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Returning 9 results for 'blond both down changeling return'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Hook 1 Daask forces capture Boromar family members who are visiting Sharn from the Talenta Plains. The Boromars offer a reward for the safe return of their family and a larger reward for the
some Sharn Watch members use the incident as an excuse to go after the organization. 3 A changeling stole a smuggled artifact of great value from the Boromar Clan. Boromar enforcers shake down people
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
-blond hair. Fire burns around the orc’s clenched fist, and his victim cries and squirms helplessly beneath him.
Seated on a raised platform to the south is a nightmarish figure wearing black robes. It
resemble an eyeball, similar to what one might see at the end of a beholder’s eyestalk. This stone eye is the key to activating the magic portal in area Q11. The mind flayer uses it to return to Xanathar’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to them that certain targets are to be avoided, the Little Fingers do so. In return, the Boromars ensure that the Sharn Watch in Middle Dura largely leaves the Fingers alone. So although the Boromar
see things others cannot (in fact, they are a cult dedicated to the daelkyr Belashyrra and serve a hidden beholder) The Five Faces Changeling pickpockets who work Middle Menthis The Gremlins Gnomes and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discuss their plans in their native tongue. 27–28 A harried dwarf tries to keep three children corralled, but the oldest one keeps sneaking away. 29–30 A bored changeling practices duplicating the
skills in return for food or spare coins. 61–62 A warforged leaning on a wooden staff carries on a conversation with the docent attached to its chest. 63–64 A human pickpocket circulates among the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
hair, and shiny baubles are also visible in the harpy’s nest. Harpy’s Return. When the characters arrive at the shipwreck, the harpy is out looking for another ship to lure onto the rocks. It returns
after the characters have spent some time aboard, as described in “Harpy’s Return” later in this chapter. Treasure. Characters who search through the crow’s nest find a small gold bracelet worth 25 gp
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
white dragon, see “The Krigvind” later in this chapter. Nilraun has blond hair, piercing blue eyes, and a perpetual scowl. He’s pacing the room, trying to stay warm. If he hears trouble below or the
scouts and waits for them on the balcony. Each scout rides a manticore and provides aerial support while Nilraun mounts the third manticore and uses it to escape. Nilraun and his escorts return to the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
around a broad table in the middle of a spacious hall. At the table’s end, a tall man with plaited blond hair and a velvet vest of blue and gold stands to greet you.
“Welcome, guests. I’m Governor Calof
information about this foe, and the scouts sent to learn more have all disappeared. The characters, however, both faced this foe and saved an entire village from its attack. In return for Kalaman
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
guards in areas 16, area 17, area 18, and area 24. Relieved guards return here to rest. When an alarm sounds, the sleeping giants awaken, grab their morningstars, and move to area 6. If there are no
-skinned halfling with curly, bronze-colored hair or a young human lad with blond hair and sun-bronzed skin. Felgolos is no friend of the Black Network. Any party member affiliated with the Zhentarim can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
contains a prison where the city’s most hardened criminals are incarcerated. The captain-general of the City Watch is Sental Nurev, a tall, human Warrior Veteran (Neutral Good) with thinning blond hair
magic item to help them complete a quest. Before giving them the item, Morley asks they return it in pristine condition. Magic Item Identification. Morley can cast the Identify spell at will. He charges 50 GP for each casting of the spell.






