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Returning 35 results for 'bonded bards diffusing continues recording'.
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bonded bards diffusing continue recording
Monsters
Fizban's Treasury of Dragons
in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written in starlight
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
Monsters
Fizban's Treasury of Dragons
suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
Monsters
Fizban's Treasury of Dragons
with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
Monsters
Fizban's Treasury of Dragons
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
are yet to come. You are bonded, students of Strixhaven, to one another and to those you’ll never know. Never doubt the wondrousness of what you’ve learned or the remarkable place you hold as the link
unexpectedly continues. “There is a harsh lesson you have yet to learn. When the mistakes of the past are forgotten, that dire past will return to haunt the present. Beware, mages, of the shadow that reaches
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
are yet to come. You are bonded, students of Strixhaven, to one another and to those you’ll never know. Never doubt the wondrousness of what you’ve learned or the remarkable place you hold as the link
unexpectedly continues. “There is a harsh lesson you have yet to learn. When the mistakes of the past are forgotten, that dire past will return to haunt the present. Beware, mages, of the shadow that reaches
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
are yet to come. You are bonded, students of Strixhaven, to one another and to those you’ll never know. Never doubt the wondrousness of what you’ve learned or the remarkable place you hold as the link
unexpectedly continues. “There is a harsh lesson you have yet to learn. When the mistakes of the past are forgotten, that dire past will return to haunt the present. Beware, mages, of the shadow that reaches
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
has an initiative score, which is a passive Dexterity check: 10 + Dexterity modifier. By cutting down on die rolls, math done on the fly, and the process of asking for and recording totals, you can
speed your game up considerably—at the cost of an initiative order that is often predictable. Side Initiative Recording initiative for each PC and monster, arranging everyone in the correct order, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
has an initiative score, which is a passive Dexterity check: 10 + Dexterity modifier. By cutting down on die rolls, math done on the fly, and the process of asking for and recording totals, you can
speed your game up considerably—at the cost of an initiative order that is often predictable. Side Initiative Recording initiative for each PC and monster, arranging everyone in the correct order, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
has an initiative score, which is a passive Dexterity check: 10 + Dexterity modifier. By cutting down on die rolls, math done on the fly, and the process of asking for and recording totals, you can
speed your game up considerably—at the cost of an initiative order that is often predictable. Side Initiative Recording initiative for each PC and monster, arranging everyone in the correct order, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
magical, telepathic bond with its willing master. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
Bronze Sable
(JASPER
splendor continues to develop. Burnished Hart
Medium construct, unaligned
Armor Class 14 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 50 ft.
STR
17 (+3)
DEX
14 (+2)
CON
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
magical, telepathic bond with its willing master. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
Bronze Sable
(JASPER
splendor continues to develop. Burnished Hart
Medium construct, unaligned
Armor Class 14 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 50 ft.
STR
17 (+3)
DEX
14 (+2)
CON
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
magical, telepathic bond with its willing master. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
Bronze Sable
(JASPER
splendor continues to develop. Burnished Hart
Medium construct, unaligned
Armor Class 14 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 50 ft.
STR
17 (+3)
DEX
14 (+2)
CON
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove
tattooed symbols using any appropriate recording implements, such as Ink, an Ink Pen, and a sheet of Parchment. Treasure. Challidax’s hoard includes the following treasure: 100 PP, 12,000 SP, and 200,000 CP
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove
tattooed symbols using any appropriate recording implements, such as Ink, an Ink Pen, and a sheet of Parchment. Treasure. Challidax’s hoard includes the following treasure: 100 PP, 12,000 SP, and 200,000 CP
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet it’s bonded to (see area D7), the guardian fights the closest creature as it continues trying to protect its former controller, the halfling Deena Finkleton. Southwest Alcove. This alcove
tattooed symbols using any appropriate recording implements, such as Ink, an Ink Pen, and a sheet of Parchment. Treasure. Challidax’s hoard includes the following treasure: 100 PP, 12,000 SP, and 200,000 CP
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
clasps an Instrument of the Bards (Ollamh harp), which she acquired in her youth. Taking the harp, plucking one of its strings, or removing the glass key from around Yemi’s neck ends the Sequester spell
Rattle and thought it best to adopt them before they harmed themselves or someone else. The orphans are Neutral; they have bonded with their adoptive mother and don’t know what happened to their
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
clasps an Instrument of the Bards (Ollamh harp), which she acquired in her youth. Taking the harp, plucking one of its strings, or removing the glass key from around Yemi’s neck ends the Sequester spell
Rattle and thought it best to adopt them before they harmed themselves or someone else. The orphans are Neutral; they have bonded with their adoptive mother and don’t know what happened to their
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
clasps an Instrument of the Bards (Ollamh harp), which she acquired in her youth. Taking the harp, plucking one of its strings, or removing the glass key from around Yemi’s neck ends the Sequester spell
Rattle and thought it best to adopt them before they harmed themselves or someone else. The orphans are Neutral; they have bonded with their adoptive mother and don’t know what happened to their
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
acclaim for the school. In the meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
meantime, she continues to enroll young students, keeping those with promise and weeding out the rest. Some of those who failed to make the cut, embittered by their perceived humiliation, nurse
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
: a flameskull. This creature was a servant of the dwarves’ human wizard allies, and it continues to act on ancient instructions to prevent any intruders from passing through this area. This
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
south. The chasm floor is fifty feet below the bridge and consists of a jumbled mass of boulders. To the west, the chasm narrows and continues for some distance.
Three gargoyles guard the area
chasm. The chasm continues beyond the west wall, and a narrow ledge hugs the south wall of the expanse. Six huge stone pillars still stand in this chamber, and the ceiling here is almost fifty feet high
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
: a flameskull. This creature was a servant of the dwarves’ human wizard allies, and it continues to act on ancient instructions to prevent any intruders from passing through this area. This
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
south. The chasm floor is fifty feet below the bridge and consists of a jumbled mass of boulders. To the west, the chasm narrows and continues for some distance.
Three gargoyles guard the area
chasm. The chasm continues beyond the west wall, and a narrow ledge hugs the south wall of the expanse. Six huge stone pillars still stand in this chamber, and the ceiling here is almost fifty feet high
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
: a flameskull. This creature was a servant of the dwarves’ human wizard allies, and it continues to act on ancient instructions to prevent any intruders from passing through this area. This
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
south. The chasm floor is fifty feet below the bridge and consists of a jumbled mass of boulders. To the west, the chasm narrows and continues for some distance.
Three gargoyles guard the area
chasm. The chasm continues beyond the west wall, and a narrow ledge hugs the south wall of the expanse. Six huge stone pillars still stand in this chamber, and the ceiling here is almost fifty feet high
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
demiplane until the gem is replaced or someone else accesses the room with a demiplane spell. Treasure. If removed from the wall, the gem continues to radiate magic but doesn’t otherwise function. It is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
demiplane until the gem is replaced or someone else accesses the room with a demiplane spell. Treasure. If removed from the wall, the gem continues to radiate magic but doesn’t otherwise function. It is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
demiplane until the gem is replaced or someone else accesses the room with a demiplane spell. Treasure. If removed from the wall, the gem continues to radiate magic but doesn’t otherwise function. It is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are even more formidable than the knights and have served the city well for years. Silverymoon is also a haven for Harpers — not surprising, given that many Harpers are wizards and bards. Grand and
initiative count, the ghost of another chieftain appears next to the tree. This process continues until four Uthgardt ghosts have been defeated. The ghosts don’t attack members of the Blue Bear tribe. Any






