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Returning 35 results for 'boat before devour contains reigar'.
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Monsters
Spelljammer: Adventures in Space
esthetic contains enough interior space to comfortably accommodate its reigar host and up to six Medium passengers. Access is gained through a hatch that the reigar (and no one else) can open or close
.
Spelljamming. The esthetic has the properties of a spelljamming helm (see the Astral Adventurer’s Guide), but only its reigar creator can attune to it.
Unusual Nature. The esthetic doesn’t
Monsters
Mordenkainen Presents: Monsters of the Multiverse
diameter with a ceiling 100 feet high. Like a stomach, it contains the remains of past meals. The dreadnought can’t be harmed from within the demiplane. If the dreadnought dies, the demiplane
the astral mists since the dawn of the multiverse, trying to devour all other creatures they encounter.
Covered from head to tail in layers of thick, spiked plates, a dreadnought has two gnarled limbs
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
esthetic contains enough interior space to comfortably accommodate its reigar host and up to six Medium passengers. Access is gained through a hatch that the reigar (and no one else) can open or close
Esthetic An esthetic is a biological, symbiotic creation of a reigar (see “Reigar” later in this book). It is essentially an organic ship with only the barest hint of awareness. Without its reigar
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
teeth 9 Tight passage 10 Whirlpool Collision This terrain encounter occurs only if one or more party members are traveling by raft or boat, and there’s a strong current. Have everyone aboard the vessel
successful save indicates that the creature avoids a hard landing in the water below. There is a 50 percent chance that any waterfall area contains a duergar-built lock designed to traverse it, in which case
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dripping Caves map, and each one contains 1d6 goblin noncombatants. The floor in each cave is covered with a grass pallet on which the goblins sleep. Apart from a few rusty pots, odd tools, and goblin
toys, the sleeping caves contain nothing of value. 2b. Cave of Bones The goblins discard the bones of the creatures they devour here. The floor of the cave is littered with the bones of small animals
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Treasury Two chests carved from zurkhwood sit atop low stone tables against the west wall of this room. Treasure. The chests contain treasure that the mind flayers use to bribe creatures they can’t devour
or enslave. Each chest contains 800 pp. Characters who dig through the gold also find a pair of purple-tinted crystal spectacles with platinum frames (2,500 gp), a potion of resistance (acid), a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dastard recently became the lair of a sea hag named Myldryd Urchinspine. The vile hag lurks in the boat’s dark interior, ready to devour anyone who drops in uninvited. The sandy floor of her lair is
(Perception) check. The check is made with disadvantage if the wreckage is underwater. Myldryd’s chest contains three trinkets (determined randomly by rolling on the Trinkets table in chapter 5 of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
contains a folding boat, a helm of underwater action (see appendix C), and an incomplete apparatus of Kwalish. The missing levers of the apparatus can be found in area 7, and require a successful DC 14
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
like a cackling demon skull decorates the front of the lid. Encircling the keyhole, a tiny inscription in Common reads, “I devour all but the greatest thieves.” The chest is locked and doesn’t appear to
does so with disadvantage. Treasure The chest interior is lined with lead and contains 300 gp, a gold tankard embossed with a sad face that smiles when the tankard is filled (250 gp), and a stoppered bone tube containing a spell scroll of remove curse.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Oozing Royalty When the characters defeat the last group of oozes, but before they reach area 30, the Pudding King appears. The insane, slime-covered deep gnome points at you and cackles. “Devour
out any spell with another of the same level. The first spellbook, titled Underland Magick, contains the following spells: 1st level: alarm, color spray, comprehend languages, find familiar, grease
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
locked wooden coffer under his bunk (he keeps the key on a string around his neck). The coffer contains 150 sp, 40 gp, a potion of healing, and a potion of diminution. K4. Castle Yard The area just inside
edge of the castle yard leads down to the boat basin and landing. Carved into the bluff is a 20-foot-long staircase. Random Encounters. Characters lingering in the castle yard are likely to encounter
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
midpoint of the staircase, a shallow niche in the south wall contains a wooden box that is actually a Folding Boat and a lit Hooded Lantern. Ronnom Daamos leaves these items here to help him reach
with the storeroom (area M27) on the lower level. Where the staircase bends, a hanging lantern lights a 5-foot-square landing. M25: Bodyguards’ Quarters This room contains a pair of neatly made beds, a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
have the names Predator and Prey etched into their transoms. A detect magic spell or similar effect reveals an aura of transmutation magic around each vessel. Each boat can hold up to four Small or
Medium creatures and their gear, and each contains two oars, an empty wooden bucket, and a 50-foot-long coil of hempen rope. Predator. Creatures aboard the Predator have advantage on attack rolls while
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
their stat block later in the adventure). Their wheelbarrow contains four bodies—the remains of two adult humans (monks) who were killed in training exercises, and the remains of two forest gnomes who
seep out of the tree and begin consuming the remains. Each black pudding can devour one gnome corpse in 2 rounds or one human corpse in 4 rounds. The puddings ignore creatures that leave them alone
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
have been gliding through the astral mists since the dawn of the multiverse, trying to devour all other creatures they encounter. As big as an ancient red dragon and covered from head to tail in
within its antimagic gaze. An astral dreadnought doesn’t have a gullet or a digestive system. Anything it swallows is deposited in a unique demiplane — an enclosed space that contains eons worth of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
characters give their leader an item worth 10d10 × 100 gp. 3 The inhabitants wish to devour the characters. 4 Some inhabitants are planning to rise up against their leader and ask the characters for
. Alien Island Story Hooks d4 Story Hook 1 The leader has a spell scroll of true resurrection among its belongings. 2 The island contains a piece of a tablet with instructions on how to open a portal
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
contains the Black Dragon Mask (see appendix C) as well as Rezmir’s private collection of gems, jewelry, and coins. The gems and jewelry includes a set of matched peridot stones on a gold chain (400 gp
a true believer, and the best that the characters can hope for is that their prisoner eventually stops berating and insulting them. “Your cause is hopeless. My friends will devour you, and your pitiful little attempts to deny the majesty of Tiamat will amount to nothing.”
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
injected with wyvern poison and must make a DC 13 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. The chest contains the Black
, and the best that the characters can hope for is that their prisoner eventually stops berating and insulting them. “Your cause is hopeless. My friends will devour you, and your pitiful little attempts to deny the majesty of Tiamat will amount to nothing.”
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
contains the following: Purple Flames. The walls are lined with rusty iron sconces, each holding a torch coated in black wax that burns with a purple flame.
Cult Ritual. Six human cultists of Shar
Delvingstone is using the swarm of rats to test the cult fanatic, whose name is Jian. To pass the test, Jian must allow the rats to crawl over his body without fear or protest, or else they will devour
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The aboveground section is overgrown with vines and includes the ruins of the main sanctuary, which contains mostly rubble except for a cracked altar and a headless statue. A library of rotting books
hiding in a temple hopes to open its vault to find treasure, not knowing that a demon is trapped inside.
5 Blood-toll harpies make an abandoned temple their nest and devour any creatures that get
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Croaking voices penetrate the fog, through which dark shapes appear, resolving into two rowboats. Manning the oars of each rowboat are two bullywugs.
The four bullywugs (neutral) are enjoying a boat
750 pounds, is a Large object with AC 11, 27 hit points, and immunity to poison and psychic damage.
The balloon, which contains the swamp gas that provides lift, is a Huge object with AC 11, 15 hit
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
gliding through the astral mists since the dawn of the multiverse, trying to devour all other creatures they encounter. Covered from head to tail in layers of thick, spiked plates, a dreadnought has two
deposited in a unique demiplane—an enclosed space that contains eons worth of detritus, as well as the remains of travelers. The place has gravity and breathable air, and organic matter decays there
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the doorway in silence with hungry looks in their eyes. These nine mongrelfolk haven’t been fed in days because Clovin doesn’t like them. They try to kill and devour any character who sets foot in the
more hoot, holler, roll on the floor, and whack each other with sticks. This room contains ten mongrelfolk, three of which are tending to noncombatant mongrelfolk babies. S15h. Mongrelfolk Fort This
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Astral Dreadnought Astral dreadnoughts haunt the silvery void of the Astral Plane and have been gliding through the astral mists since the dawn of the multiverse, trying to devour all other creatures
to swirl in the depths of its single eye, and its serpentine tail trails off into the silvery void. Anything the dreadnought swallows is deposited in a unique demiplane: an enclosed space that contains
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and fears the Second Wind might accidentally smash it to flinders or rip it off its moorings. For this reason, he orders Flinch to deploy a jolly boat while the Second Wind remains 100 feet away, its
the Second Wind. Characters can use the six oars aboard the jolly boat to propel it to the docks while Krux stands proudly in the bow, pointing to the dock as if the destination were not obvious
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Areas of the Water Temple C1. Lake Landing If the characters arrive by boat from the stream, read the following text: Firelight shines from a large cavern ahead. The stream opens into a large
on the edge of the quay or on a boat, reavers attempt to use the “Shoving a Creature” special attack to push a character into the water. (The water is 15 feet deep near the quay.) Eyon prefers to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to deal 20 psychic damage to Lord Drylund. This damage is enough to kill Lord Drylund instantly. From dawn until dusk, the flat-bottomed wooden boat is moored at the city docks. Dockworkers come and
oars into the water and use them to push the boat away from the dock and out into the river, while two of Captain Storn’s deckhands walk up and down the hallway, barking instructions. When the ship is
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
watch the best way.” Treasure. Each of the faces contains a different gem worth 200 gp: amber, amethyst, blue aquamarine, garnet, peridot, and pink tourmaline. A creature that tries to retrieve a gem from
contains a crushing deadfall. A character who examines the ceiling and succeeds on a DC 17 Wisdom (Perception) check notices bits of decayed flesh stuck to the ceiling, which is flat and made of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
connect each level of a tower, and the trapdoor in the roof can be bolted shut from below. Breaking through a bolted trapdoor requires a successful DC 27 Strength (Athletics) check. Each tower contains
18h). Everyone else is brought to Erelal Freth in area 19k for further questioning. Treasure. Llaxdorl carries a spellbook bound in spider chitin that contains all the spells he has prepared, plus
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and curtains to attack anyone entering the room. Every round, three swarms of rats appear in one of the cells (your choice) and pour out to devour the characters. A total of twelve swarms can appear
(Investigation) check. The disturbed druid was more than a little dependent on his assassin-berry wine (see area 10), and hid two flasks of the stuff inside the pole. The cache also contains a charm of plant
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, however, responds, “I watch the best way.” Treasure. Each of the faces contains a different gem worth 200 gp: amber, amethyst, blue aquamarine, garnet, peridot, and pink tourmaline. A creature that
false nature. Crushing Ceiling Trap. A 20-foot-wide section of the ceiling over the skeleton contains a crushing deadfall. A character who examines the ceiling and succeeds on a DC 17 Wisdom
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
door lock (see “Qualith Door Locks”). The ceiling is 10 feet high and flat. The room contains the following features: Grimlock. A stunned male grimlock is slumped in one of three stone chairs that face
Locks”). The ceiling is 10 feet high and flat. The room contains the following features: Extremiton. In the middle of the room, the ulitharid (see appendix A) sits on a swiveling crystal throne shaped
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
stat blocks). When a host is reduced to 0 hit points, the intellect devourer emerges and attempts to use its claws and Devour Intellect action to gain a character as a new host. A character can regain
has a simple lock requiring a successful DC 10 Dexterity check using thieves’ tools to open, and contains packets and jars of spices. Among these is a small packet containing dust of sneezing and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
). The hags caught Delvin after he and a friend “borrowed” a rowboat and used it to explore the sea caves near Skullport. When the sea hags attacked, Delvin’s friend leaped out of the boat and managed to
once masts. At the top of the mountain of junk is a crow’s nest that contains the sea hags’ treasure (see “Treasure” below).
Wall Decor. Hanging from iron spikes pounded into the walls are dozens of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
boat and much of Easthaven’s harbor is trapped in ice, and Speaker Waylen has declared that ferry service must cease until the ice thaws—which, given Auril’s temperament, seems unlikely to happen
10 feet square and contains four sleeping bags, packs of stolen rations, and a rolled-up map of Icewind Dale that marks the location of every Ten-Towns settlement, as well as the locations of the






