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Returning 35 results for 'bonds bargain diffusing channel regards'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
", "rollType":"recharge", "rollAction":"Negotiate Life"}. The high fae enacts a magical bargain, siphoning energy from its opponents to heal its wounds. The high fae targets up to three creatures it can see
also form strong bonds with the elemental powers of Eldraine, allowing the mages to call on forces like the eastern wind or the fiery hearth.
“The high fae are capable of magic that would make
races
Mordenkainen Presents: Monsters of the Multiverse
Maglubiyet, who marshaled them as soldiers, but the fey realm left its mark; wherever they are in the multiverse, they continue to channel an aspect of the Feywild’s rule of reciprocity, which
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
Backgrounds
Guildmasters’ Guide to Ravnica
The prospect of immense wealth is the promise of membership in the Orzhov Syndicate. All of the guild’s endeavors channel wealth from Ravnican society into the ranks of the Orzhov — and
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
god Maglubiyet, who marshaled them as soldiers, but the fey realm left its mark; wherever they are in the multiverse, they continue to channel an aspect of the Feywild’s rule of reciprocity, which
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
god Maglubiyet, who marshaled them as soldiers, but the fey realm left its mark; wherever they are in the multiverse, they continue to channel an aspect of the Feywild’s rule of reciprocity, which
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
god Maglubiyet, who marshaled them as soldiers, but the fey realm left its mark; wherever they are in the multiverse, they continue to channel an aspect of the Feywild’s rule of reciprocity, which
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and bargain for information with your least favorite dead acquaintance or family member.
2 Smuggle the puppy of an Underworld cerberus (see chapter 6) into the mortal world.
3 Find and free
warlord that now rests with the villain’s misera.
16 Discover from a woe strider (see chapter 6) how to escape the bonds of destiny.
17 Defeat a host of legendary villains in Agonas’s Stadium
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and bargain for information with your least favorite dead acquaintance or family member.
2 Smuggle the puppy of an Underworld cerberus (see chapter 6) into the mortal world.
3 Find and free
warlord that now rests with the villain’s misera.
16 Discover from a woe strider (see chapter 6) how to escape the bonds of destiny.
17 Defeat a host of legendary villains in Agonas’s Stadium
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and bargain for information with your least favorite dead acquaintance or family member.
2 Smuggle the puppy of an Underworld cerberus (see chapter 6) into the mortal world.
3 Find and free
warlord that now rests with the villain’s misera.
16 Discover from a woe strider (see chapter 6) how to escape the bonds of destiny.
17 Defeat a host of legendary villains in Agonas’s Stadium
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampire Familiar Vampire familiars are living people who serve vampires, either willingly or due to coercion by their deathless masters. They channel deathly energy through their weapons
as part of some terrible bargain. In each case, these vampire servants show signs of their vampiric corruption, such as corpse-like complexions, uncanny reflexes, and evidence of their masters
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampire Familiar Vampire familiars are living people who serve vampires, either willingly or due to coercion by their deathless masters. They channel deathly energy through their weapons
as part of some terrible bargain. In each case, these vampire servants show signs of their vampiric corruption, such as corpse-like complexions, uncanny reflexes, and evidence of their masters
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampire Familiar Vampire familiars are living people who serve vampires, either willingly or due to coercion by their deathless masters. They channel deathly energy through their weapons
as part of some terrible bargain. In each case, these vampire servants show signs of their vampiric corruption, such as corpse-like complexions, uncanny reflexes, and evidence of their masters
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
bonds that link the heads of the families. These three leaders, called the Triumvirate, manage the house together from the city of Zarash’ak in the Shadow Marches.
Aashta The Aashta and their allies
Maagrim Torrn secretly supports efforts of some family members to channel house resources toward the traditional mission of the Gatekeepers. Velderan The Velderan and their allies have no particular
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
bonds that link the heads of the families. These three leaders, called the Triumvirate, manage the house together from the city of Zarash’ak in the Shadow Marches.
Aashta The Aashta and their allies
Maagrim Torrn secretly supports efforts of some family members to channel house resources toward the traditional mission of the Gatekeepers. Velderan The Velderan and their allies have no particular
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
bonds that link the heads of the families. These three leaders, called the Triumvirate, manage the house together from the city of Zarash’ak in the Shadow Marches.
Aashta The Aashta and their allies
Maagrim Torrn secretly supports efforts of some family members to channel house resources toward the traditional mission of the Gatekeepers. Velderan The Velderan and their allies have no particular
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. At first, she orders the characters to release her. If they refuse, she tries to bargain with them (see “Roleplaying the Dao” below). While trapped inside the bottle, Keshma can’t attack or cast spells
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
the Dispute Mercy doesn’t understand that the Cyran veterans’ true motivation is money, nor does Mercy recognize the value of the items in the pilgrims’ possession. Though reluctant to bargain with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
its realm. Fallen Sphinxes. Whether through the weariness of the ages, regret at the slaughter of innocents, or dreams of worship by supplicants that attempt to bargain their way to knowledge, some
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. At first, she orders the characters to release her. If they refuse, she tries to bargain with them (see “Roleplaying the Dao” below). While trapped inside the bottle, Keshma can’t attack or cast spells
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
its realm. Fallen Sphinxes. Whether through the weariness of the ages, regret at the slaughter of innocents, or dreams of worship by supplicants that attempt to bargain their way to knowledge, some
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. At first, she orders the characters to release her. If they refuse, she tries to bargain with them (see “Roleplaying the Dao” below). While trapped inside the bottle, Keshma can’t attack or cast spells
lickspittle. Roleplaying the Dao Decades of imprisonment have done little to dent Keshma’s imperious nature. As befits a dao, she regards the characters as lesser creatures and bargains with them only if they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
its realm. Fallen Sphinxes. Whether through the weariness of the ages, regret at the slaughter of innocents, or dreams of worship by supplicants that attempt to bargain their way to knowledge, some
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
the Dispute Mercy doesn’t understand that the Cyran veterans’ true motivation is money, nor does Mercy recognize the value of the items in the pilgrims’ possession. Though reluctant to bargain with
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
the Dispute Mercy doesn’t understand that the Cyran veterans’ true motivation is money, nor does Mercy recognize the value of the items in the pilgrims’ possession. Though reluctant to bargain with
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Some of these bloodlines are well established in the world, but most are obscure. Any given
18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. As an action, you can spend 5 sorcery points to draw on this power
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
magically enhanced demilich skull built into the lab’s instrumentation panels is used to channel a character’s soul energy once the bargain is struck. A character who has a portion of their soul
experiments. Though surprised by visitors, Kwalish listens to the characters and might even be willing to bargain for whatever help they need to complete their quest. In exchange, he requires only a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
magically enhanced demilich skull built into the lab’s instrumentation panels is used to channel a character’s soul energy once the bargain is struck. A character who has a portion of their soul
experiments. Though surprised by visitors, Kwalish listens to the characters and might even be willing to bargain for whatever help they need to complete their quest. In exchange, he requires only a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Some of these bloodlines are well established in the world, but most are obscure. Any given
18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. As an action, you can spend 5 sorcery points to draw on this power
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Some of these bloodlines are well established in the world, but most are obscure. Any given
18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. As an action, you can spend 5 sorcery points to draw on this power
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
is an ideal candidate, as is the unicorn Mooncolor (see “Demon Zapper”). Sacrificing such a creature to Arkhan is an evil act. In battle, Arkhan uses branding smite to channel the radiant power of
. Development The characters most likely come here to bargain with Arkhan for a vial of Tiamat’s blood in his possession. If they acquire this reliquary, they can return Tiamat’s blood to Uldrak and use it to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
is an ideal candidate, as is the unicorn Mooncolor (see “Demon Zapper”). Sacrificing such a creature to Arkhan is an evil act. In battle, Arkhan uses branding smite to channel the radiant power of
. Development The characters most likely come here to bargain with Arkhan for a vial of Tiamat’s blood in his possession. If they acquire this reliquary, they can return Tiamat’s blood to Uldrak and use it to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
is an ideal candidate, as is the unicorn Mooncolor (see “Demon Zapper”). Sacrificing such a creature to Arkhan is an evil act. In battle, Arkhan uses branding smite to channel the radiant power of
. Development The characters most likely come here to bargain with Arkhan for a vial of Tiamat’s blood in his possession. If they acquire this reliquary, they can return Tiamat’s blood to Uldrak and use it to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual






