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Returning 35 results for 'boon bat diffusing copper rage'.
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Classes
Player’s Handbook
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
Monsters
Eberron: Rising from the Last War
Tulkhesh regains spent legendary actions at the start of his turn.
Attack. Rak Tulkhesh makes one weapon attack.
End Magic (Costs 2 Actions). Rak Tulkhesh casts dispel magic.
Provoke Rage (Costs 3 Actions
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Monsters
Vecna: Eve of Ruin
rage he murdered his brother, Sergei. Sergei’s betrothed, Tatyana, leapt from a tower to escape Strahd and vanished into the Mists rising around Barovia as Strahd slew everyone else in the castle
dies. When transforming into a new form, Strahd chooses one of the following options:
Beast Form. Strahd transforms into a Tiny bat (flying speed 30 ft.) or a Medium wolf (speed 40 ft.). While in that
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
these caves, all the werebats in the four sections of area 16 quickly join the fray. The noise also alerts the werebat boss in area 14, who investigates. 16a. Werebats in Bat Form Werebats. Three goblin
werebats (see appendix A) hang from the ceiling in bat form, asleep. In this form, they are indistinguishable from giant bats. They awaken if they are attacked or otherwise disturbed.
Niches. Three
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
these caves, all the werebats in the four sections of area 16 quickly join the fray. The noise also alerts the werebat boss in area 14, who investigates. 16a. Werebats in Bat Form Werebats. Three goblin
werebats (see appendix A) hang from the ceiling in bat form, asleep. In this form, they are indistinguishable from giant bats. They awaken if they are attacked or otherwise disturbed.
Niches. Three
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
these caves, all the werebats in the four sections of area 16 quickly join the fray. The noise also alerts the werebat boss in area 14, who investigates. 16a. Werebats in Bat Form Werebats. Three goblin
werebats (see appendix A) hang from the ceiling in bat form, asleep. In this form, they are indistinguishable from giant bats. They awaken if they are attacked or otherwise disturbed.
Niches. Three
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gorgon 10 Cyclops Oracle, Dire Worg, Young Red Dragon 11 Roc 14 Adult Copper Dragon 17 Adult Red Dragon 21 Ancient Copper Dragon 24 Ancient Red Dragon Mountain Monsters CR Monsters 0 Bat, Eagle
Brass Dragon 15 Mummy Lord, Purple Worm 16 Adult Blue Dragon 17 Sphinx of Valor 20 Ancient Brass Dragon 23 Ancient Blue Dragon Forest Monsters CR Monsters 0 Awakened Shrub, Baboon, Badger, Bat, Cat
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gorgon 10 Cyclops Oracle, Dire Worg, Young Red Dragon 11 Roc 14 Adult Copper Dragon 17 Adult Red Dragon 21 Ancient Copper Dragon 24 Ancient Red Dragon Mountain Monsters CR Monsters 0 Bat, Eagle
Brass Dragon 15 Mummy Lord, Purple Worm 16 Adult Blue Dragon 17 Sphinx of Valor 20 Ancient Brass Dragon 23 Ancient Blue Dragon Forest Monsters CR Monsters 0 Awakened Shrub, Baboon, Badger, Bat, Cat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the time to clean the altar gains the following magical boon: all secret doors are plainly visible to that character for the next 24 hours. A character who willfully desecrates the altar and then
cleans it doesn’t gain this boon. (Dwarven gods are not very forgiving.) Treasure. Beneath one of the overturned mine carts are four chunks of mithral ore, each worth 25 gp and weighing 10 pounds. 13b
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the time to clean the altar gains the following magical boon: all secret doors are plainly visible to that character for the next 24 hours. A character who willfully desecrates the altar and then
cleans it doesn’t gain this boon. (Dwarven gods are not very forgiving.) Treasure. Beneath one of the overturned mine carts are four chunks of mithral ore, each worth 25 gp and weighing 10 pounds. 13b
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gorgon 10 Cyclops Oracle, Dire Worg, Young Red Dragon 11 Roc 14 Adult Copper Dragon 17 Adult Red Dragon 21 Ancient Copper Dragon 24 Ancient Red Dragon Mountain Monsters CR Monsters 0 Bat, Eagle
Brass Dragon 15 Mummy Lord, Purple Worm 16 Adult Blue Dragon 17 Sphinx of Valor 20 Ancient Brass Dragon 23 Ancient Blue Dragon Forest Monsters CR Monsters 0 Awakened Shrub, Baboon, Badger, Bat, Cat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the time to clean the altar gains the following magical boon: all secret doors are plainly visible to that character for the next 24 hours. A character who willfully desecrates the altar and then
cleans it doesn’t gain this boon. (Dwarven gods are not very forgiving.) Treasure. Beneath one of the overturned mine carts are four chunks of mithral ore, each worth 25 gp and weighing 10 pounds. 13b
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bat fur (arcane eye) 4 A cockatrice eggshell and a snakeskin glove (Bigby’s hand) 5 A tuft of quaggoth fur, a piece of amber, and three silver pins (chain lightning) 6 A pouch containing the powder of
writing quill (dream) 12 Eight squid tentacles (Evard’s black tentacles) 13 Ten feathers (feather fall or fly) 14 Nine tiny balls of bat guano and sulfur (fireball) 15 A block of incense worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bat fur (arcane eye) 4 A cockatrice eggshell and a snakeskin glove (Bigby’s hand) 5 A tuft of quaggoth fur, a piece of amber, and three silver pins (chain lightning) 6 A pouch containing the powder of
writing quill (dream) 12 Eight squid tentacles (Evard’s black tentacles) 13 Ten feathers (feather fall or fly) 14 Nine tiny balls of bat guano and sulfur (fireball) 15 A block of incense worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bat fur (arcane eye) 4 A cockatrice eggshell and a snakeskin glove (Bigby’s hand) 5 A tuft of quaggoth fur, a piece of amber, and three silver pins (chain lightning) 6 A pouch containing the powder of
writing quill (dream) 12 Eight squid tentacles (Evard’s black tentacles) 13 Ten feathers (feather fall or fly) 14 Nine tiny balls of bat guano and sulfur (fireball) 15 A block of incense worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can’t die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM. Rak Tulkhesh Called the Rage of War, Rak Tulkhesh is the incarnation of
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can’t die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM. Rak Tulkhesh Called the Rage of War, Rak Tulkhesh is the incarnation of
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can’t die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM. Rak Tulkhesh Called the Rage of War, Rak Tulkhesh is the incarnation of
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Hoondarrh — called the Red Rage of Mintarn since he dwells on an island close by — but for just as long, the people of Mintarn have been able to purchase the dragon’s mercy. Now a series of events conspire to
tributes to the great wyrm and was always careful to neglect not a copper, old Hoondarrh was known to sleep for decades at a time, and the folk of Mintarn took their agreement with the dragon for granted
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Hoondarrh — called the Red Rage of Mintarn since he dwells on an island close by — but for just as long, the people of Mintarn have been able to purchase the dragon’s mercy. Now a series of events conspire to
tributes to the great wyrm and was always careful to neglect not a copper, old Hoondarrh was known to sleep for decades at a time, and the folk of Mintarn took their agreement with the dragon for granted
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Hoondarrh — called the Red Rage of Mintarn since he dwells on an island close by — but for just as long, the people of Mintarn have been able to purchase the dragon’s mercy. Now a series of events conspire to
tributes to the great wyrm and was always careful to neglect not a copper, old Hoondarrh was known to sleep for decades at a time, and the folk of Mintarn took their agreement with the dragon for granted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, stirge, tribal warrior, twig blight 1/8 (25 XP) Blink dog, boar, constrictor snake, elk, giant badger, giant bat, giant frog, giant lizard, giant owl, giant poisonous snake, giant wolf spider
, wereboar 4 (1,100 XP) Bulette, gorgon, hill giant, revenant, troll, werebear 5 (1,800 XP) Chimera, cyclops, galeb duhr, wyvern 6 (2,300 XP) Stone giant, young copper dragon 7 (2,900 XP) Young red
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, stirge, tribal warrior, twig blight 1/8 (25 XP) Blink dog, boar, constrictor snake, elk, giant badger, giant bat, giant frog, giant lizard, giant owl, giant poisonous snake, giant wolf spider
, wereboar 4 (1,100 XP) Bulette, gorgon, hill giant, revenant, troll, werebear 5 (1,800 XP) Chimera, cyclops, galeb duhr, wyvern 6 (2,300 XP) Stone giant, young copper dragon 7 (2,900 XP) Young red
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, stirge, tribal warrior, twig blight 1/8 (25 XP) Blink dog, boar, constrictor snake, elk, giant badger, giant bat, giant frog, giant lizard, giant owl, giant poisonous snake, giant wolf spider
, wereboar 4 (1,100 XP) Bulette, gorgon, hill giant, revenant, troll, werebear 5 (1,800 XP) Chimera, cyclops, galeb duhr, wyvern 6 (2,300 XP) Stone giant, young copper dragon 7 (2,900 XP) Young red
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
knife blades for claws and retractable teeth. 2 A smiling jester marionette with tangled strings and tiny copper bells sewn into its cap. 3 A wooden puzzle box, 6 inches on a side, carved with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
knife blades for claws and retractable teeth. 2 A smiling jester marionette with tangled strings and tiny copper bells sewn into its cap. 3 A wooden puzzle box, 6 inches on a side, carved with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
knife blades for claws and retractable teeth. 2 A smiling jester marionette with tangled strings and tiny copper bells sewn into its cap. 3 A wooden puzzle box, 6 inches on a side, carved with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
into by winding coils of copper and adamantine throughout the forge like webs and using them as conduits to transfer magical heat to their furnaces. Runes of power carved into the walls and etched
haunt a being of pure destruction. When the mages of the Arcane Brotherhood first tapped into Maegera’s power, they used water magic to bind elementals that cooled the primordial’s rage and kept it asleep
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian You don’t need to be the smartest person in the room. You just need to be able to kill everyone else in the room, so you’re the smartest person left. Rage is overrated. Sure, being covered
hand
4 Petals from your favorite flower
5 Six drops of blood, either your own or someone else’s
6 A carved ivory die with an eye instead of a pip on the 1 face
7 A copper coin






