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Returning 35 results for 'boon bad diffusing coming rage'.
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Classes
Player’s Handbook
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
Monsters
Eberron: Rising from the Last War
Tulkhesh regains spent legendary actions at the start of his turn.
Attack. Rak Tulkhesh makes one weapon attack.
End Magic (Costs 2 Actions). Rak Tulkhesh casts dispel magic.
Provoke Rage (Costs 3 Actions
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Skabatha is immune to any effect that would age her, and she can’t die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
believe that ravens carry lost souls within them. Hence, killing a raven is considered bad luck in Vistani culture.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
believe that ravens carry lost souls within them. Hence, killing a raven is considered bad luck in Vistani culture.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
believe that ravens carry lost souls within them. Hence, killing a raven is considered bad luck in Vistani culture.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Calm in demeanor, he’s often confused by the people rushing around him, as their haste won’t lengthen their brief lifespans. Melwythorne had never been away from his grove before coming to Strixhaven and
Boon: Melwythorne’s spirituality centers you. You can calm even the most frazzled of your peers and, if necessary, extract information as needed.
Bond Bane: Members of the silkball club and the Student-Mages of Faith refuse to acknowledge your presence.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Calm in demeanor, he’s often confused by the people rushing around him, as their haste won’t lengthen their brief lifespans. Melwythorne had never been away from his grove before coming to Strixhaven and
Boon: Melwythorne’s spirituality centers you. You can calm even the most frazzled of your peers and, if necessary, extract information as needed.
Bond Bane: Members of the silkball club and the Student-Mages of Faith refuse to acknowledge your presence.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Calm in demeanor, he’s often confused by the people rushing around him, as their haste won’t lengthen their brief lifespans. Melwythorne had never been away from his grove before coming to Strixhaven and
Boon: Melwythorne’s spirituality centers you. You can calm even the most frazzled of your peers and, if necessary, extract information as needed.
Bond Bane: Members of the silkball club and the Student-Mages of Faith refuse to acknowledge your presence.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, adding details as appropriate depending on whether Lynx or Sir Ursas is the one coming for the Infernal Machine, and whether or not the characters have met the other agent: A sudden shattering crash is
Ursas causes him to shout out in rage, swearing vengeance “in the name of my unholy patron, Bel!” If either agent gains control of the Infernal Machine, they immediately use it to attempt to defeat
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, adding details as appropriate depending on whether Lynx or Sir Ursas is the one coming for the Infernal Machine, and whether or not the characters have met the other agent: A sudden shattering crash is
Ursas causes him to shout out in rage, swearing vengeance “in the name of my unholy patron, Bel!” If either agent gains control of the Infernal Machine, they immediately use it to attempt to defeat
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K56. Cauldron Maps 7-10: Spires and Tower of Ravenloft Characters who stand outside the door to this room can smell a pungent odor coming from within. If the witches in this room have not been warned
that the characters are coming, the characters can hear their horrid cackling. If the characters open the door slightly, they witness the scene described below: Green-glowing wisps of steam bubble up
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, adding details as appropriate depending on whether Lynx or Sir Ursas is the one coming for the Infernal Machine, and whether or not the characters have met the other agent: A sudden shattering crash is
Ursas causes him to shout out in rage, swearing vengeance “in the name of my unholy patron, Bel!” If either agent gains control of the Infernal Machine, they immediately use it to attempt to defeat
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K56. Cauldron Maps 7-10: Spires and Tower of Ravenloft Characters who stand outside the door to this room can smell a pungent odor coming from within. If the witches in this room have not been warned
that the characters are coming, the characters can hear their horrid cackling. If the characters open the door slightly, they witness the scene described below: Green-glowing wisps of steam bubble up
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K56. Cauldron Maps 7-10: Spires and Tower of Ravenloft Characters who stand outside the door to this room can smell a pungent odor coming from within. If the witches in this room have not been warned
that the characters are coming, the characters can hear their horrid cackling. If the characters open the door slightly, they witness the scene described below: Green-glowing wisps of steam bubble up
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Though he sees both good and bad in the lesser races, he believes that their capacity for attaining great power despite their physical limitations makes them dangerous. For all their capability, humanoids
magic of the Dracorage mythal, sending dragons across Faerûn into an uncontrolled rage. Convincing Protanther to trust humanoid factions that include elves is a difficult task. Desire. Protanther
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
scolds those who display bad manners or foolish behavior. She can easily mimic the sound of breaking glass, which she likes to use to create a distraction. Personality Trait. “I can be trusted with a
use their powers of mimicry to frighten strangers. They can also throw their voices to make it seem like the sounds are coming from other parts of the chalet. If you’re not sure how to handle this






