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Returning 35 results for 'blocks blade desert currents replicate'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Flyby. The faerie doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Needle Blade. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType
":"to hit", "rollAction":"Needle Blade"} to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5", "rollType":"damage", "rollAction":"Needle Blade", "rollDamageType":"piercing"} piercing
Monsters
Fizban's Treasury of Dragons
use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used for adult or ancient dragon turtles. An
turtle’s lair can be transformed by its presence, creating one or more of the following effects:
Diverting Currents. Underwater currents push unwanted visitors away from the lair. While
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Setting the Adventure The Desert of Desolation is part of Raurin, a vast desert in southeastern Faerûn in the Forgotten Realms. When the River Athis dried up, it transformed the kingdom of Bakar from
a thriving oasis into Raurin’s driest region. However, the Desert of Desolation could be any desert of your choice, or an inhospitable stretch in an otherwise lush region, due to Amun Sa’s curse
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Setting the Adventure The Desert of Desolation is part of Raurin, a vast desert in southeastern Faerûn in the Forgotten Realms. When the River Athis dried up, it transformed the kingdom of Bakar from
a thriving oasis into Raurin’s driest region. However, the Desert of Desolation could be any desert of your choice, or an inhospitable stretch in an otherwise lush region, due to Amun Sa’s curse
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Setting the Adventure The Desert of Desolation is part of Raurin, a vast desert in southeastern Faerûn in the Forgotten Realms. When the River Athis dried up, it transformed the kingdom of Bakar from
a thriving oasis into Raurin’s driest region. However, the Desert of Desolation could be any desert of your choice, or an inhospitable stretch in an otherwise lush region, due to Amun Sa’s curse
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
still be found scattered across Valenar and the Blade Desert: ruins, haunted fortresses, battlefields that have slipped out of alignment with time.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
still be found scattered across Valenar and the Blade Desert: ruins, haunted fortresses, battlefields that have slipped out of alignment with time.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
still be found scattered across Valenar and the Blade Desert: ruins, haunted fortresses, battlefields that have slipped out of alignment with time.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to detail the region however you please. Eberron. San Citlán might appear between the Blade Desert and Endworld Mountains in eastern Khorvaire, a location that might lead you to add more elves and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dunes with a magical sandstorm. Desert dwellers beseech the characters for aid. 2 A marid named Nedootash agrees to outfit the Silent Roar with valuable supplies if the characters complete three
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dunes with a magical sandstorm. Desert dwellers beseech the characters for aid. 2 A marid named Nedootash agrees to outfit the Silent Roar with valuable supplies if the characters complete three
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dunes with a magical sandstorm. Desert dwellers beseech the characters for aid. 2 A marid named Nedootash agrees to outfit the Silent Roar with valuable supplies if the characters complete three
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to detail the region however you please. Eberron. San Citlán might appear between the Blade Desert and Endworld Mountains in eastern Khorvaire, a location that might lead you to add more elves and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to detail the region however you please. Eberron. San Citlán might appear between the Blade Desert and Endworld Mountains in eastern Khorvaire, a location that might lead you to add more elves and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Blade Desert: ruins, haunted fortresses, and battlefields that have slipped out of alignment with time. Valenar warbands include druids and rangers, and druidic magic bolsters the military arsenal of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Blade Desert: ruins, haunted fortresses, and battlefields that have slipped out of alignment with time. Valenar warbands include druids and rangers, and druidic magic bolsters the military arsenal of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Blade Desert: ruins, haunted fortresses, and battlefields that have slipped out of alignment with time. Valenar warbands include druids and rangers, and druidic magic bolsters the military arsenal of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blade barrier blocks passage 4–8 Cave-in 9–12 Chasm 1d4 × 10 ft. wide and 2d6 × 10 ft. deep, possibly connected to other levels of the dungeon 13–14 Flooding leaves 2d10 ft. of water in the area; create
progress and must be hacked down (25 percent chance of a mold or fungus dungeon hazard hidden among them) 17 Poisonous gas (deals 1d6 poison damage per minute of exposure) 18 Reverse gravity effect causes creatures to fall toward the ceiling 19 Wall of fire blocks passage 20 Wall of force blocks passage
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blade barrier blocks passage 4–8 Cave-in 9–12 Chasm 1d4 × 10 ft. wide and 2d6 × 10 ft. deep, possibly connected to other levels of the dungeon 13–14 Flooding leaves 2d10 ft. of water in the area; create
progress and must be hacked down (25 percent chance of a mold or fungus dungeon hazard hidden among them) 17 Poisonous gas (deals 1d6 poison damage per minute of exposure) 18 Reverse gravity effect causes creatures to fall toward the ceiling 19 Wall of fire blocks passage 20 Wall of force blocks passage
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blade barrier blocks passage 4–8 Cave-in 9–12 Chasm 1d4 × 10 ft. wide and 2d6 × 10 ft. deep, possibly connected to other levels of the dungeon 13–14 Flooding leaves 2d10 ft. of water in the area; create
progress and must be hacked down (25 percent chance of a mold or fungus dungeon hazard hidden among them) 17 Poisonous gas (deals 1d6 poison damage per minute of exposure) 18 Reverse gravity effect causes creatures to fall toward the ceiling 19 Wall of fire blocks passage 20 Wall of force blocks passage
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
favor desert surroundings, and it doesn’t take much research for them to discover that Iymrith has a reputation in the North. The storm giants learn the following facts about their nemesis: Iymrith is an
ancient blue dragon known as the “Doom of the Desert.” She is also called the “Dragon of Statues” because she creates living statues (actually gargoyles) to guard her lair. Her lair is a ruined
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
favor desert surroundings, and it doesn’t take much research for them to discover that Iymrith has a reputation in the North. The storm giants learn the following facts about their nemesis: Iymrith is an
ancient blue dragon known as the “Doom of the Desert.” She is also called the “Dragon of Statues” because she creates living statues (actually gargoyles) to guard her lair. Her lair is a ruined
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
favor desert surroundings, and it doesn’t take much research for them to discover that Iymrith has a reputation in the North. The storm giants learn the following facts about their nemesis: Iymrith is an
ancient blue dragon known as the “Doom of the Desert.” She is also called the “Dragon of Statues” because she creates living statues (actually gargoyles) to guard her lair. Her lair is a ruined
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
arrives at the Temple of Sands, read or paraphrase the following description: A broad platform of dark stone tiles contrasts sharply with the bright desert sands. At the center of the tiles stands a
massive sphinx statue carved from black stone. The statue’s pyramidal head is like a triangular blade tipped toward the sky. Its shadow creeps across the stone courtyard, pointing like a sundial at runes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
arrives at the Temple of Sands, read or paraphrase the following description: A broad platform of dark stone tiles contrasts sharply with the bright desert sands. At the center of the tiles stands a
massive sphinx statue carved from black stone. The statue’s pyramidal head is like a triangular blade tipped toward the sky. Its shadow creeps across the stone courtyard, pointing like a sundial at runes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
arrives at the Temple of Sands, read or paraphrase the following description: A broad platform of dark stone tiles contrasts sharply with the bright desert sands. At the center of the tiles stands a
massive sphinx statue carved from black stone. The statue’s pyramidal head is like a triangular blade tipped toward the sky. Its shadow creeps across the stone courtyard, pointing like a sundial at runes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogue Stat Blocks This section offers four stat block options for the antagonist created when the Rogue card is drawn. Each is a legendary creature. These stat blocks can represent a new NPC that
particular tier of play. You can change the creature type and other features of these stat blocks to customize the antagonists for your campaign. For example, you could change the veiled presence’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogue Stat Blocks This section offers four stat block options for the antagonist created when the Rogue card is drawn. Each is a legendary creature. These stat blocks can represent a new NPC that
particular tier of play. You can change the creature type and other features of these stat blocks to customize the antagonists for your campaign. For example, you could change the veiled presence’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogue Stat Blocks This section offers four stat block options for the antagonist created when the Rogue card is drawn. Each is a legendary creature. These stat blocks can represent a new NPC that
particular tier of play. You can change the creature type and other features of these stat blocks to customize the antagonists for your campaign. For example, you could change the veiled presence’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stat Blocks by Challenge Rating Challenge 0 (0–10 XP) Cranium rat
Challenge 1/8 (25 XP) Boggle
Dolphin
Neogi hatchling
Xvart
Challenge 1/4 (50 XP) Apprentice wizard
Cow (ox, rothé
Barghest
Girallon
Hobgoblin devastator
Neogi master
Orc Blade of Ilneval
Stegosaurus
Warlock of the archfey
Yeth hound
Yuan-ti mind whisperer
Yuan-ti nightmare speaker
Challenge 5
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stat Blocks by Creature Type Aberrations Death kiss
Elder brain
Gauth
Gazer
Mindwitness
Morkoth
Neogi
Neogi hatchling
Neogi master
Neothelid
Ulitharid
Beasts Aurochs
Kobold inventor
Kobold scale sorcerer
Kraken priest
Martial arts adept
Master thief
Necromancer
Nilbog
Orc Blade of Ilneval
Orc Claw of Luthic
Orc Hand of Yurtrus
Orc Nurtured
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stat Blocks by Challenge Rating Challenge 0 (0–10 XP) Cranium rat
Challenge 1/8 (25 XP) Boggle
Dolphin
Neogi hatchling
Xvart
Challenge 1/4 (50 XP) Apprentice wizard
Cow (ox, rothé
Barghest
Girallon
Hobgoblin devastator
Neogi master
Orc Blade of Ilneval
Stegosaurus
Warlock of the archfey
Yeth hound
Yuan-ti mind whisperer
Yuan-ti nightmare speaker
Challenge 5






