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Returning 31 results for 'blue both down contested raids'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Frost Giant Gigantic reavers from the freezing lands beyond civilization, frost giants are fierce, hardy warriors that survive on the spoils of their raids and pillaging. They respect only brute
are pale white or light blue, matted with frost and clattering with icicles. Their flesh is as blue as glacial ice.
Frost giants dwell in high peaks and glacial rifts where the sun hides its golden
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
thwarting Severin’s plots. Three of the five wyrmspeakers of the cult—Galvan the Blue, Rezmir the Black, and Severin himself, who wears the Red Dragon Mask—are already at the Well of Dragons and beyond
in raids against the elves of the Misty Forest with his draconic ally, Chuth. When word comes to the Council of Waterdeep that two of the five wyrmspeakers might be at large, the adventurers seize the opportunity to strike.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
means of thwarting Severin’s plots. Three of the five wyrmspeakers of the cult — Galvan the Blue, Rezmir the Black, and Severin himself, who wears the Red Dragon Mask — are already at the Well of
Neronvain engages in raids against the elves of the Misty Forest with his draconic ally, Chuth. When word comes to the Council of Waterdeep that two of the five wyrmspeakers might be at large, the adventurers seize the opportunity to strike.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and many others are simple mercenaries, hired to flesh out the camp’s strength during raids or if it should come under attack. The kobolds are here because their worshipful attitude toward dragons makes
feed the camp. The cultists and their allies eat most of it, but some is stored in the cave to feed the hatchlings. The cult has been ranging far and wide on small raids to collect treasure. Greenest
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, and many others are simple mercenaries, hired to flesh out the camp’s strength during raids or if it should come under attack. The kobolds are here because their worshipful attitude toward dragons
feed the camp. The cultists and their allies eat most of it, but some is stored in the cave to feed the hatchlings. The cult has been ranging far and wide on small raids to collect treasure. Greenest
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Contested Caves The drow of House Freth maintain a tenuous hold over these caves. Their defenses are tested daily by troglodytes, trolls, and infiltrators loyal to House Auvryndar. 9a. Hidden
used as a staging area for House Freth’s raids into troglodyte territory. Six drow loyal to House Freth (four females and two males) and four shadow demons lurk here. The drow and their demon allies are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to return home.
9 Infiltrate a cult of Mogis to learn of any raids they have planned.
10 Steal an egg from a griffon nest in the canyon.
Canyon Shrine Map Map 4.10 shows a wild canyon
A tribe of berserkers ride giant bats and hunt humanoids that travel through the canyon.
3 An adult blue dragon enslaves the inhabitants of the caves, intent on building an army to conquer a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Uthgardt tribes today.
Blue Bear. The easternmost of the Uthgardt are the Blue Bear — thought destroyed more than a century ago — who have recently emerged from inside the High Forest and
reclaimed their ancestral mound at Stone Stand, just south of the Moon Pass and north of the forest. The Blue Bears have reoccupied much of their old territory in the time since they returned to prominence
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Uthgardt The Uthgardt are a black-haired and blue—eyed people—large, hale, territorial folk who don’t trust outsiders. Few Uthgardt are willing to trade with non-Uthgardt settlements. Many are
Wolf tribe. The great chief of the Black Raven tribe is Ojin Voninsdottir, a cold, heartless woman with an orc-skull helm. Blue Bear Tribe The easternmost of the Uthgardt tribes, the Blue Bear tribe
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
nearby lily pad. A giant dragonfly has just taken off prematurely with a patron on its back: a middle-aged dwarf with a bright blue beard sits unfastened in his harness. Kettlesteam, a kenku warlock
, used a speak with animals spell to panic the dragonfly. Characters can spot Kettlesteam before she slips away with a successful Wisdom (Perception) check contested by the kenku’s Charisma (Deception
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sell sweet snacks and drinks. For 1 ticket punch, a customer can buy a snack served on a large flower petal or a beverage served in a fist-sized snail shell. The offerings include: Blue-frosted cupcake
participant has to pin an unarmed goblin (lawful good), while a Medium participant has to pin one goblin while wrestling two of them. Winning the game requires a successful Strength (Athletics) check contested
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gargoyle. A character disguised as Halaster can make a Charisma (Deception) check contested by the golems’ Wisdom (Insight) check, with advantage on the check if the portrayal is particularly
eroded the stone in a spectacular way, creating a natural frieze that resembles a hunched male human leaning down to pick up a staff while a great blue dragon sneaks up behind him. Halaster’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Enclave requests that the adventurers help them investigate the aftermath of cult raids led by a green dragon in the Misty Forest—a dragon possibly controlled by one of the cult’s wyrmspeakers. That
over one of the dragon masks essential to Severin’s plans. The characters must infiltrate a cult stronghold and claim the mask, then save a nearby village from the blue dragon that means to take the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Sirens are a kind of beautiful harpy with humanlike bodies, bird wings and legs, and bright plumage in shades of blue, purple, and green. They use the stat block of the harpy in the Monster Manual
she leads on raids to waylay unsuspecting travelers and settlements. Aphemia
Medium monstrosity, chaotic evil
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 20 ft., fly 50 ft
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and a burlap sack draped over a glowing object that emits colored light that shifts from blue to green to red.
If the characters made it through area O5 without getting into a fight, they catch
covered with a burlap sack to dull its light. The lantern is the one that was stolen from the Northern Light in Caer-Konig. It shifts in color from blue to green to red but has no other magical
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
capture the characters so he can question them about their mission. Grungs A small colony of grungs lives on the rooftops around Nangnang’s shrine (area 18). Ras Nsi regularly mounts raids on them to
known as the King of Feathers (see area 13). Copper Bell has speckled ginger fur and wears a torn blue cloth over her bony shoulders — the blanket used to comfort her cubs when they were infants. She
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to catch brigands and smugglers, drive monsters from the roads, and prevent raids. The soldiers are initially suspicious of the characters. However, if the characters explain their business in the
a story in return. If the characters camp with the soldiers, the soldiers keep watch so they don’t have to. Dragon Flight Berythrach, a young blue dragon, recently made her lair in a rugged valley
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
carved this cave. The aberration used the cave to meditate and rest. Glowing Mosaic. Pink, purple, and blue crystals cover the walls in a mosaic that depicts merfolk raising their hands toward an
necklace in the gorge. The merfolk don’t have a light source to search the bottom of the gorge and hope the characters can help. A character who makes a successful Wisdom (Insight) check contested by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
no idea why Daask abducted him and begs for the characters to free him. A character who succeeds on a Wisdom (Insight) check contested by Corrin’s Charisma (Deception) check knows the halfling is lying
elsewhere in Terminus Station echoes throughout the platform. A crowd of people is gathered near a lightning rail train crackling with arcs of blue energy. “If you’re headed to Wroat, you’ll have to catch
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ordinary gold rings (worth 25 gp each) and 650 sp. Urn 3 is piled high with 250 gp. Urn 4 holds 33 blue quartz gemstones (worth 10 gp each). Urn 5 holds a 9-inch-tall silver statuette of a dwarf priest
of their story. Fooling the dragon requires each character within his line of sight to succeed on a Charisma (Deception) check contested by the dragon’s Wisdom (Insight) check. If even one character
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entangled in melee, and they don’t hesitate to turn on each other to save themselves. Neither knows that Iymrith is a blue dragon in disguise. If Iymrith’s true nature is exposed, each sister blames the other
important information about her father!” or “Princess Serissa told you that we were coming, or have you forgotten?” Have the liar make a Charisma (Deception) check contested by the giants’ Wisdom (Insight
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
middle of the hall. The walls are painted in green and blue, decorated with tattered banners showing nautical designs.
Jolliver Grimjaw conducts most of his business here. He is a wereboar, although he
the room’s southern corner.
Jolliver Grimjaw has no use for creature comforts, but he is very fond of his riches. The best pickings from his gangs’ raids and robberies end up here, where he can see
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
they’ll first put a stop to the goblin raids by clearing out the caves. Development. If he is rescued and healed, Sildar remains with the party but is anxious to reach Phandalin as quickly as possible
crates provide half cover to any creature fighting or hiding behind them. Most are marked with the image of a blue lion—the symbol of the Lionshield Coster, a merchant company with a warehouse and trading
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, slaughter War Spider over crossed sword and mace Vhaeraun CE Arrogance, thieves Trickery, War Black mask with blue glass lenses inset over eyes Zinzerena CN Assassination, illusion, lies Trickery Shortsword
surface on raids to retreat if they can see the moon — practical advice, it would seem. But an equally important reason is that Eilistraee is known to work her wiles under the light of the moon, so that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(Deception) check contested by the guards’ Wisdom (Insight) checks; if all the characters succeed, the guards are fooled and allow them to pass. If combat erupts here, two earth elementals burst up
the hook horrors’ previous victims find 17 sp, four pieces of blue quartz (10 gp each), a silver hand mirror inlaid with lapis lazuli (270 gp), and a pearl of power. G11. Elemental Mud Pool A river of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
merchant company based in the city of Yartar. Above the store’s entrance hangs a polished shield emblazoned with the head of a stylized golden lion on a blue background. Lionshields are not well liked in
(Deception) check contested by Urlam’s Wisdom (Insight) check. T10. Northshield House Northshield House is a fine local inn — stately, clean, and quiet. The proprietor, Urgala Meltimer (see appendix D
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wand blinks with blue and green light and is a failed experiment at combining a wand of fireballs and a wand of lightning. It functions as a wand of fireballs, except it has only two charges per day
and casts either a green-flamed fireball or a blue lightning bolt at random. Two Dry Cloaks also carries a scroll tube with three spell scrolls: prayer of healing, silence, and stone shape. Lady and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the gate.
Water cultists installed this gate a couple of months ago to prevent raids from the Temple of Howling Hatred. Morbeoth (area C17) holds the key to the gate. The lock can be picked with a
of Howling Hatred. C21. Starry Lake A pale glimmer plays over the waters of this subterranean lake. The cavern ceiling is naturally formed and speckled with hundreds of tiny points of blue light
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
arrival of Thrym’s blue-skinned, icy children. Ordning of Might Position within the frost giant ordning is determined by sheer, brute strength. Frost giants know that those that use cunning, agility, and
raids, but they don’t often come across gear that is large enough for them to wear. Many of the giants in a tribe boast arms and armor handed down from their ancestors; others make do with items
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with other Uthgardt over contested territory. Fireshear Long ago, a meteor strike blasted a crater in the frozen tundra near the coast of the Trackless Sea, shearing away tons of rock and exposing rich
return to the ship from their inland raids. If the characters hide aboard the ship or remain within sight of it, roll a d20 at the end of each hour that passes. On a roll of 17 or higher, 1d4 frost
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon has imagined into being. To escape, the creature must use its action to make a Charisma check contested by the dragon’s. If the creature wins, it escapes the dream plane. Otherwise, the effect
tail. A silver wyrmling’s scales are blue-gray with silver highlights. As the dragon approaches adulthood, its color gradually brightens until its individual scales are barely visible. As a silver dragon






