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Returning 35 results for 'body button diffusing cutting regards'.
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Monsters
Waterdeep: Dungeon of the Mad Mage
ears, three eyes, two noses, and two mouths. It has a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as threats that must be destroyed.Poison
Classes
Xanathar's Guide to Everything
Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the tradition has
expanded to include many different weapons.
A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool used to express
Classes
Xanathar's Guide to Everything
Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the tradition has
expanded to include many different weapons.
A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool used to express
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Grolantor. When the cradle drops to 0 hit points, its body crumbles to dirt and moss. The scion instantly appears in the space the
by dealing 15 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the cradle but ends the grapple.
Rolling Hills (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inspection reveals that the flaming skull, the comet, and the tower are buttons that can be pressed. Flaming Skull. This carving represents Skullport. Each time this button is pressed, a magical
. Each time this button is pressed, a magical, disembodied male voice fills the room and says in Common, “Gate access to Stardock from level 16 only.”
Tower. This carving represents Halaster’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inspection reveals that the flaming skull, the comet, and the tower are buttons that can be pressed. Flaming Skull. This carving represents Skullport. Each time this button is pressed, a magical
. Each time this button is pressed, a magical, disembodied male voice fills the room and says in Common, “Gate access to Stardock from level 16 only.”
Tower. This carving represents Halaster’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inspection reveals that the flaming skull, the comet, and the tower are buttons that can be pressed. Flaming Skull. This carving represents Skullport. Each time this button is pressed, a magical
. Each time this button is pressed, a magical, disembodied male voice fills the room and says in Common, “Gate access to Stardock from level 16 only.”
Tower. This carving represents Halaster’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
regards you as the temple’s new champion, sent by Moloch to reclaim its former glory. You must defeat or otherwise clear out Thessalar before you can claim the temple as yours. The Void. This black card
spells disaster. Your soul is drawn from your body and held within a soul gem in the Temple of Moloch (with the gemsmith in area 31). While your soul is trapped in this way, your body is incapacitated
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
regards you as the temple’s new champion, sent by Moloch to reclaim its former glory. You must defeat or otherwise clear out Thessalar before you can claim the temple as yours. The Void. This black card
spells disaster. Your soul is drawn from your body and held within a soul gem in the Temple of Moloch (with the gemsmith in area 31). While your soul is trapped in this way, your body is incapacitated
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
regards you as the temple’s new champion, sent by Moloch to reclaim its former glory. You must defeat or otherwise clear out Thessalar before you can claim the temple as yours. The Void. This black card
spells disaster. Your soul is drawn from your body and held within a soul gem in the Temple of Moloch (with the gemsmith in area 31). While your soul is trapped in this way, your body is incapacitated
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
favor clothing composed of lengths of cotton or silk cloth called bastras, which are wrapped around the body in various styles. These include the loose, voluminous drapes of a sedentary noble, the
swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarsha’s traditions of gem-cutting and jewel-setting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to rotate, instantly cutting off the exits ahead and behind. You can feel the passage sink about five feet as it turns. After a few seconds, it comes to a stop and the grinding abates.
When tunnel
between them. For example, four creatures trapped in the tunnel could survive 6 hours before they begin to suffocate. Skeletal Remains Any character who can see into tunnel B notices the body of an
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to rotate, instantly cutting off the exits ahead and behind. You can feel the passage sink about five feet as it turns. After a few seconds, it comes to a stop and the grinding abates.
When tunnel
between them. For example, four creatures trapped in the tunnel could survive 6 hours before they begin to suffocate. Skeletal Remains Any character who can see into tunnel B notices the body of an
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
favor clothing composed of lengths of cotton or silk cloth called bastras, which are wrapped around the body in various styles. These include the loose, voluminous drapes of a sedentary noble, the
swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarsha’s traditions of gem-cutting and jewel-setting
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
favor clothing composed of lengths of cotton or silk cloth called bastras, which are wrapped around the body in various styles. These include the loose, voluminous drapes of a sedentary noble, the
swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarsha’s traditions of gem-cutting and jewel-setting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to rotate, instantly cutting off the exits ahead and behind. You can feel the passage sink about five feet as it turns. After a few seconds, it comes to a stop and the grinding abates.
When tunnel
between them. For example, four creatures trapped in the tunnel could survive 6 hours before they begin to suffocate. Skeletal Remains Any character who can see into tunnel B notices the body of an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
to pass its tests lie scattered around its lair. Its great wings sweep along its flanks, its tawny leonine body rippling with muscle and possessed of forepaws powerful enough to tear a humanoid in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
to pass its tests lie scattered around its lair. Its great wings sweep along its flanks, its tawny leonine body rippling with muscle and possessed of forepaws powerful enough to tear a humanoid in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
to pass its tests lie scattered around its lair. Its great wings sweep along its flanks, its tawny leonine body rippling with muscle and possessed of forepaws powerful enough to tear a humanoid in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
parallel reality. Characters who walk the length of the circular corridor notice that Devlin’s body is no longer present — nor are any companions who waited behind for them. If they step back through the
landfall at Kitcher’s Inlet and followed the River Olung to Lake Luo before cutting southwest into the jungle toward Omu. The journal describes harrowing encounters, the adventurers’ search for puzzle
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
parallel reality. Characters who walk the length of the circular corridor notice that Devlin’s body is no longer present — nor are any companions who waited behind for them. If they step back through the
landfall at Kitcher’s Inlet and followed the River Olung to Lake Luo before cutting southwest into the jungle toward Omu. The journal describes harrowing encounters, the adventurers’ search for puzzle
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
parallel reality. Characters who walk the length of the circular corridor notice that Devlin’s body is no longer present — nor are any companions who waited behind for them. If they step back through the
landfall at Kitcher’s Inlet and followed the River Olung to Lake Luo before cutting southwest into the jungle toward Omu. The journal describes harrowing encounters, the adventurers’ search for puzzle
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
body and taken from the temple sanctuary (area 13). The characters hold any of the dragon masks, or can otherwise prevent one or more masks from being used in the ritual. (The Black Dragon Mask might
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
body and taken from the temple sanctuary (area 13). The characters hold any of the dragon masks, or can otherwise prevent one or more masks from being used in the ritual. (The Black Dragon Mask might
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
body and taken from the temple sanctuary (area 13). The characters hold any of the dragon masks, or can otherwise prevent one or more masks from being used in the ritual. (The Black Dragon Mask might
stopped. This might have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occurs, the following penalties are
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
body and taken from the temple sanctuary (area 13). The characters hold any of the dragon masks, or can otherwise prevent one or more masks from being used in the ritual. (The Black Dragon Mask might
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in






