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Returning 8 results for 'body being diffusing cinders recluse'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual
Death Dog Two-Headed Spreader of Disease Habitat: Desert; Treasure: None Daren Bader ...and his sorrows will stalk your land like hungry dogs until the seas turn to sand and the sun burns to cinders
body, as if they were still being mauled. 2 The victim’s body to wither, as if constantly exposed to desert heat. 3 The victim to be distracted by distant howling or vague whispers only they can hear. 4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, burning cinders, and heated smoke. These beings are tangible despite largely being made of flames and particles, and they can uses their vague limbs to ignite foes and flammable materials. Fire elementals
features. Chris Cold
Fire Elemental Compositions 1d8 The Fire Elemental’s Body Features...
1 Colorful, superheated gases.
2 A column of diabolical or divine flame.
3
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
from a rudimentary, barely humanoid shape to a small, winged body so lifelike that it almost appears to be a real creature that is merely asleep. A character who makes a successful DC 13 Intelligence
three cardinal points of the circle. Whatever material they contained has long ago burned to cinders, but the room still smells of charcoal and sulfur. Sitting next to the bookstand is a warty toad
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 312 (25d12 + 150
(Requires Fire Rune). The giant causes smoke and cinders to billow from its armor, filling a 30-foot-radius sphere centered on the giant. While the armor is billowing smoke, the giant has half cover
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 312 (25d12 + 150
(Requires Fire Rune). The giant causes smoke and cinders to billow from its armor, filling a 30-foot-radius sphere centered on the giant. While the armor is billowing smoke, the giant has half cover
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
body of a veteran in Kalaman armor. Caradoc is eager to speak with the characters and enlist them in a plot to betray Lord Soth and steal the flying citadel for himself. He doesn’t try to disguise his
identity despite the new body he’s claimed. Use the following points to guide the conversation: Caradoc believes Soth’s alliance with the Dragon Army is folly, distracting him from taking revenge
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
random place on their body. Only a remove curse spell or similar magic removes the scar. 6 When a creature that isn’t an inhabitant of the island completes a long rest there, it must succeed on a DC 15
can only benefit from the spring once. 2 A djinni recluse dwells on the island and grants favors. 3 Pixies beg the characters to help them oust a group of 3d10 trophy hunters (scouts) from the island. 4 The island holds the tomb of an archdruid, which contains a portal to the Feywild.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. B15: Erinyes Barracks The floor of this chamber is covered in smoldering cinders, heating the room like an oven. Several chain hammocks are slung from the walls.
Three erinyes lounge in their
you become attuned to the book, the spirit tries to leave the book and enter your body. If you fail a DC 20 Charisma saving throw, it succeeds, and you become an NPC under the DM’s control until the






