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Returning 23 results for 'bond being diffusing cracks recovery'.
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Monsters
The Wild Beyond the Witchlight
moment, is all that matters.”
Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. “Watching someone run widdershins makes me sneeze
submerged. As the hours pass between each immersion, her movements become more ponderous and her skin audibly cracks as she moves.
Bavlorna lives like a hermit. She is frazzled, impatient, paranoid
Backgrounds
Guildmasters’ Guide to Ravnica
messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
finally know peace. (Any)
Bonds
d6
Bond
1
I would give my life in the defense of the small enclave where I first encountered Mat’Selesnya.
2
I love beasts and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ideal. Eliander is a faithful servant of the crown. The law must be obeyed, as faithful service and iron discipline are the surest ways to maintain peace and order. Bond. Once he gives his word
Manistrad does. Once she is interested in a topic, she is relentless in learning about it. Obstacles don’t slow her down. Bond. Manistrad is intensely loyal to her kinfolk and the mining operation her
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ideal. Eliander is a faithful servant of the crown. The law must be obeyed, as faithful service and iron discipline are the surest ways to maintain peace and order. Bond. Once he gives his word
Manistrad does. Once she is interested in a topic, she is relentless in learning about it. Obstacles don’t slow her down. Bond. Manistrad is intensely loyal to her kinfolk and the mining operation her
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ideal. Eliander is a faithful servant of the crown. The law must be obeyed, as faithful service and iron discipline are the surest ways to maintain peace and order. Bond. Once he gives his word
Manistrad does. Once she is interested in a topic, she is relentless in learning about it. Obstacles don’t slow her down. Bond. Manistrad is intensely loyal to her kinfolk and the mining operation her
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
present. What I do now, this very moment, is all that matters.” Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?” Flaw. “Watching someone run widdershins makes me
hours pass between each immersion, her movements become more ponderous and her skin audibly cracks as she moves. Bavlorna lives like a hermit. She is frazzled, impatient, paranoid, and vindictive
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
walls to carry water to the magma below, the heat from the pit is ferocious. Gouts of steam billow up through cracks in the stone to fill the chambers above this area, and the earth rumbles in a
. This bond lasted for centuries until the channels of water were closed through trickery by agents of Thay. With the pit’s cooling mechanism shut down, Maegera stirred in its slumber, and its dream
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
present. What I do now, this very moment, is all that matters.” Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?” Flaw. “Watching someone run widdershins makes me
hours pass between each immersion, her movements become more ponderous and her skin audibly cracks as she moves. Bavlorna lives like a hermit. She is frazzled, impatient, paranoid, and vindictive
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
present. What I do now, this very moment, is all that matters.” Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?” Flaw. “Watching someone run widdershins makes me
hours pass between each immersion, her movements become more ponderous and her skin audibly cracks as she moves. Bavlorna lives like a hermit. She is frazzled, impatient, paranoid, and vindictive
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
walls to carry water to the magma below, the heat from the pit is ferocious. Gouts of steam billow up through cracks in the stone to fill the chambers above this area, and the earth rumbles in a
. This bond lasted for centuries until the channels of water were closed through trickery by agents of Thay. With the pit’s cooling mechanism shut down, Maegera stirred in its slumber, and its dream
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
walls to carry water to the magma below, the heat from the pit is ferocious. Gouts of steam billow up through cracks in the stone to fill the chambers above this area, and the earth rumbles in a
. This bond lasted for centuries until the channels of water were closed through trickery by agents of Thay. With the pit’s cooling mechanism shut down, Maegera stirred in its slumber, and its dream
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the importance of improvisation.” Ideal. “The best ideas are effective but also a little flashy.” Bond. “I’ll protect my family—their today and their tomorrow.” Flaw. “Dangerous? My plans aren’t
cracks in the walls. They were riled up and ultimately scared off from the lower chamber by the draconians. They attack the first creature they see. The draconians in area F3 have heard other
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the importance of improvisation.” Ideal. “The best ideas are effective but also a little flashy.” Bond. “I’ll protect my family—their today and their tomorrow.” Flaw. “Dangerous? My plans aren’t
cracks in the walls. They were riled up and ultimately scared off from the lower chamber by the draconians. They attack the first creature they see. The draconians in area F3 have heard other
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the importance of improvisation.” Ideal. “The best ideas are effective but also a little flashy.” Bond. “I’ll protect my family—their today and their tomorrow.” Flaw. “Dangerous? My plans aren’t
cracks in the walls. They were riled up and ultimately scared off from the lower chamber by the draconians. They attack the first creature they see. The draconians in area F3 have heard other
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
". However, characters who plunge into the Styx or the battle raging around the river are likely killed immediately, with their bodies beyond recovery.
Lightning. Lightning from the Companion strikes the
same kind of damage that would be caused by an earthquake on the Material Plane: loose objects fall, buildings are damaged, cracks form in the ground and the streets, and creatures fall prone.
When
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
". However, characters who plunge into the Styx or the battle raging around the river are likely killed immediately, with their bodies beyond recovery.
Lightning. Lightning from the Companion strikes the
same kind of damage that would be caused by an earthquake on the Material Plane: loose objects fall, buildings are damaged, cracks form in the ground and the streets, and creatures fall prone.
When
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
". However, characters who plunge into the Styx or the battle raging around the river are likely killed immediately, with their bodies beyond recovery.
Lightning. Lightning from the Companion strikes the
same kind of damage that would be caused by an earthquake on the Material Plane: loose objects fall, buildings are damaged, cracks form in the ground and the streets, and creatures fall prone.
When
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
walls of the cavern. When White Maw drops to 0 hit points, cracks shoot through the smooth white stone, which collapses to white dust, exposing the exits and dropping the characters 1 foot to the
. The exit to the south has a white gate that connects with the Forest of Recovery. 72. Ooze Duel This cavern bears minor signs of multiple combats.
Creatures. One Red Wizard transmuter (see appendix
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
walls of the cavern. When White Maw drops to 0 hit points, cracks shoot through the smooth white stone, which collapses to white dust, exposing the exits and dropping the characters 1 foot to the
. The exit to the south has a white gate that connects with the Forest of Recovery. 72. Ooze Duel This cavern bears minor signs of multiple combats.
Creatures. One Red Wizard transmuter (see appendix
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
walls of the cavern. When White Maw drops to 0 hit points, cracks shoot through the smooth white stone, which collapses to white dust, exposing the exits and dropping the characters 1 foot to the
. The exit to the south has a white gate that connects with the Forest of Recovery. 72. Ooze Duel This cavern bears minor signs of multiple combats.
Creatures. One Red Wizard transmuter (see appendix
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, magic missile, misty step, Rary’s telepathic bond, sending, shield, suggestion, thunderwave, water breathing, and web. Locked Trunk. A successful DC 20 Dexterity check by a character using thieves’ tools
, the mechanical gold dragon is designed to breathe fire when a lever is pulled. Pulling the lever cracks the canister and sets the dragon on fire. If the fire breaks out here and isn’t extinguished
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, magic missile, misty step, Rary’s telepathic bond, sending, shield, suggestion, thunderwave, water breathing, and web. Locked Trunk. A successful DC 20 Dexterity check by a character using thieves’ tools
, the mechanical gold dragon is designed to breathe fire when a lever is pulled. Pulling the lever cracks the canister and sets the dragon on fire. If the fire breaks out here and isn’t extinguished
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, magic missile, misty step, Rary’s telepathic bond, sending, shield, suggestion, thunderwave, water breathing, and web. Locked Trunk. A successful DC 20 Dexterity check by a character using thieves’ tools
, the mechanical gold dragon is designed to breathe fire when a lever is pulled. Pulling the lever cracks the canister and sets the dragon on fire. If the fire breaks out here and isn’t extinguished






