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Returning 35 results for 'block branches diffusing contingency revived'.
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Monsters
Quests from the Infinite Staircase
; 3–4, purple blossom; or 5–6, snapper saw. This form determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has
these tendrils to drain the moisture and life force from their prey.
Purple Blossom
The purple blossom is a treelike plant with cup-shaped purple flowers. Tubules within the plant’s branches
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hands, read the following description: The scent of the swamp takes on the sweet stink of rotting flesh. Trees with drooping limbs stand amid the river, their branches like hundreds of gray hands and
travel. Forest of Hands Encounters d4 Encounter 1 Three clots of animate angul tree sap (use the black pudding stat block) attack from underwater. 2 Spectral boats appear through the trees. Dukha
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hands, read the following description: The scent of the swamp takes on the sweet stink of rotting flesh. Trees with drooping limbs stand amid the river, their branches like hundreds of gray hands and
travel. Forest of Hands Encounters d4 Encounter 1 Three clots of animate angul tree sap (use the black pudding stat block) attack from underwater. 2 Spectral boats appear through the trees. Dukha
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hands, read the following description: The scent of the swamp takes on the sweet stink of rotting flesh. Trees with drooping limbs stand amid the river, their branches like hundreds of gray hands and
travel. Forest of Hands Encounters d4 Encounter 1 Three clots of animate angul tree sap (use the black pudding stat block) attack from underwater. 2 Spectral boats appear through the trees. Dukha
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
Charisma saving throw or shape-shift into the type of Beast that was slain. The creature’s game statistics are replaced by the Beast’s stat block, but the creature retains its alignment, personality
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Stonecarvers’ Hall The Melairkyn dwarves hauled blocks of unworked stone here to be carved into doors, statues, and other forms. 14a. South Entrance A 4-foot-square block of stone has fallen from
the ceiling of this hall and cracked in two on the floor. The block was released when someone stepped on a hidden pressure plate in the floor. (The trap failed to hit its intended target and no
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Stonecarvers’ Hall The Melairkyn dwarves hauled blocks of unworked stone here to be carved into doors, statues, and other forms. 14a. South Entrance A 4-foot-square block of stone has fallen from
the ceiling of this hall and cracked in two on the floor. The block was released when someone stepped on a hidden pressure plate in the floor. (The trap failed to hit its intended target and no
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
its spells; the exception has no effect on how a weapon or a spell functions for others. If a stat block contains the name of a class in the monster’s name or in parentheses under the name, the monster
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
its spells; the exception has no effect on how a weapon or a spell functions for others. If a stat block contains the name of a class in the monster’s name or in parentheses under the name, the monster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
Charisma saving throw or shape-shift into the type of Beast that was slain. The creature’s game statistics are replaced by the Beast’s stat block, but the creature retains its alignment, personality
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
Charisma saving throw or shape-shift into the type of Beast that was slain. The creature’s game statistics are replaced by the Beast’s stat block, but the creature retains its alignment, personality
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Stonecarvers’ Hall The Melairkyn dwarves hauled blocks of unworked stone here to be carved into doors, statues, and other forms. 14a. South Entrance A 4-foot-square block of stone has fallen from
the ceiling of this hall and cracked in two on the floor. The block was released when someone stepped on a hidden pressure plate in the floor. (The trap failed to hit its intended target and no
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
its spells; the exception has no effect on how a weapon or a spell functions for others. If a stat block contains the name of a class in the monster’s name or in parentheses under the name, the monster
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
decide that the priest has revived with one or more of these boons of your choice. If you do so, the priest is Undead rather than Humanoid. A priest can receive each boon only once. Boons of Undeath d6
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
decide that the priest has revived with one or more of these boons of your choice. If you do so, the priest is Undead rather than Humanoid. A priest can receive each boon only once. Boons of Undeath d6
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
decide that the priest has revived with one or more of these boons of your choice. If you do so, the priest is Undead rather than Humanoid. A priest can receive each boon only once. Boons of Undeath d6
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
stonemasons and woodshapers to create Selesnya enclaves. Summoned Mount. When leading its guild into battle, a dryad rides a magically summoned creature woven of living branches, vines, and grasses and
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other roll, the tracks lead to an ordinary moose (use the giant goat stat block) that’s encountered after 1d4 hours. This moose poses no threat if the characters leave it alone. After each encounter
(s) A hungry brown bear is pulling some low branches off a tree and gnawing on them when it sees the party and moves toward the group in search of tastier food. A character can use an action to try to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, knotted branches. One end of a clothesline is tied to a high branch on the northwest side of the tree. Several old garments hang from the clothesline, the other end of which disappears into the fog
hovering over the lake.
Big Barkless is a tree blight, a carnivorous, ambulatory Plant of menacing disposition (see the accompanying stat block). While it remains motionless, it easily passes for a dead
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, knotted branches. One end of a clothesline is tied to a high branch on the northwest side of the tree. Several old garments hang from the clothesline, the other end of which disappears into the fog
hovering over the lake.
Big Barkless is a tree blight, a carnivorous, ambulatory Plant of menacing disposition (see the accompanying stat block). While it remains motionless, it easily passes for a dead
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
cup-shaped purple flowers. Tubules within the plant’s branches connect the flowers to reserves of acidic sap in the plant’s trunk. Purple blossoms squirt this sap at prey through the flowers’ pistils
determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
cup-shaped purple flowers. Tubules within the plant’s branches connect the flowers to reserves of acidic sap in the plant’s trunk. Purple blossoms squirt this sap at prey through the flowers’ pistils
determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the elephant Ophelia addresses hundreds of gathered animals nightly. Characters seeking Ophelia find her here. Ophelia uses the elephant stat block, with the following changes: Ophelia is lawful good
-toothed tiger stat block with the following changes: Ebonclaw is lawful neutral. He has an Intelligence of 12 and a Charisma of 12. He speaks Common. Talking with Ebonclaw Ebonclaw is arrogant and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the elephant Ophelia addresses hundreds of gathered animals nightly. Characters seeking Ophelia find her here. Ophelia uses the elephant stat block, with the following changes: Ophelia is lawful good
-toothed tiger stat block with the following changes: Ebonclaw is lawful neutral. He has an Intelligence of 12 and a Charisma of 12. He speaks Common. Talking with Ebonclaw Ebonclaw is arrogant and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the elephant Ophelia addresses hundreds of gathered animals nightly. Characters seeking Ophelia find her here. Ophelia uses the elephant stat block, with the following changes: Ophelia is lawful good
-toothed tiger stat block with the following changes: Ebonclaw is lawful neutral. He has an Intelligence of 12 and a Charisma of 12. He speaks Common. Talking with Ebonclaw Ebonclaw is arrogant and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
stonemasons and woodshapers to create Selesnya enclaves. Summoned Mount. When leading its guild into battle, a dryad rides a magically summoned creature woven of living branches, vines, and grasses and
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other roll, the tracks lead to an ordinary moose (use the giant goat stat block) that’s encountered after 1d4 hours. This moose poses no threat if the characters leave it alone. After each encounter
(s) A hungry brown bear is pulling some low branches off a tree and gnawing on them when it sees the party and moves toward the group in search of tastier food. A character can use an action to try to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, knotted branches. One end of a clothesline is tied to a high branch on the northwest side of the tree. Several old garments hang from the clothesline, the other end of which disappears into the fog
hovering over the lake.
Big Barkless is a tree blight, a carnivorous, ambulatory Plant of menacing disposition (see the accompanying stat block). While it remains motionless, it easily passes for a dead
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other roll, the tracks lead to an ordinary moose (use the giant goat stat block) that’s encountered after 1d4 hours. This moose poses no threat if the characters leave it alone. After each encounter
(s) A hungry brown bear is pulling some low branches off a tree and gnawing on them when it sees the party and moves toward the group in search of tastier food. A character can use an action to try to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
stonemasons and woodshapers to create Selesnya enclaves. Summoned Mount. When leading its guild into battle, a dryad rides a magically summoned creature woven of living branches, vines, and grasses and
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
cup-shaped purple flowers. Tubules within the plant’s branches connect the flowers to reserves of acidic sap in the plant’s trunk. Purple blossoms squirt this sap at prey through the flowers’ pistils
determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and is normal terrain. The cavern is filled with translucent ice spider webs that block line of sight. Characters who succeed on a DC 15 Wisdom (Perception) check can spot a cluster of cocoons on the
bonus to attack rolls made with it and adds her Strength bonus (+3) to the weapon’s damage on a hit. If Noori is revived, she is startled and confused by her surroundings. Like most Uthgardt, she is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and is normal terrain. The cavern is filled with translucent ice spider webs that block line of sight. Characters who succeed on a DC 15 Wisdom (Perception) check can spot a cluster of cocoons on the
bonus to attack rolls made with it and adds her Strength bonus (+3) to the weapon’s damage on a hit. If Noori is revived, she is startled and confused by her surroundings. Like most Uthgardt, she is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
, guides Faunel’s herbivores. Parvaz (neutral; use the giant eagle stat block with an Intelligence of 16 and a Charisma of 14), a brooding albatross with golden tail feathers and razor-sharp talons
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and is normal terrain. The cavern is filled with translucent ice spider webs that block line of sight. Characters who succeed on a DC 15 Wisdom (Perception) check can spot a cluster of cocoons on the
bonus to attack rolls made with it and adds her Strength bonus (+3) to the weapon’s damage on a hit. If Noori is revived, she is startled and confused by her surroundings. Like most Uthgardt, she is






