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Returning 35 results for 'boggarts bring diffusing continent respected'.
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boggarts being diffusing content respect
boggarts being diffusing continent reflected
Species
Lorwyn: First Light
boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value sharing knowledge and past experiences with their communities. Many are willing to brave great
Boggarts are Small, squat goblinoids found in the realm of Lorwyn-Shadowmoor. They possess bestial physical features, including horns and animal- like snouts. Beyond these commonalities, boggart
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Boggarts Boggarts are Small, squat goblinoids found in the realm of Lorwyn-Shadowmoor. They possess bestial physical features, including horns and animal-like snouts. Beyond these commonalities
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Boggarts Boggarts are Small, squat goblinoids found in the realm of Lorwyn-Shadowmoor. They possess bestial physical features, including horns and animal-like snouts. Beyond these commonalities
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Boggarts Boggarts are Small, squat goblinoids found in the realm of Lorwyn-Shadowmoor. They possess bestial physical features, including horns and animal-like snouts. Beyond these commonalities
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dreaming Dark Campaign Themes Long ago, the Dreaming Dark caused a long period of strife on the continent of Sarlona, fostering suspicion, rebellion, fear, prejudice, and greed among and within the
Sarlona by means of such manipulation, the Dreaming Dark has turned its sights to Khorvaire — which is already a continent in turmoil. With the conquest of the entire continent in mind, the Dreaming
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dreaming Dark Campaign Themes Long ago, the Dreaming Dark caused a long period of strife on the continent of Sarlona, fostering suspicion, rebellion, fear, prejudice, and greed among and within the
Sarlona by means of such manipulation, the Dreaming Dark has turned its sights to Khorvaire — which is already a continent in turmoil. With the conquest of the entire continent in mind, the Dreaming
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dreaming Dark Campaign Themes Long ago, the Dreaming Dark caused a long period of strife on the continent of Sarlona, fostering suspicion, rebellion, fear, prejudice, and greed among and within the
Sarlona by means of such manipulation, the Dreaming Dark has turned its sights to Khorvaire — which is already a continent in turmoil. With the conquest of the entire continent in mind, the Dreaming
Backgrounds
Guildmasters’ Guide to Ravnica
modeled my career after a highly respected lawmage or arrester, but I fear that my role model might be involved in something illegal.
Flaws
d6
Flaw
1
I’m
the entire city, your place in the Azorius can easily bring you into contact with members of other guilds, for good or ill.
Roll twice on the Azorius Contacts table (for an ally and a rival) and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party — and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party — and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party—and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party—and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party — and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragonkind, all are well respected. Any decision made by these dragon councilors will be accepted by the metallic dragons as a whole. The dragons have no need to judge the different factions of the
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party—and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Once, Droaam was a wild frontier that marked the edge of civilized Khorvaire. Today, it is home to one of the strangest nations on the continent. In the streets of the Great Crag, ogres and
until medical attention can be obtained. Harpies in the taverns of Droaam use their hypnotic songs to entertain rather than to harm. When you bring creatures from Droaam into the campaign, consider how
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Once, Droaam was a wild frontier that marked the edge of civilized Khorvaire. Today, it is home to one of the strangest nations on the continent. In the streets of the Great Crag, ogres and
until medical attention can be obtained. Harpies in the taverns of Droaam use their hypnotic songs to entertain rather than to harm. When you bring creatures from Droaam into the campaign, consider how
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Once, Droaam was a wild frontier that marked the edge of civilized Khorvaire. Today, it is home to one of the strangest nations on the continent. In the streets of the Great Crag, ogres and
until medical attention can be obtained. Harpies in the taverns of Droaam use their hypnotic songs to entertain rather than to harm. When you bring creatures from Droaam into the campaign, consider how
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chapter 1: Welcome to the Realms In the world of Toril, between the windswept Sea of Swords to the west and the mysterious lands of Kara-Tur to the east, lies the continent of Faerûn. A place of
others. News and gossip are carried between population centers by caravans and ships that bring in supplies for trade and by traveling bards and minstrels who recount (or invent) stories to inform and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chapter 1: Welcome to the Realms In the world of Toril, between the windswept Sea of Swords to the west and the mysterious lands of Kara-Tur to the east, lies the continent of Faerûn. A place of
others. News and gossip are carried between population centers by caravans and ships that bring in supplies for trade and by traveling bards and minstrels who recount (or invent) stories to inform and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chapter 1: Welcome to the Realms In the world of Toril, between the windswept Sea of Swords to the west and the mysterious lands of Kara-Tur to the east, lies the continent of Faerûn. A place of
others. News and gossip are carried between population centers by caravans and ships that bring in supplies for trade and by traveling bards and minstrels who recount (or invent) stories to inform and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, some members are highly respected while others are seen as dangerous for one reason or another. What is your relationship to the hierarchy you’re a part of? Is your entire order held in particularly
pressure to keep a low profile. 4 Rebels. You flout the dictates of your hierarchy—even if it’s for just reasons. Your superiors constantly try to rein you in. 5 Reformers. You bring a much-needed breath
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, some members are highly respected while others are seen as dangerous for one reason or another. What is your relationship to the hierarchy you’re a part of? Is your entire order held in particularly
pressure to keep a low profile. 4 Rebels. You flout the dictates of your hierarchy—even if it’s for just reasons. Your superiors constantly try to rein you in. 5 Reformers. You bring a much-needed breath
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, some members are highly respected while others are seen as dangerous for one reason or another. What is your relationship to the hierarchy you’re a part of? Is your entire order held in particularly
pressure to keep a low profile. 4 Rebels. You flout the dictates of your hierarchy—even if it’s for just reasons. Your superiors constantly try to rein you in. 5 Reformers. You bring a much-needed breath
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and his
eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen’drik. Tens of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and his
eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen’drik. Tens of






