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Returning 35 results for 'bodies berrian diffusing could recent'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
desperate of Outer City residents prowl the snuff streets, hoping to find a missed copper piece or a salvageable boot to pawn. They strip the teeth from bodies, cut off hair that might fetch a coin, and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
this unfavorable posting due to his recent failed assault at Carapace Ridge. He’s determined to follow Miska’s order that no one enter Kas’s redoubt. Kalzak engages in delaying conversation to give the
) broods here on his throne. He feasted on the corpses and drained their bodies of blood. See the “Fighting Kas” section below for information about running this confrontation. The holes are ventilation
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
information with him, he grows thoughtful, then says that he has heard from former compatriots of recent trouble along the roads in that area. South of Waterdeep, travelers are being robbed of valuable
relics and jewelry, and more than a few have disappeared, their bodies never found. Vecken’s Retribution If the characters ask Vecken to join their investigation, the warrior demurs, telling them he
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
this unfavorable posting due to his recent failed assault at Carapace Ridge. He’s determined to follow Miska’s order that no one enter Kas’s redoubt. Kalzak engages in delaying conversation to give the
) broods here on his throne. He feasted on the corpses and drained their bodies of blood. See the “Fighting Kas” section below for information about running this confrontation. The holes are ventilation
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
this unfavorable posting due to his recent failed assault at Carapace Ridge. He’s determined to follow Miska’s order that no one enter Kas’s redoubt. Kalzak engages in delaying conversation to give the
) broods here on his throne. He feasted on the corpses and drained their bodies of blood. See the “Fighting Kas” section below for information about running this confrontation. The holes are ventilation
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
information with him, he grows thoughtful, then says that he has heard from former compatriots of recent trouble along the roads in that area. South of Waterdeep, travelers are being robbed of valuable
relics and jewelry, and more than a few have disappeared, their bodies never found. Vecken’s Retribution If the characters ask Vecken to join their investigation, the warrior demurs, telling them he
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
information with him, he grows thoughtful, then says that he has heard from former compatriots of recent trouble along the roads in that area. South of Waterdeep, travelers are being robbed of valuable
relics and jewelry, and more than a few have disappeared, their bodies never found. Vecken’s Retribution If the characters ask Vecken to join their investigation, the warrior demurs, telling them he
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
high. Two sea hags were drawn to the island during the recent attack, when they heard the screams of the victims of the drowned ones. While prowling around the hermitage with an invisible stalker
rainwater for drinking and washing, but the hermits often augment that supply with barrels of fresh water shipped in from the mainland. Recent rains have filled the cistern to capacity. Treasure. Since
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
high. Two sea hags were drawn to the island during the recent attack, when they heard the screams of the victims of the drowned ones. While prowling around the hermitage with an invisible stalker
rainwater for drinking and washing, but the hermits often augment that supply with barrels of fresh water shipped in from the mainland. Recent rains have filled the cistern to capacity. Treasure. Since
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
high. Two sea hags were drawn to the island during the recent attack, when they heard the screams of the victims of the drowned ones. While prowling around the hermitage with an invisible stalker
rainwater for drinking and washing, but the hermits often augment that supply with barrels of fresh water shipped in from the mainland. Recent rains have filled the cistern to capacity. Treasure. Since
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Wisdom (Perception) check. 1. Cellar The stairway leading down into the cellar shows signs of recent foot traffic. Characters can find these tracks easily. When the characters open the door at the bottom
desiccated and skeletal humanoid corpses litter the floor of this small chamber. The stone of the north wall has been etched with intricate runes, but the pattern ends abruptly.
Bodies and Runes. A closer
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Wisdom (Perception) check. 1. Cellar The stairway leading down into the cellar shows signs of recent foot traffic. Characters can find these tracks easily. When the characters open the door at the bottom
desiccated and skeletal humanoid corpses litter the floor of this small chamber. The stone of the north wall has been etched with intricate runes, but the pattern ends abruptly.
Bodies and Runes. A closer
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Wisdom (Perception) check. 1. Cellar The stairway leading down into the cellar shows signs of recent foot traffic. Characters can find these tracks easily. When the characters open the door at the bottom
desiccated and skeletal humanoid corpses litter the floor of this small chamber. The stone of the north wall has been etched with intricate runes, but the pattern ends abruptly.
Bodies and Runes. A closer
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Ice Spider Tunnels Harshnag doesn’t know about these tunnels and caves, which were formed by earth tremors and aren’t part of the dungeon’s original construction. In recent years, they have become
a haunt for ice spiders. Ice spiders have red eyes and white fur covering their bodies, and they weave liquid webs that crystallize quickly, forming frosty sheets and icy cocoons. The tunnels are 10
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Ice Spider Tunnels Harshnag doesn’t know about these tunnels and caves, which were formed by earth tremors and aren’t part of the dungeon’s original construction. In recent years, they have become
a haunt for ice spiders. Ice spiders have red eyes and white fur covering their bodies, and they weave liquid webs that crystallize quickly, forming frosty sheets and icy cocoons. The tunnels are 10
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
demand to know their business. The noble also seizes any opportunity to reverse his or her recent misfortune, perhaps by rooting out enemy spies or using the characters to dispose of a rival. This noble
characters encounter the parade as it meanders along the boulevards of Qu’ellarz’orl. Dozens of naked and chained slaves form the parade, their bodies painted with dyes and perfumes. Leading the slave parade is a drow noble, while order is maintained by 4d6 drow warriors in full ceremonial house regalia.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
demand to know their business. The noble also seizes any opportunity to reverse his or her recent misfortune, perhaps by rooting out enemy spies or using the characters to dispose of a rival. This noble
characters encounter the parade as it meanders along the boulevards of Qu’ellarz’orl. Dozens of naked and chained slaves form the parade, their bodies painted with dyes and perfumes. Leading the slave parade is a drow noble, while order is maintained by 4d6 drow warriors in full ceremonial house regalia.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Ice Spider Tunnels Harshnag doesn’t know about these tunnels and caves, which were formed by earth tremors and aren’t part of the dungeon’s original construction. In recent years, they have become
a haunt for ice spiders. Ice spiders have red eyes and white fur covering their bodies, and they weave liquid webs that crystallize quickly, forming frosty sheets and icy cocoons. The tunnels are 10
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
demand to know their business. The noble also seizes any opportunity to reverse his or her recent misfortune, perhaps by rooting out enemy spies or using the characters to dispose of a rival. This noble
characters encounter the parade as it meanders along the boulevards of Qu’ellarz’orl. Dozens of naked and chained slaves form the parade, their bodies painted with dyes and perfumes. Leading the slave parade is a drow noble, while order is maintained by 4d6 drow warriors in full ceremonial house regalia.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
caverns are recent excavations seeking new profitable veins of gold. Use some or all of the following encounters in these caverns, depending on how quickly you want to reach the final showdown with
: The walls of this chamber are crudely dug and covered with scratches—particularly around seams of glistening ore. A half dozen deep alcoves circle a broad, open space. Two bodies lie in the center of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
Two young remorhazes lurk at the bottom of the pool, which is 15 feet deep. Their tremorsense alerts them to the presence of intruders, and they attack immediately. The creatures’ bodies heat the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
caverns are recent excavations seeking new profitable veins of gold. Use some or all of the following encounters in these caverns, depending on how quickly you want to reach the final showdown with
: The walls of this chamber are crudely dug and covered with scratches—particularly around seams of glistening ore. A half dozen deep alcoves circle a broad, open space. Two bodies lie in the center of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
Two young remorhazes lurk at the bottom of the pool, which is 15 feet deep. Their tremorsense alerts them to the presence of intruders, and they attack immediately. The creatures’ bodies heat the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
Two young remorhazes lurk at the bottom of the pool, which is 15 feet deep. Their tremorsense alerts them to the presence of intruders, and they attack immediately. The creatures’ bodies heat the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
caverns are recent excavations seeking new profitable veins of gold. Use some or all of the following encounters in these caverns, depending on how quickly you want to reach the final showdown with
: The walls of this chamber are crudely dug and covered with scratches—particularly around seams of glistening ore. A half dozen deep alcoves circle a broad, open space. Two bodies lie in the center of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
who have been experiencing a recurring vision that comes to them in times of great turmoil or doubt. This vision might be a recent occurrence or something they’ve been experiencing for a long time
characters have been having: You stand at the center of a forest clearing. Clashing steel echoes from the thicket beyond. As you look around, you realize piles of bodies cover the ground. One of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forgotten Realms include the following: Baazka is the pit fiend behind the most recent incursion of infernal forces from Dragonspear Castle. Its plans for the Sword Coast were thwarted along with those of
power and influence for me. Slay, and let the rot cover all. Fear me, and obey.” Tyranthraxus, also called the Possessing Spirit and the Flamed One, seeks to rule the world through the bodies of others
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forgotten Realms include the following: Baazka is the pit fiend behind the most recent incursion of infernal forces from Dragonspear Castle. Its plans for the Sword Coast were thwarted along with those of
power and influence for me. Slay, and let the rot cover all. Fear me, and obey.” Tyranthraxus, also called the Possessing Spirit and the Flamed One, seeks to rule the world through the bodies of others
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
who have been experiencing a recurring vision that comes to them in times of great turmoil or doubt. This vision might be a recent occurrence or something they’ve been experiencing for a long time
characters have been having: You stand at the center of a forest clearing. Clashing steel echoes from the thicket beyond. As you look around, you realize piles of bodies cover the ground. One of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forgotten Realms include the following: Baazka is the pit fiend behind the most recent incursion of infernal forces from Dragonspear Castle. Its plans for the Sword Coast were thwarted along with those of
power and influence for me. Slay, and let the rot cover all. Fear me, and obey.” Tyranthraxus, also called the Possessing Spirit and the Flamed One, seeks to rule the world through the bodies of others






