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Returning 35 results for 'blowing blending diffusing chain regions'.
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billowing blending diffusing chaos region
billowing blending diffusing charm region
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blazing blessing diffusing chasing regions
Monsters
Eberron: Rising from the Last War
, polymorph
5th level (3 slots): cloudkill, cone of cold, hold monster, scrying
6th level (2 slot): chain lightning, circle of death, create undead
7th level (2 slot): finger of death, forcecage
— an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a legion of undead and that she maintains a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. Some of these humanoid amphibians live in a militaristic theocracy that
reveres Imix, the Prince of Evil Fire. Imix-worshiping firenewts are aggressive, wrathful, and cruel. Firenewt Warrior Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. Some of these humanoid amphibians live in a militaristic theocracy that
reveres Imix, the Prince of Evil Fire. Imix-worshiping firenewts are aggressive, wrathful, and cruel. Firenewt Warrior Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. Some of these humanoid amphibians live in a militaristic theocracy that
reveres Imix, the Prince of Evil Fire. Imix-worshiping firenewts are aggressive, wrathful, and cruel. Firenewt Warrior Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a lunatic driven mad by contact
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a cultist tormented by contact
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a cultist tormented by contact
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a lunatic driven mad by contact
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a cultist tormented by contact
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a lunatic driven mad by contact
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Fennor wears a chain shirt (AC 14), wields a greatsword that deals 10 (2d6 + 3) slashing damage on a hit, and has the Multiattack action, allowing her to use an action to make two attacks with her sword
tribe are dangerous raiders. Most locals consider them to be savage bandits. Those who are from other regions know the Elk tribe reputation with a successful DC 10 Intelligence (History) check
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Fennor wears a chain shirt (AC 14), wields a greatsword that deals 10 (2d6 + 3) slashing damage on a hit, and has the Multiattack action, allowing her to use an action to make two attacks with her sword
tribe are dangerous raiders. Most locals consider them to be savage bandits. Those who are from other regions know the Elk tribe reputation with a successful DC 10 Intelligence (History) check
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Fennor wears a chain shirt (AC 14), wields a greatsword that deals 10 (2d6 + 3) slashing damage on a hit, and has the Multiattack action, allowing her to use an action to make two attacks with her sword
tribe are dangerous raiders. Most locals consider them to be savage bandits. Those who are from other regions know the Elk tribe reputation with a successful DC 10 Intelligence (History) check
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
takes a Medium or Small character 1 minute to chug one down. Five spell scrolls (animate objects, chain lightning, dominate monster, legend lore, and phantasmal killer). Each scroll is written on a 12
like trees with blowing leaves made of thinly pressed gold and platinum (worth 2,500 gp and weighing 500 pounds). The full-sized Leomund’s secret chest is worth 5,000 gp. Its smaller replica is worth 50
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
wall is a large white pottery urn stoppered with a brass and wood plug. Sprawled on the floor near the west wall is human skeleton in black chain mail that is badly rusted and damaged. The skeleton’s
check fails by 5 or more, the trap goes off explosively, blowing the lid open. Treasure. The back pair of pews have 4,000 sp each hidden therein, the next pair have 3,000 ep each, and the pair closest
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
takes a Medium or Small character 1 minute to chug one down. Five spell scrolls (animate objects, chain lightning, dominate monster, legend lore, and phantasmal killer). Each scroll is written on a 12
like trees with blowing leaves made of thinly pressed gold and platinum (worth 2,500 gp and weighing 500 pounds). The full-sized Leomund’s secret chest is worth 5,000 gp. Its smaller replica is worth 50
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
wall is a large white pottery urn stoppered with a brass and wood plug. Sprawled on the floor near the west wall is human skeleton in black chain mail that is badly rusted and damaged. The skeleton’s
check fails by 5 or more, the trap goes off explosively, blowing the lid open. Treasure. The back pair of pews have 4,000 sp each hidden therein, the next pair have 3,000 ep each, and the pair closest
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
takes a Medium or Small character 1 minute to chug one down. Five spell scrolls (animate objects, chain lightning, dominate monster, legend lore, and phantasmal killer). Each scroll is written on a 12
like trees with blowing leaves made of thinly pressed gold and platinum (worth 2,500 gp and weighing 500 pounds). The full-sized Leomund’s secret chest is worth 5,000 gp. Its smaller replica is worth 50
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
wall is a large white pottery urn stoppered with a brass and wood plug. Sprawled on the floor near the west wall is human skeleton in black chain mail that is badly rusted and damaged. The skeleton’s
check fails by 5 or more, the trap goes off explosively, blowing the lid open. Treasure. The back pair of pews have 4,000 sp each hidden therein, the next pair have 3,000 ep each, and the pair closest
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres
elemental fire in its worst incarnation.
Firenewt Warrior
Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10(+0
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres
elemental fire in its worst incarnation.
Firenewt Warrior
Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10(+0
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres
elemental fire in its worst incarnation.
Firenewt Warrior
Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10(+0
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lady Illmarrow Lady Illmarrow is a legend—an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lady Illmarrow Lady Illmarrow is a legend—an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lady Illmarrow Lady Illmarrow is a legend—an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
through the charred bones and ashes finds an amulet of health that Macreadus used as a holy symbol. It shows no signs of damage, hinting at its magical nature. The amulet’s pendant and chain are made of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
condition for 1 hour. Sildar’s Gear. The equipment piled among the supplies includes a bloody suit of chain mail, a shortsword in a leather scabbard, a heavy crossbow, and an unsheathed longsword with the
emblem of Neverwinter worked into its hilt. The chain mail and weapons belong to Sildar Hallwinter. None of these items is magical, but Sildar is grateful if at least his longsword is returned to him
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and the Triboar Trail supply provisions for the castle. Old casks of salted meat and sacks of rotting grain fill this storage area. Among the supplies, you see a bloody suit of chain mail, a heavy
a glass of brandy regains 1 hit point, but a character who drinks two glasses within 1 hour becomes poisoned for 1 hour. Sildar’s Gear. The chain mail and longsword belong to Sildar Hallwinter. Sildar
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and the Triboar Trail supply provisions for the castle. Old casks of salted meat and sacks of rotting grain fill this storage area. Among the supplies, you see a bloody suit of chain mail, a heavy
a glass of brandy regains 1 hit point, but a character who drinks two glasses within 1 hour becomes poisoned for 1 hour. Sildar’s Gear. The chain mail and longsword belong to Sildar Hallwinter. Sildar
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
condition for 1 hour. Sildar’s Gear. The equipment piled among the supplies includes a bloody suit of chain mail, a shortsword in a leather scabbard, a heavy crossbow, and an unsheathed longsword with the
emblem of Neverwinter worked into its hilt. The chain mail and weapons belong to Sildar Hallwinter. None of these items is magical, but Sildar is grateful if at least his longsword is returned to him
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
through the charred bones and ashes finds an amulet of health that Macreadus used as a holy symbol. It shows no signs of damage, hinting at its magical nature. The amulet’s pendant and chain are made of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
through the charred bones and ashes finds an amulet of health that Macreadus used as a holy symbol. It shows no signs of damage, hinting at its magical nature. The amulet’s pendant and chain are made of






