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Returning 18 results for 'bloody being diffusing connection returner'.
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Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
became the multiverse’s first vampire. A night of bloody rage followed, and when dawn touched the parapets of Castle Ravenloft, no living soul survived within. But Strahd remained. Little is known of the
origins of the Domains of Dread, but what’s certain is that they began here. Strahd’s villainy, his connection to his land, and his entanglement with the sinister priests of Osybus (detailed in chapter
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
became the multiverse’s first vampire. A night of bloody rage followed, and when dawn touched the parapets of Castle Ravenloft, no living soul survived within. But Strahd remained. Little is known of the
origins of the Domains of Dread, but what’s certain is that they began here. Strahd’s villainy, his connection to his land, and his entanglement with the sinister priests of Osybus (detailed in chapter
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
became the multiverse’s first vampire. A night of bloody rage followed, and when dawn touched the parapets of Castle Ravenloft, no living soul survived within. But Strahd remained. Little is known of the
origins of the Domains of Dread, but what’s certain is that they began here. Strahd’s villainy, his connection to his land, and his entanglement with the sinister priests of Osybus (detailed in chapter
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
from the victim
Style Makes the Raider Your savage kin of the wilds sport tattoos to celebrate their connection to their tribes or ancestors. They might wear fetishes or carry totems symbolizing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
from the victim
Style Makes the Raider Your savage kin of the wilds sport tattoos to celebrate their connection to their tribes or ancestors. They might wear fetishes or carry totems symbolizing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
from the victim
Style Makes the Raider Your savage kin of the wilds sport tattoos to celebrate their connection to their tribes or ancestors. They might wear fetishes or carry totems symbolizing
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
Level 3: Awakened Mind You can form a telepathic connection between your
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
Level 3: Awakened Mind You can form a telepathic connection between your
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
Level 3: Awakened Mind You can form a telepathic connection between your
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
which the check total exceeds 10. The names of the heroes are Agnithar, Zokel of Torm, Bertra Zomes, Yevina Druen, Ca’sar, Xivik Looren, Dopp Hoosser, Whrenk the Bloody, Laveil deNue, and VanLancer
the head of a man kneeling before him.
Out of the shadows step four minotaur skeletons clutching bloody greataxes.
A squad of Baphomet’s minotaurs attempted to overrun the chapel, but Gideon and his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
which the check total exceeds 10. The names of the heroes are Agnithar, Zokel of Torm, Bertra Zomes, Yevina Druen, Ca’sar, Xivik Looren, Dopp Hoosser, Whrenk the Bloody, Laveil deNue, and VanLancer
the head of a man kneeling before him.
Out of the shadows step four minotaur skeletons clutching bloody greataxes.
A squad of Baphomet’s minotaurs attempted to overrun the chapel, but Gideon and his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
which the check total exceeds 10. The names of the heroes are Agnithar, Zokel of Torm, Bertra Zomes, Yevina Druen, Ca’sar, Xivik Looren, Dopp Hoosser, Whrenk the Bloody, Laveil deNue, and VanLancer
the head of a man kneeling before him.
Out of the shadows step four minotaur skeletons clutching bloody greataxes.
A squad of Baphomet’s minotaurs attempted to overrun the chapel, but Gideon and his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
symbolize their connection to the power of Yurtrus. The necromancy practiced by the shamans of Yurtrus is a force considered taboo by orcs, which makes them both revered and feared by the rest of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
symbolize their connection to the power of Yurtrus. The necromancy practiced by the shamans of Yurtrus is a force considered taboo by orcs, which makes them both revered and feared by the rest of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
symbolize their connection to the power of Yurtrus. The necromancy practiced by the shamans of Yurtrus is a force considered taboo by orcs, which makes them both revered and feared by the rest of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to Vaprak, a rapacious god of strength and hunger worshiped by ogres and trolls, out of desperation. Vaprak likes to tempt frost giants with dreams of glory followed by nightmares of bloody cannibalism
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to Vaprak, a rapacious god of strength and hunger worshiped by ogres and trolls, out of desperation. Vaprak likes to tempt frost giants with dreams of glory followed by nightmares of bloody cannibalism
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to Vaprak, a rapacious god of strength and hunger worshiped by ogres and trolls, out of desperation. Vaprak likes to tempt frost giants with dreams of glory followed by nightmares of bloody cannibalism
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak






