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Returning 35 results for 'blood brute diffusing consult reclusive'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Kronenstrom, is a psychotic brute who worships Malar the Beast Lord. He hunts Ten-Towners for sport, bathes in their blood, and strikes fear into the hearts of his enemies. Several members of Isarr's clan have
Blood Frenzy. Isarr has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Indomitable (3/Day). Isarr can reroll a saving throw he fails. He must use the new
Monsters
Icewind Dale: Rime of the Frostmaiden
Brave. The great warrior has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the great warrior hits with it (included in the attack
descended from humans who were predominantly blue-eyed and fair-haired, the Reghed tribes have assimilated other folk, adding new blood to their dwindling ranks. There used to be more than four
Monsters
Icewind Dale: Rime of the Frostmaiden
Brave. The chieftain has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the chieftain hits with it (included in the attack
humans who were predominantly blue-eyed and fair-haired, the Reghed tribes have assimilated other folk, adding new blood to their dwindling ranks. There used to be more than four Reghed tribes, but
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Creature.Thought to be as old as the Abyss itself, sibriexes haunt remote parts of that plane, where they use their vile abilities to create new horrors and they seek ancient lore. Rivulets of blood and
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
Backgrounds
Guildmasters’ Guide to Ravnica
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Hell hound MM 3 Nightmare MM 3 Ogre chain brute MTF 5 Barbed devil MM 5 Cambion MM 6 Bloodfray giant GGR 7 Blood witch GGR 9 Master of cruelties GGR 9 Shadow horror GGR 11 Horned devil MM 12 Sire of insanity GGR 24 Rakdos GGR ZOLTAN BOROS
cult as guardians and companions. Rakdos giants, along with ogres draped in hooked chains and spikes, carry and set up tents and stages — and cause utter mayhem when blood lust seizes them. Rakdos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Outline the justifications inhabitants use to pretend nothing is wrong. What could reasonably explain their surreal experiences? They claim rivers of blood are crimson due to natural clay deposits, the
devilish lights in the swamp are nothing but swamp gas, and the current reclusive count is the descendant of the region’s original reclusive count. Many of the domain’s inhabitants are likely
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Yetis Chilling Stalkers of the Frozen Wilds Habitat: Arctic; Treasure: Any
Across alpine extremes and frozen frontiers, yetis hunt those that trespass in their territories. Reclusive and merciless
, they resemble giant apes with pale fur and ram-like horns. Yetis easily blend in with snow and icy cliffs, revealing themselves with blood-chilling howls just before striking with their icy claws
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
giant
Borborygmos
Guardian giant
Nivix cyclops
Orzhov giant
Sunder shaman
Humanoids
Anarch
Biomancer
Blood witch
Cosmotronic blastseeker
Counterflux blastseeker
Druid of the
Old Ways
Firefist
Flux blastseeker
Frontline medic
Galvanic blastseeker
Golgari shaman
Horncaller
Hybrid brute
Hybrid flier
Hybrid poisoner
Hybrid shocker
Hybrid spy
Kraul death
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
gothic villains are most effective when they are slowly revealed as shockingly cruel, immoral, or the antithesis of goodness. Gothic Horror Villains d10 Villain
1 A reclusive noble who
creating the perfect poison, machine, or lifeform
4 A beloved magnate who abducts commoners to steal their blood for his beauty rituals
5 A celebrity who openly murders innocents but uses
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Blood runs down the northwestern wall, outlining the hidden alcove. This part of the wall has AC 16, 20 hit points, and immunity to poison and psychic damage. Opening the alcove reveals a cramped space
they don’t affect his statistics. Dranzorg can be permanently destroyed only if he’s slain by Mara or a creature possessed by Mara. Consult “Tyrant’s Escape” at the end of the adventure for details.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
guardian.
6 Consult with a hermit who lives in the temple.
7 Stop cultists from performing a destructive ritual in the temple.
8 Restore the temple to receive the patron deity’s blessing
.
9 Find a gate to the Underworld or Nyx.
10 Consult a demon living in the temple.
11 Discover why the temple was abandoned.
12 Restore the temple to reveal the truth hidden in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
requires time, attention, and patience to navigate. The corridors are 10 feet wide and tall, faced with stone blocks mortared into place. Bits of flesh and bone litter the floor, and splashes of blood
the creatures within it. Every 30 minutes the party spends in the maze, roll a d20 and consult the Maze Encounters table to see what, if anything, the characters meet. If Gash was attacked by the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Facing Xanathar Roll percentile dice to determine the beholder’s location when the characters arrive, and consult the Xanathar’s Location table. Xanathar’s Location d100 Location 01–50 Xanathar is
talking to Sylgar, its pet fish, in area X19. 51–75 Xanathar is delivering a rambling sermon to minions in the audience chamber (area X18). 76–90 Xanathar is watching a fight in the Pit of Blood and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seeds of Fear Aside from supernatural sources of dread and monsters who strike terror in their victims, fear is subjective and often quite personal. A battle-hardened warrior and a reclusive scholar
followed chills my blood.”
10 “Sudden noises or appearances fray my nerves.”
11 “I can’t be comfortable around creatures larger than I am.”
12 “Reflections always seem like they’re
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Reactivating X01 Jane Katsubo In one possible reality, modrons
enter the fray in the endless Blood
War between demons and devils Should the characters reactivate X01 by embedding their mimir in
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dropped by a frightened adventurer. Roll percentile dice and consult the Trinkets table in chapter 5 of the Player’s Handbook to determine the trinket. Shields Sixty old shields hang on the walls; they
break apart if disturbed in any way. Written in blood on the wall, concealed behind one of the shields, is the following message in Elvish: Beyond the pillar forest, the Mad Mage waits. Casting spells behind magic gates.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you can participate in the Sacrament of the Blood or consult with a priest. It’s also the best place to find a skilled necromancer, or to hear rumors about the latest schemes of the Order of the Emerald Claw.
cot in High Walls, especially if you already have friends or family living there. Bond over blood. The Graystone district in Middle Tavick’s Landing is one of the few places in Breland where the Blood
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, bestial features with ogre-like frames. Through both brute force and cunning, nalfeshnees compel cultists and weaker demons to serve them in the endless conflicts of the Abyss or in plots on the Material
destination space must be within 10 feet of the triggering creature.
Justin Gerard The Blood War—that ageless clash between devils and demons—helps ensure the balance of the multiverse. At times it
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
deceive since childhood. You’ve been involved in dozens of schemes and feuds, and you’re likely still tied up in a few of them (consult the Zil Schemes table). Even if you have a good heart and noble
goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
beasts you’ve already seen. The following tables organize beasts from the Monster Manual according to the beasts’ most likely environments. Consider the environment your druid grew up in, then consult the
1) or the Circle Forms feature of the Circle of the Moon (up to a challenge rating of 6). Arctic CR Beast Fly/Swim 0 Owl Fly 1/8 Blood hawk Fly 1/4 Giant owl Fly 1 Brown bear — 2 Polar bear Swim 2
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
hungry beasts, greedy bandits, or vicious monsters. Check for encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an encounter takes place. Roll a d12 and consult the
drain the blood of their victims and are drawn to the light of campfires at night. Ghouls. These undead humans hunger for living flesh. Ogre. The ogre is looking for an easy kill. It is too stupid to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
their boat is abandoned so as to lure the adventurers on board before they attack. Roll a d20 and consult the Duergar Keelboat Cargo table to determine what, if anything, the duergar are transporting in
and bring them there. See “The Day’s Catch” for details. Roll a d20 and consult the Kuo-toa Keelboat Cargo table to determine what, if anything, the Kuo-toa are transporting in their keelboat. Kuo-toa
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
magic spell. When a creature passes between the pillars, roll a d12 and consult the following table to determine what happens: d12 Effect 1–2 The creature must make a DC 12 Constitution saving throw
is a tiefling skeleton missing its legs. Written on the wall above the skeleton in dried blood are the following words in Infernal: TALK TO ME.
A tiefling mage was cast out of Dweomercore, the secret
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
bonds and wreak havoc, and we must always be vigilant.
Civilizations rose and fell. The giants of Xen’drik worked great magics, even destroying one of the moons. This rash action led the reclusive
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Stone Giant Stone giants are reclusive, quiet, and peaceful as long as they are left alone. Their granite-gray skin, gaunt features, and black, sunken eyes endow stone giants with a stern countenance
defend its home or attack its enemies. However, even in combat, artistry is key. A stone giant hurling a rock performs not just a feat of brute strength but also one of stunning athleticism and poise
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Index of Stat Blocks — Monsters and NPCs Anarch
Archon of the Triumvirate
Arclight Phoenix
Aurelia
Battleforce Angel
Biomancer
Blistercoil Weird
Blood Drinker Vampire
Blood Witch
Member
Golgari Shaman
Guardian Giant
Horncaller
Hybrid Brute
Hybrid Flier
Hybrid Poisoner
Hybrid Shocker
Hybrid Spy
Indentured Spirit
Isperia
Jarad Vod Savo
Kraul Death Priest
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
from Corellon’s blood and were allowed to stay in his company. Although most elder elves become more serene, these rare folk spend the rest of their lives throwing themselves into dangerous situations
those past lives or primal souls as well. An elf who dreams must always wonder whose mind these thoughts first arose from, and why. Priests of Sehanine Moonbow are an exception: they sleep and dream to receive signs from their god, and elves consult such priests to interpret their own dreams.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, as described in chapter 3. Avernus has long been a battlefield in the never-ending Blood War. Apart from clashing demons and devils, petty warlords scour the Avernian wastelands in search of treasure
on acquiring the Sword of Zariel or helping Zariel find redemption, as Gargauth is quick to point out should the characters consult with him. There are other ways to free Elturel, but only if the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to which he must return—a place of death.
Strahd faces the characters in his tomb (area K86). Innocent (Queen of Hearts) He dwells with the one whose blood sealed his doom, a brother of light
Strahd will occur. It can happen anywhere you like in Castle Ravenloft. Alternatively, Madam Eva tells the characters to return to her after at least three days, and she will consult the cards again for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
canyon while escorting a caravan transporting offerings to another god.
2 Slay a massive, blood-drunk monster that rampages through the region.
3 Find a band of minotaurs residing in the
canyon and convince them to attack a gang of undead about to pass through on their way to attack a village.
4 Consult a hermit who lives in a hidden part of the canyon.
5 Retrieve an item
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon must succeed on a DC 15 Wisdom saving throw or experience short-term madness for 10 minutes. Consult the
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
arriving in Avernus, Mad Maggie created Mickey, a fiendish flesh golem comprised of fiendish body parts scavenged from the battlefields of Avernus. Mickey is a sweet, dumb brute who follows Mad
Maggie’s orders. Mickey’s Goal. Unknown to anyone else at Fort Knucklebone, Mickey has a large piece of a destroyed bone devil lodged in his foot, which makes walking difficult for the brute. Unable to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
her unconscious body far from the kingdom’s shore to a secret grotto in which the reclusive medusa Euryale lived alone. Despite Euryale’s anxiety (she was painfully aware that even kind folk feared her
sharing with Euryale all the esoteric interests she had pursued as a child. The two were sisters in all but blood, for Euryale didn’t pressure Asteria to conform to her ways or to look her in the eye
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
folk of the world. Emerald Dragon Wyrmling Connections d6 Connected Creatures
1 Blood hawks routinely accost an emerald dragon wyrmling who lairs near the hawks’ nest.
2 An emerald
the dragon’s lair in search of emeralds.
2 An adult silver dragon tries to befriend and draw out a reclusive adult emerald dragon.
3 An adult emerald dragon unwillingly serves a fire






