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Returning 28 results for 'boggarts basics diffusing continues ranging'.
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boggarts basic diffusing continue ranging
boggarts basic diffusing continues ranging
boggart basic diffusing continues ranging
Monsters
Fizban's Treasury of Dragons
; scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color
Creatures
1
Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2
A pseudodragon who is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
thoughtfully handles concerns ranging from students’ homesickness to matters that require her to act as an advocate for another student.
Nora is a passionate member of the Distinguished Society of
work as rustic or naive. Undeterred, Nora continues to produce terrible mug after terrible mug, which she gives as gifts to her friends.
Extracurriculars: Distinguished Society of Fine Artists
Job
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
thoughtfully handles concerns ranging from students’ homesickness to matters that require her to act as an advocate for another student.
Nora is a passionate member of the Distinguished Society of
work as rustic or naive. Undeterred, Nora continues to produce terrible mug after terrible mug, which she gives as gifts to her friends.
Extracurriculars: Distinguished Society of Fine Artists
Job
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
thoughtfully handles concerns ranging from students’ homesickness to matters that require her to act as an advocate for another student.
Nora is a passionate member of the Distinguished Society of
work as rustic or naive. Undeterred, Nora continues to produce terrible mug after terrible mug, which she gives as gifts to her friends.
Extracurriculars: Distinguished Society of Fine Artists
Job
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing Characters To run this adventure, first present the character sheets in front of the players and read the following text, which covers the basics of a character sheet. You should use the
you’d like to play. As we play through this adventure, we’ll talk more about what these words and numbers mean. Let’s discuss some basics first.
Name. There’s a space at the top of your character sheet
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing Characters To run this adventure, first present the character sheets in front of the players and read the following text, which covers the basics of a character sheet. You should use the
you’d like to play. As we play through this adventure, we’ll talk more about what these words and numbers mean. Let’s discuss some basics first.
Name. There’s a space at the top of your character sheet
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing Characters To run this adventure, first present the character sheets in front of the players and read the following text, which covers the basics of a character sheet. You should use the
you’d like to play. As we play through this adventure, we’ll talk more about what these words and numbers mean. Let’s discuss some basics first.
Name. There’s a space at the top of your character sheet
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their spellcasters to fight. Devastators learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. Devastators have the respect of other members of the
ready to wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat her foes. She continues to spy on other hobgoblins, but is now also empowered to conduct
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their spellcasters to fight. Devastators learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. Devastators have the respect of other members of the
ready to wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat her foes. She continues to spy on other hobgoblins, but is now also empowered to conduct
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their spellcasters to fight. Devastators learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. Devastators have the respect of other members of the
ready to wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat her foes. She continues to spy on other hobgoblins, but is now also empowered to conduct
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Travel The rules in the “Exploration” section in the Player’s Handbook cover the basics of travel on a scale ranging from minutes to days. The tools in this section can add excitement to a longer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Travel The rules in the “Exploration” section in the Player’s Handbook cover the basics of travel on a scale ranging from minutes to days. The tools in this section can add excitement to a longer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Travel The rules in the “Exploration” section in the Player’s Handbook cover the basics of travel on a scale ranging from minutes to days. The tools in this section can add excitement to a longer
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
as to make tears freeze in one’s eyes. There are yeti caves on the east side of the island. An abominable yeti called Korgrah lives among them. If shooed away, Söpo continues to follow the party but
ranging from 20 to 50 feet beneath the surface. Atop these shelves, lodged amid jagged spires of submerged ice, are the wrecks of several ill-fated sea galleons and ancient frost giant longships, as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
as to make tears freeze in one’s eyes. There are yeti caves on the east side of the island. An abominable yeti called Korgrah lives among them. If shooed away, Söpo continues to follow the party but
ranging from 20 to 50 feet beneath the surface. Atop these shelves, lodged amid jagged spires of submerged ice, are the wrecks of several ill-fated sea galleons and ancient frost giant longships, as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
as to make tears freeze in one’s eyes. There are yeti caves on the east side of the island. An abominable yeti called Korgrah lives among them. If shooed away, Söpo continues to follow the party but
ranging from 20 to 50 feet beneath the surface. Atop these shelves, lodged amid jagged spires of submerged ice, are the wrecks of several ill-fated sea galleons and ancient frost giant longships, as
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
into a dry husk. Stealing the life force of the boy enables her to cast antilife shell immediately and without visibly doing so. She continues to concentrate on the spell as she resumes her grisly work
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
into a dry husk. Stealing the life force of the boy enables her to cast antilife shell immediately and without visibly doing so. She continues to concentrate on the spell as she resumes her grisly work
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
into a dry husk. Stealing the life force of the boy enables her to cast antilife shell immediately and without visibly doing so. She continues to concentrate on the spell as she resumes her grisly work
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
working prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
working prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
working prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
prototypes not yet ready for public view, the Hall of Wonders is meant to showcase Gond’s perfected inspirations. It holds marvels ranging from lockboxes cleverly disguised as ordinary furniture to
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the cradle is destroyed, the scion of Skoraeus inside it awakens. At nearly 70 feet tall, it towers over most other creatures and wields a mass of crystal as a club. Once awakened, the scion continues
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the cradle is destroyed, the scion of Skoraeus inside it awakens. At nearly 70 feet tall, it towers over most other creatures and wields a mass of crystal as a club. Once awakened, the scion continues
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the cradle is destroyed, the scion of Skoraeus inside it awakens. At nearly 70 feet tall, it towers over most other creatures and wields a mass of crystal as a club. Once awakened, the scion continues
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy






