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Returning 35 results for 'boat before devours college red'.
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Monsters
Strixhaven: A Curriculum of Chaos
chooses a point within 150 feet of himself, and a 20-foot radius sphere centered on that point fills with a burst of searing, blood-red mist. Each creature of Murgaxor’s choice that he can see in
the following to give them context about this evil spellcaster:
Murgaxor is a bullywug who attended Strixhaven 200 years ago. He was a member of Witherbloom College, though there are no records of
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
aboard their jolly boat and return to the Second Wind. Have Krux and each character make a DC 21 Wisdom (Perception) check. Those who fail the check are surprised when Big Momma attacks: As the jolly boat
approaches the Second Wind, an enormous jet-black behemoth glides out of the darkness and cosmic dust, its red eye glowing brightly as its jaws open wide. Long, stringy strands of saliva break off
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The Final Boat Most of the draconians remaining in Vogler focus on looting the village, giving the villagers enough time to evacuate. At the end of the pier, only Mayor Raven, Darrett, and a few
others have yet to board a boat. The remaining boats have enough space for them and the characters. Before the characters head to their boats, read the following text: “Hold the boat!” a voice rasps from
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
where carriage drivers can wait while their patrons gamble. As the characters step from the carriage, they are greeted by a red-robed tiefling commoner who welcomes them to the Afterlife Casino. This
-mouthed cave. Boat Ride A tiefling ferrier (commoner) in a heavy, hooded robe waits silently to convey characters to the casino. The ferrier plays the part of Charon on the real River Styx. The tiefling
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Mountain Encounters (Levels 17–20) d100 Encounter 01–05 1d10 bulettes 06–10 1d8 + 1 chimeras 11–15 1 adult silver dragon 16–20 1d8 + 1 wyverns 21–25 A massive boat perched atop a mountain 26–30
elementals 46–50 1d6 + 3 trolls 51–55 1 adult red dragon 56–60 1d4 cloud giants 61–65 A waterfall hundreds of feet high that drops into a clear pool 66–70 1d3 fire giants 71–75 2d4 stone giants 76–80 A
Monsters
Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Travel It can take a full tenday for a slow-moving group — say, a merchant caravan — to trudge from Red Larch to Triboar. The Dessarin River is an obstacle to any group without a boat, since no
anyone in Red Larch. Rivergard Keep is known to some people in Bargewright Inn and Womford. Summit Hall is known to anyone in Beliard and Womford. The Halls of the Hunting Axe site is known to anyone
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you know about your parents.) Once you have a result, roll percentile dice. On a roll of 00, a strange event coincided with your birth: the moon briefly turning red, all the milk within a mile spoiling
81–82 Brothel, tavern, or inn 83–84 Castle, keep, tower, or palace 85 Sewer or rubbish heap 86–88 Among people of a different race 89–91 On board a boat or a ship 92–93 In a prison or in the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Student You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions
Lorehold college. The Lorehold Personality Traits table suggests a variety of traits you might adopt for your character. Lorehold Personality Traits d6 Personality Trait 1 I thrive on esoteric lore
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
hierarchy, he is allowed to wear the red and green robes of a master. Of course, when he wears these robes, his occupation is easily identified by those who know of the cabal. This recognition could be a
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
With the Red Dragon Army on its way, Becklin Uth Viharin summons the characters to Cudgel’s command tent at the village’s edge. When they arrive, read the introduction to scenario 1 in Dragonlance
, Darrett is reeling from Becklin’s defeat and returns with the characters to Vogler. You can run any encounters from the “Invasion of Vogler” section as the characters escape the village, or you can skip ahead to “The Final Boat” section.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Toil and Trouble The quest in Easthaven begins at the same time as the burning of the Red Wizard, Dzaan, who is described in the “Arcane Brotherhood” section of appendix C. Whether the characters are
Lac Dinneshere, and she wants the characters to take a boat and search for them. She knows where the fishers like to fish and urges the characters to search that part of the lake first. If they heed
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
books. The interior of the Biblioplex is vast, with long hallways, archive chambers tall enough to have their own weather, and even pools and moat-passages crossable only by boat. Five lines of beacon
-towers radiate from the Biblioplex like enormous spokes. These Torches of Enlightenment stretch out to the five college campuses and beyond, more than a hundred miles into the surrounding countryside
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
days inside the city before the duergar slavers start taking their measure. Arriving by way of the Darklake Docks is easier and more discreet. If the characters are traveling by boat, Buppido can
like the teeth of some great maw.
Light. Gracklstugh’s glowing forges and smithies operate continuously. Most of the city is dimly lit by a hellish red glow, with patches of darkness here and there
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Appendix A: Icewind Dale Trinkets
Icewind Dale Trinkets d100 Trinket
01–04 A small wooden figurine of a yawning walrus, painted in red and black
05–08 A pair of scrimshaw
cufflinks with an image of a fisherman on a boat engraved on them
09–12 A small iron key with a frayed blue and gold cord tied to it
13–16 A small illustrated book of Northlander myths that has
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
edge of the castle yard leads down to the boat basin and landing. Carved into the bluff is a 20-foot-long staircase. Random Encounters. Characters lingering in the castle yard are likely to encounter
blocks the castle’s water gate (area K11). It only takes one person to operate the capstan, but lowering the chain to allow a boat to pass requires a character to use three actions cranking. Treasure
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Resistance The appearance of the Red Dragon Army soldiers answers many questions about the force near Vogler. Back at the Brass Crab, Mayor Raven consults with the characters, Becklin, and Cudgel
and sneak up on them. Taking a boat downriver, landing, and sneaking back is also a viable option. The area atop the cliffs is wooded, but an open field lies below and behind the soldiers’ position
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Aerix Vokototh AIR-ix VOH-kuh-toth Chieftain’s son and member of the Reghed Tribe of the Wolf
Angajuk AWN-gah-jook Awakened sperm whale with a boat strapped to its back
Arn
Drizzt Do’Urden DRIZT doh-UR-den Legendary drow hero known throughout Icewind Dale
Duergar DEW-ur-gar or DWAIR-gar Evil, gray-skinned dwarves that dwell in the Underdark
Dzaan duh-ZAWN Red
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
devours Spite’s brain. In exchange for their help, Cephalossk promises to tell them “three secrets that every Undermountain explorer should know.” Once it has fed on Spite’s brain, Cephalossk makes
necromancy, and he has all the hallmarks of a Red Wizard of Thay — namely, the red robes, the bald head, and the evil bent. He treats others as soon-to-be corpses and is more interested in their anatomy than
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Sailors in Need Whether they’re traveling by land, arriving by boat, or teleporting in, the characters witness a disturbing scene as they first catch sight of the lighthouse. Silent Sound lighthouse
, panicked shouts can be heard. Along the shore next to the beach, tentacles rising from the sea thrash out against a longboat. Three people in the boat are fighting off the tentacles, and are faring
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Areas of the Water Temple C1. Lake Landing If the characters arrive by boat from the stream, read the following text: Firelight shines from a large cavern ahead. The stream opens into a large
on the edge of the quay or on a boat, reavers attempt to use the “Shoving a Creature” special attack to push a character into the water. (The water is 15 feet deep near the quay.) Eyon prefers to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Located in just 15 feet of water, this small fishing boat is named for the exquisite, silvered fishing pole its prior owner once possessed. The fishing pole, worth 200 gp, rests with the wreck
, Salted Glade 20 Pirate ship, Dreadnaught Gnasher Thereax Guldeer (LE half-red dragon veteran) took command of the warship, Gnasher, several years ago when her father was slain in a duel with an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
boat and much of Easthaven’s harbor is trapped in ice, and Speaker Waylen has declared that ferry service must cease until the ice thaws—which, given Auril’s temperament, seems unlikely to happen
powered by the still-beating heart of a red dragon. In this forge, Xardorok is crafting a dragon made of chardalyn, with which he plans to destroy Ten-Towns. The chardalyn dragon is close to being
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Planning to Evacuate Once the village leaders agree to prepare for evacuation, the people of Vogler have much to do. Becklin focuses on getting information about the Red Dragon Army and shoring up
. A character proficient with water vehicles makes these checks with advantage. Boat Made of Boats. A character who succeeds on a DC 16 Wisdom (Survival) check formulates a plan to use rope and rings of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
hunting boat. One is their community’s leader, a red-haired human woman named Aspen. Speaking with the Hunters. Aspen and the other hunters are neutral good. While the hunters are wary of outsiders, if the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
something under the surface.
At high tide, the tunnel is flooded, so visitors must approach by boat or swim. At low tide, walkways formed by the tops of stone columns line the sides of the tunnel, leading
red fungus that vaguely resembles a human brain and puff the spores around the leader’s head. The treatment is keeping the leader alive for now, but it is a losing battle. Sinensa’s only hope is for the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
intruders on sight. Fallen Star. Inside the chest rests the fallen star, laid reverently on a rich, red cloak. The 10-pound star is roughly spherical and about the size of a grapefruit. It’s made of a black
characters give her a generous portion of fresh meat—such as a recently slain derro—she devours it, then lies down for a nap, paying them no further attention. Rations, zombies, and similarly unappetizing fare
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and fears the Second Wind might accidentally smash it to flinders or rip it off its moorings. For this reason, he orders Flinch to deploy a jolly boat while the Second Wind remains 100 feet away, its
the Second Wind. Characters can use the six oars aboard the jolly boat to propel it to the docks while Krux stands proudly in the bow, pointing to the dock as if the destination were not obvious
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
herself as a tall, red-haired, human woman with jade-green eyes. If the characters combat Ronnom, Veen fights to the death to defend him. Chest of Drawers. The top drawer is unlocked and contains three
midpoint of the staircase, a shallow niche in the south wall contains a wooden box that is actually a Folding Boat and a lit Hooded Lantern. Ronnom Daamos leaves these items here to help him reach
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the jewel market and the Red Bazaar. True to its name, the Grand Souk is the grandest of the three. Traders from up and down the Sword Coast come to this market to buy timber, spices, medicines
of Sune is reachable only by an elevated causeway from Temple Hill or by boat. Steep steps wind up the cliff from the temple’s small harbor. When seen from a distance, the temple’s roof seems to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toadstools. All are diminutive, jovial creatures—no more than three feet tall—wearing dapper, red clothing with gleaming buttons and buckles. Each wears a different style hat and regards you with
radially around the wall. A chest at the foot of each bed holds fashionable clothing—most of it red—and blankets. Kitchen Pit. Beneath the kitchen table is a secret trapdoor. A character who searches the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. You still remember how to get the taste just right.
2 You were once the head dishwasher in a famous wizard’s college.
3 One of your parents was a healer in a small outpost, and they
no idea what’s going on.
3 You have an entire room dedicated to notes and sketches connected by red yarn.
4 Your plans are so detailed that they have plans of their own.
5 You find
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
& Courtier if you’re ever in Red Larch. In late summer, preferably. Come hungry.
— Omin Dran
1. Main Door The inn’s windows, chimneys, and other access points are all magically sealed. They cannot be
for resale (at regular wholesale discounts) and for franchise parties (at full cost; less drinking, more working, okay?):
War Priest Dark Ale • Red Larch Regular • Velvet Curtain • Waelvur’s Wood






