll a d20 for their initiative as a group, or side. You also roll a d20. Neither roll receives any modifiers. Whoever rolls highest wins initiative. In case of a tie, keep rerolling until the
is complete. This variant encourages teamwork and makes your life as a DM easier, since you can more easily coordinate monsters. On the downside, the side that wins initiative can gang up on enemies
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Character Advancement In this adventure, the characters can gain a level by exploring different regions. After the characters complete at least one encounter in all four regions, everyone in the
here for days, I still don’t have any tales worth telling. Do you?”
Aurore Folny Mallyn
Human Traveler
Stat Block: Commoner
This young wayfarer’s heart is filled with wanderlust.
Easy
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
animals and townsfolk dart through Idyllglen, chased by Garoknul, a unique demon in the service of Yeenoghu. Use the marilith stat block to represent Garoknul. The fleeing beasts and townsfolk
hazy border. Next Event. After the characters deal with the guards, proceed with event 4. Event 4. Unsettling Calm This event begins with Yael telepathically contacting the characters: A woman’s voice
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. It takes about 1 minute for it to complete a lap. The cube occasionally meanders down the eastern tunnel toward cave D and back again, but it never crosses the spear barricades (see the “Spear
. Treasure. The chest includes stolen goods: fine furs worth 75 GP, a pouch containing 20 GP, and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
descends into a dark, messy room full of boxes and furniture. Madam Kulp explains that below are a series of rooms where several tut-krogh caterpillars (use the lizard stat block) are hiding. Her
successfully complete the challenge, the shop owner is delighted and declares them winners. Any character who participated in the challenge gains 1 renown with the Dyn Singh Night Market’s vendors. If the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
treasure chests in area 13, and how his weapons have been taken to the chapel (area 14) and worked into the altar there. Tarnhem uses the balor stat block with the following changes: While held, Tarnhem
the mouth of the great green devil face in this area when the Tomb of Horrors is complete. Manipulating Time Having a mechanical guide spend 1 charge in this area reverts Tarnhem to an earlier period before so much of his life force was drained, awakening him if he is unconscious.






