Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bonus blade diffusing chapter running'.
Other Suggestions:
bonus blade diffusing chapter ruling
bonus blade diffusing chapter reining
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Before running your first game session in the necropolis, review the “Iriolarthas the Demilich” and “The Fall of Ythryn” sections below, as well as the “Dealing with the Arcane Brotherhood” and “Auril’s Wrath” sections at the end of the chapter.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Before running your first game session in the necropolis, review the “Iriolarthas the Demilich” and “The Fall of Ythryn” sections below, as well as the “Dealing with the Arcane Brotherhood” and “Auril’s Wrath” sections at the end of the chapter.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Before running your first game session in the necropolis, review the “Iriolarthas the Demilich” and “The Fall of Ythryn” sections below, as well as the “Dealing with the Arcane Brotherhood” and “Auril’s Wrath” sections at the end of the chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter takes place in the wilds surrounding Phandalin, a region known as the Triboar Trail. The area is composed of foothills and rolling, sparsely wooded plains that
one hundred miles through the abandoned village of Conyberry, then running north of Phandalin on its way to the High Road along the coast.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter takes place in the wilds surrounding Phandalin, a region known as the Triboar Trail. The area is composed of foothills and rolling, sparsely wooded plains that
one hundred miles through the abandoned village of Conyberry, then running north of Phandalin on its way to the High Road along the coast.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter takes place in the wilds surrounding Phandalin, a region known as the Triboar Trail. The area is composed of foothills and rolling, sparsely wooded plains that
one hundred miles through the abandoned village of Conyberry, then running north of Phandalin on its way to the High Road along the coast.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter Before running the Witchlight Carnival, follow the steps below to help make the experience smoother: Familiarize yourself with the layout of the Witchlight Carnival. The map that
appears in this chapter is a smaller version of the carnival poster map. Read the chapter and familiarize yourself with the carnival’s attractions. The characters can go anywhere at any time, so you
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running This Chapter This chapter begins as the characters follow Lord Soth into the Northern Wastes, accompanied by troops from Kalaman. Once there, the characters must explore several mystical sites to discover the location of the City of Lost Names.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter Before running the Witchlight Carnival, follow the steps below to help make the experience smoother: Familiarize yourself with the layout of the Witchlight Carnival. The map that
appears in this chapter is a smaller version of the carnival poster map. Read the chapter and familiarize yourself with the carnival’s attractions. The characters can go anywhere at any time, so you
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter kicks off once the characters venture into Wave Echo Cave, shown on map 4.1. The characters need not face significant dangers on their way to the cave. If you’d like
to make the journey more interesting, consider rolling on the Triboar Trail Random Encounters table in chapter 3. Reroll a result of “Cragmaw goblin band” since the characters dealt with the goblins in that chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter kicks off once the characters venture into Wave Echo Cave, shown on map 4.1. The characters need not face significant dangers on their way to the cave. If you’d like
to make the journey more interesting, consider rolling on the Triboar Trail Random Encounters table in chapter 3. Reroll a result of “Cragmaw goblin band” since the characters dealt with the goblins in that chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter kicks off once the characters venture into Wave Echo Cave, shown on map 4.1. The characters need not face significant dangers on their way to the cave. If you’d like
to make the journey more interesting, consider rolling on the Triboar Trail Random Encounters table in chapter 3. Reroll a result of “Cragmaw goblin band” since the characters dealt with the goblins in that chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter begins with a few opportunities for heroics in town, but three separate dungeons are the focus: the abandoned temple of Talhundereth, the haunted Crypt of the
Talhund, and the subterranean Gibbet Crossing, all described later in this chapter. The locations of each dungeon are crudely marked on the map that the characters found at the end of the previous chapter
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running This Chapter The events of this chapter unfold in two parts. First, the characters are introduced to the quaint village of Vogler during its annual Kingfisher Festival, where they meet many
of the town’s inhabitants. Familiarize yourself with the “Vogler Gazetteer” section in this chapter, which introduces many of the people and places in the town. In the second part of the chapter, war
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter In this chapter, the characters meet important townspeople who become their quest givers and friends throughout the adventure. By the time the mind flayer fanatics’ plot against
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running This Chapter This chapter begins with an overview of the city of Kalaman. After familiarizing yourself with the “Kalaman Gazetteer” section, continue the adventure with the characters and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter In this chapter, the characters meet important townspeople who become their quest givers and friends throughout the adventure. By the time the mind flayer fanatics’ plot against
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running This Chapter This chapter begins with an overview of the city of Kalaman. After familiarizing yourself with the “Kalaman Gazetteer” section, continue the adventure with the characters and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter When the characters step through the magic mirror in the Witchlight Carnival’s Hall of Illusions, they arrive in Hither. Before your first game session in this place, follow
in appendix B. Read this chapter in its entirety. Look over the map of Hither. Locations marked on the map are described later in the chapter.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters explore the halls of Lavoglia, better known as the Palace of Heart’s Desire. Most likely, they’ve learned of Zybilna’s betrayal at the hands of
can free Zybilna and count on her help in return—perhaps even gaining a wish spell for their trouble. Before your first game session in this chapter, follow these steps to help make the players
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters explore the forests of Thither. They could be searching for their lost things or questing for a means to overthrow the Hourglass Coven. Deep in
ruled by Skabatha Nightshade, also known as Granny Nightshade. Read her description and skim her stat block in appendix B. Read this chapter in its entirety, and reacquaint yourself with the “Prismeer
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter can be divided into two parts: the investigations around Phandalin and the hunt for Ruxithid. The goblins left four distinct crime scenes that the characters can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter This chapter can be divided into two parts: the investigations around Phandalin and the hunt for Ruxithid. The goblins left four distinct crime scenes that the characters can
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Review the chardalyn dragon’s stat block and description in appendix C before running this chapter of the adventure. Stopping the dragon will be a daunting task for the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Review the chardalyn dragon’s stat block and description in appendix C before running this chapter of the adventure. Stopping the dragon will be a daunting task for the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Be sure to review the “Auril the Frostmaiden” section in appendix C before running this chapter, since Auril is no ordinary villain. The characters can locate and obtain both The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter The fanatics have already begun their lengthy ritual. They believe themselves safely ensconced in Ilvaash’s domain, called the Briny Maze. At the heart of the Briny Maze, Ilvaash
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter This chapter begins where the previous chapter ended, after the characters followed Kas’s trail to Carapace Ridge, a low dip in a cliff that provides access to a beach below. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter The characters can return to the sanctum in Sigil to rest and confer with Alustriel and Tasha before they head to the Cave of Shattered Reflection. If the characters don’t return
demiplanes in any order, so read through all three—the “Torment of Kas,” “Neverwinter’s New King,” and “Dead Gods” sections—before running this chapter. Once the characters dismantle the three
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter The characters can return to the sanctum in Sigil to rest and confer with Alustriel and Tasha before they head to the Cave of Shattered Reflection. If the characters don’t return
demiplanes in any order, so read through all three—the “Torment of Kas,” “Neverwinter’s New King,” and “Dead Gods” sections—before running this chapter. Once the characters dismantle the three
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter The characters can return to the sanctum in Sigil to rest and confer with Alustriel and Tasha before they head to the Cave of Shattered Reflection. If the characters don’t return
demiplanes in any order, so read through all three—the “Torment of Kas,” “Neverwinter’s New King,” and “Dead Gods” sections—before running this chapter. Once the characters dismantle the three
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters navigate the bleak mountains of Yon, searching for their lost things or a route to the Palace of Heart’s Desire. Before your first game session in
. Read the hag’s description and skim her stat block in appendix B. Read this chapter in its entirety, and reacquaint yourself with the “Prismeer Overview” in chapter 2. Look over the map of Yon
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters navigate the bleak mountains of Yon, searching for their lost things or a route to the Palace of Heart’s Desire. Before your first game session in
. Read the hag’s description and skim her stat block in appendix B. Read this chapter in its entirety, and reacquaint yourself with the “Prismeer Overview” in chapter 2. Look over the map of Yon
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter This chapter begins after the characters retrieve the sixth piece of the Rod of Seven Parts. A character who holds this piece knows instinctively that the seventh piece is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters navigate the bleak mountains of Yon, searching for their lost things or a route to the Palace of Heart’s Desire. Before your first game session in
. Read the hag’s description and skim her stat block in appendix B. Read this chapter in its entirety, and reacquaint yourself with the “Prismeer Overview” in chapter 2. Look over the map of Yon






