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Returning 35 results for 'block breaking diffusing content repairing'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
malfunction to its stat block. You can select randomly or choose a pair of modifications that fit the temperament of the clockwork’s builder.
Clockwork Enhancements
d10;{"diceNotation
, lightning, and thunder damage.
6
Self-Repairing. If the clockwork starts its turn with fewer than half its hit points but at least 1 hit point, it regains 5 hit points. If it takes lightning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to its stat block. You can select randomly or choose a pair of modifications that fit the temperament of the clockwork’s builder.
Clockwork Enhancements
d10;{"diceNotation":"1d10
, lightning, and thunder damage.
6
Self-Repairing. If the clockwork starts its turn with fewer than half its hit points but at least 1 hit point, it regains 5 hit points. If it takes lightning damage
Monsters
Mordenkainen's Fiendish Folio Volume 1
bound to their fey lord and unable to bargain away their souls. So rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs
. Unfortunately, when it reaches that breaking point, its diabolical nature asserts itself, and it remains in this scheming, dominating mindset until its plans are foiled and it faces defeat. Then, overwhelmed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
malfunction to its stat block. You can select randomly or choose a pair of modifications that fit the temperament of the clockwork’s builder.
Clockwork Enhancements
d10;{"diceNotation":"1d10
, lightning, and thunder damage.
6
Self-Repairing. If the clockwork starts its turn with fewer than half its hit points but at least 1 hit point, it regains 5 hit points. If it takes lightning damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
enhancements and one potential malfunction to its stat block. You can select randomly or choose a pair of modifications that fit the temperament of the clockwork’s builder.
Clockwork Enhancements
clockwork has resistance to force, lightning, and thunder damage.
6
Self-Repairing. If the clockwork starts its turn with fewer than half its hit points but at least 1 hit point, it regains 5 hit
Monsters
The Wild Beyond the Witchlight
without the other doing likewise. The accompanying stat block uses “she” and “her” as each twin’s default pronouns.
The twins are as fond of one another as two siblings
twins, alongside Gleam, her shy twin. Glister is content to remain Endelyn’s “guest” in Motherhorn if it means her sibling is safe from the hag’s wickedness.
Alignment
Monsters
Icewind Dale: Rime of the Frostmaiden
thin cloak of mist forms around her. Blades of ice grow out of her body at odd angles, breaking off before they get too long. When she moves, her body crackles.
In this form, Auril creates weapons of
form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
process by which two owlbears are fueling the creation of a new creature—a two-headed owlbear nicknamed Bear-Bear (see appendix B for its stat block). If the lizardfolk shamans are attacked, they
are freed, the cruel experiments performed on them have pushed them all to the breaking point. They ignore each other but attack any other creatures they can see. Control Panel The control panel is
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
prototype drone is functional, though it is inactive. A character with tinker’s tools can spend 10 minutes repairing the drone and make a DC 15 Intelligence (Investigation) check. On a successful check
, the drone’s gears start winding, and it jerks to life. The drone, which calls itself Prototype WX-401 and resembles a human-size pitcher plant (use the tridrone stat block), is friendly toward the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
for the day. When they return, they spend time unloading their catch, mending nets, and repairing their vessels. The merchants move their ships into the docks once the fishing fleet is out for the day
Typical Catch. Overall, the fishers are content with their recent results. Here and there, crews boast of good pickings or bemoan their poor haul.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
their new stronghold to their hearts’ content. Tavern Rooms When the characters first arrive, the tavern’s taproom is filled with broken furniture, tarnished silverware, casks of wine that have turned
speak. It invisibly causes mischief at the expense of the new owners by smashing plates, breaking beer barrels, and so forth. If the characters don’t take the hint, it writes not-so-subtle warnings
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
15: Metallurgy Lab The doors leading into the northeast and southwest ends of this chamber are both red. Michele Giorgi Some of the creatures imprisoned
in the Donjon Sphere aren’t
content to
remain there
Alien minerals and samples of rare ores line the shelves of this metallurgist’s laboratory. An advanced detention drone (use the shield guardian stat block) stands in the room’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
breaking down the door, it enters the temple and attacks the seven wardens (use the werewolf stat block, except their alignments are neutral good) who are trapped inside. The underground temple isn’t shown
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, they can remove it from the floor with 10 minutes of work and a successful check as for an attempt to block the plate from moving. A failed check means another 10 minutes of work is required, followed
. Dropped objects take damage from hitting the stone and end up somewhere on the stairs. The stone ultimately crashes into the doors to area 25, breaking them open and destroying them. If beetles remain in the room, some or all of them come into the stairway agitated and looking for a fight.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Mokhov Lenk
Human Jeweler
Stat Block: Noble
This elderly jeweler can identify and appraise any gemstone.
Faultfinder. Lenk has a knack for spotting flaws, be they in things or people
Lenk’s appraisal fee.
Rent an Apartment. Characters can rent an apartment for 100 GP per month.
Quest: Breaking the Bank After detailing the services he offers, Lenk tells the characters he’s
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(Animal Handling) check can successfully quiet them. Barbatos The neutral evil human ranger Barbatos is either here or in area 13 (a 50 percent chance for either; see appendix B for his stat block
permanently inoperable if Barbatos is slain. Anyone attempting to disrupt the wires must succeed on a DC 13 Constitution saving throw or take 11 (2d10) force damage. The wires are self-repairing, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Stonecarvers’ Hall The Melairkyn dwarves hauled blocks of unworked stone here to be carved into doors, statues, and other forms. 14a. South Entrance A 4-foot-square block of stone has fallen from
the ceiling of this hall and cracked in two on the floor. The block was released when someone stepped on a hidden pressure plate in the floor. (The trap failed to hit its intended target and no
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
lizardfolk guards heading out on patrol and monsters potentially breaking free and running amok. When that happens, keep a rough idea of where those guards and monsters might be heading, and let the
. Accustomed to inspiring fear, and having grown somewhat lazy in its guardian role, it is usually content to let foes flee from it rather than pursuing. Each time the characters finish a long rest in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
spy stat block), members of a group called the Ashen Heirs, have interrupted the festivities to antagonize the Brightguard. As they do so, their attempts to stand atop stalls cause booths and tents to
function for 10 rounds before breaking. A boomhailer emits an irritating buzzing noise whenever it’s used and for a minute afterward. The noise is harmless, but creatures sensitive to vibrations find it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the wires are self-repairing, and cannot be severed or destroyed. Bargaining with Tarnhem If the characters are free to speak with Tarnhem, the balor asks them to disrupt the ceremony in the chapel
treasure chests in area 13, and how his weapons have been taken to the chapel (area 14) and worked into the altar there. Tarnhem uses the balor stat block with the following changes: While held, Tarnhem
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Demogorgon This ettin is thoroughly deranged, with Thessalar cruelly humoring the creature’s condition in his “honored” treatment. See appendix B for the ettin’s stat block. At one time, he was told that he
or take 11 (2d10) force damage. The wires are self-repairing, and cannot be severed or destroyed. Alcoves Various alcoves and side passages around this area hold a foul-smelling clutter of chickens
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fit established designs, such as those described here, are seldom identical. A clockwork can be customized by adding one of the following enhancements and one potential malfunction to its stat block
Construction. The clockwork has resistance to force, lightning, and thunder damage. 6 Self-Repairing. If the clockwork starts its turn with at least 1 hit point, it regains 5 hit points. If it takes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
in the pale vines of a strangler fig. This tree is an ancient entity named Magtubo. (Use the treant stat block for Magtubo, but its type is Undead instead of Plant.) Magtubo has lived in the Gardens
stat block appears later in this chapter), can usually be found lounging among Magtubo’s roots, planning the Grim Harrow’s next moves. Scarlet Mire Scarlet Mire is a putrid swamp soaked in unspeakable
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
scribe pays them a handsome reward: a large, glittering gemstone (worth 100 GP), which they can sell to the jeweler for gold (see area 3). Svetlin Velinov Dwern
Dwarf Scribe
Stat Block: Noble
preserve the peace within its walls and ensure its citizens are content.
“I’d like you to visit a few businesses within the keep and help their owners with any odd jobs they might have. I recently
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
repairing both materiel and personnel. To aid in their work, Battle Smiths are accompanied by a steel defender, a protective companion of their own creation. Many soldiers tell stories of nearly dying before
borne you a companion, a steel defender. It’s friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your proficiency
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
not one to be trifled with; his retinue move to block the characters should they threaten violence. If Kreffik remains alive, he and his Helmed Horror defend Baron Zorlan should a fight break out
.
Baron Zorlan doesn’t care who receives payment; as long as he takes delivery of the cargo, he is content to leave his payment on the dock for whomever wants to fight over it. In fact, he takes an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
expert at defending others and repairing both material and personnel. To aid in their work, Battle Smiths are usually accompanied by a steel defender, a protective companion of their own creation. Many
has borne you a companion, a steel defender. It’s friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tepui. Find the portal in the Llanos. Nene knows the way. But be—”
With a sound like breaking glass, the rift collapses and is gone.
Characters who succeed on a DC 16 Intelligence (Arcana or History
as he circles frantically. This is Yarana’s companion, Nene. He lands on the shoulder of any character who beckons to him. Nene Nene is a macaw from the Feywild. He uses the hawk stat block but has
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the temple for years, but he needs adventurers to help him survive its perils. He thinks that the secret to breaking Strahd’s pact and freeing Barovia from its curse might be hidden there, but more
become as powerful a vampire as Strahd. Statistics. Use the mage stat block in the Monster Manual, with the following adjustments: Kasimir’s alignment is neutral. Kasimir has darkvision out to a range
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for their stat block) remained to prey on lost travelers. When the characters arrive in the village, these meenlocks become aware of their presence and stalk them from a distance, staying hidden in
transformed into a meenlock. If given the opportunity, meenlocks psychically torment their prey for hours or days, breaking down their mental and emotional state to make the eventual transformation easier
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
of a material other than metal, the druid might wear it. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game
only languages that appear in an elemental’s stat block, but the intent (RAI) is that druids retain their knowledge, including of languages, when they transform and can speak the languages they know if
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs would be adequate compensation for her failure. Bifurcated Souls
death, or to throw itself into caring for others with such relentless energy that it eventually collapses from exhaustion. Unfortunately, when it reaches that breaking point, its diabolical nature
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
from it until it is used up or until you are done moving, whichever comes first. A character’s Speed is determined during character creation. A monster’s Speed is noted in the monster’s stat block. See
between two things—whether creatures or objects—count squares from a square adjacent to one of them and stop counting in the space of the other one. Count by the shortest route.
Breaking Up Your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
noted in the monster’s stat block. See the Rules Glossary for more about Speed as well as about special speeds, such as a Climb Speed, Fly Speed, or Swim Speed. Difficult Terrain Combatants are often
the shortest route.
Breaking Up Your Move You can break up your move, using some of its movement before and after any action, Bonus Action, or Reaction you take on the same turn. For example, if you
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the casino is illusory and sounds a lot like cowboy country music. The music plays more softly in employee-only areas. Security Guards Five tiefling security guards (use the thug stat block) patrol
(area A16) to see through it like a window. Casting dispel magic on a security mirror suppresses its scrying property for 10 minutes. Breaking a mirror or suppressing its magic leads two guards from area






