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Returning 28 results for 'boon billowing diffusing calling replaces'.
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Classes
Player’s Handbook
;s armies, but even fewer people can claim the calling of a Paladin. When they do receive the call, these blessed folk turn from their former occupations and take up arms and magic.
Becoming a
2
—
16
+5
Ability Score Improvement
3
12
4
3
3
2
—
17
+6
—
3
14
4
3
3
3
1
18
+6
Aura Expansion
3
14
4
3
3
3
1
19
+6
Epic Boon
3
15
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion descended from a demon can have the special traits conferred to that demon’s cultists, as described in the demon’s boon section. Few demons consort with mortals, and those
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion descended from a demon can have the special traits conferred to that demon’s cultists, as described in the demon’s boon section. Few demons consort with mortals, and those
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion descended from a demon can have the special traits conferred to that demon’s cultists, as described in the demon’s boon section. Few demons consort with mortals, and those
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is of the same level as the spell it replaces. A typical demon can impart boons to a number of creatures equal to the demon’s number of Hit Dice. In contrast, demon lords have no limit on the number
of creatures that can receive their boons. Boons from demons are fickle gifts. They remain in place only as long as the demon is pleased. Accepting such a boon is a damning act that corrupts the soul
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is of the same level as the spell it replaces. A typical demon can impart boons to a number of creatures equal to the demon’s number of Hit Dice. In contrast, demon lords have no limit on the number
of creatures that can receive their boons. Boons from demons are fickle gifts. They remain in place only as long as the demon is pleased. Accepting such a boon is a damning act that corrupts the soul
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is of the same level as the spell it replaces. A typical demon can impart boons to a number of creatures equal to the demon’s number of Hit Dice. In contrast, demon lords have no limit on the number
of creatures that can receive their boons. Boons from demons are fickle gifts. They remain in place only as long as the demon is pleased. Accepting such a boon is a damning act that corrupts the soul
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Half-elves often revere the gods of the culture in which they were raised, although some rebel against their upbringing, seeking out the gods of the other aspect of their heritage, or feeling a calling
or need to do so. As with any people, half-elves often choose a favored deity based on their calling or profession: Corellon Larethian, Azuth, or Mystra for wizards, Solonor Thelandira or Mielikki
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Half-elves often revere the gods of the culture in which they were raised, although some rebel against their upbringing, seeking out the gods of the other aspect of their heritage, or feeling a calling
or need to do so. As with any people, half-elves often choose a favored deity based on their calling or profession: Corellon Larethian, Azuth, or Mystra for wizards, Solonor Thelandira or Mielikki
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Half-elves often revere the gods of the culture in which they were raised, although some rebel against their upbringing, seeking out the gods of the other aspect of their heritage, or feeling a calling
or need to do so. As with any people, half-elves often choose a favored deity based on their calling or profession: Corellon Larethian, Azuth, or Mystra for wizards, Solonor Thelandira or Mielikki
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Performing Arts Society ticket taker
Bond Boon: Larine is an expert at creating stylized distractions. If you want to slip away unnoticed from anywhere on campus, Larine or her club members help you escape.
Bond Bane: You are offered the worst tickets to performances, if any at all.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Performing Arts Society ticket taker
Bond Boon: Larine is an expert at creating stylized distractions. If you want to slip away unnoticed from anywhere on campus, Larine or her club members help you escape.
Bond Bane: You are offered the worst tickets to performances, if any at all.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Performing Arts Society ticket taker
Bond Boon: Larine is an expert at creating stylized distractions. If you want to slip away unnoticed from anywhere on campus, Larine or her club members help you escape.
Bond Bane: You are offered the worst tickets to performances, if any at all.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Wondrous item No Cast-off armor Armor No Charlatan’s die Wondrous item Yes Cloak of billowing Wondrous item No Cloak of many fashions Wondrous item No Clockwork amulet Wondrous item No Clothes of
NECESSARY IN A CAMPAIGN?
The D&D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Wondrous item No Cast-off armor Armor No Charlatan’s die Wondrous item Yes Cloak of billowing Wondrous item No Cloak of many fashions Wondrous item No Clockwork amulet Wondrous item No Clothes of
NECESSARY IN A CAMPAIGN?
The D&D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Wondrous item No Cast-off armor Armor No Charlatan’s die Wondrous item Yes Cloak of billowing Wondrous item No Cloak of many fashions Wondrous item No Clockwork amulet Wondrous item No Clothes of
NECESSARY IN A CAMPAIGN?
The D&D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she longs for information
replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements, they can pry
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
communicate with Esclarotta’s spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she
spirit replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
communicate with Esclarotta’s spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she
spirit replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
communicate with Esclarotta’s spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she
spirit replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she longs for information
replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements, they can pry
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spirit simply by calling out to it while inside the tower. She is a kind soul, disturbed by the cultists, dragon, wyverns, and kobolds infesting her beautiful castle, and she longs for information
replaces Esclarotta’s, and he crashes the castle to keep it from falling into enemy hands (see “Developments”). Treasure If the characters insist on tearing out the valuable control elements, they can pry
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cross the footbridge to the ship, simultaneously calling out to alert the ship’s occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
compartment is oppressively hot and humid. Clouds of smoke rise and escape through the grate above, billowing from a pair of roaring boilers near the bow, bolted to the deck and walls on either side of a large
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cross the footbridge to the ship, simultaneously calling out to alert the ship’s occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
compartment is oppressively hot and humid. Clouds of smoke rise and escape through the grate above, billowing from a pair of roaring boilers near the bow, bolted to the deck and walls on either side of a large
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cross the footbridge to the ship, simultaneously calling out to alert the ship’s occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
compartment is oppressively hot and humid. Clouds of smoke rise and escape through the grate above, billowing from a pair of roaring boilers near the bow, bolted to the deck and walls on either side of a large
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Guide) penned by Shemeshka. Star. The participant gains a boon of luck (see the Dungeon Master’s Guide). Stein. The participant wins a drink at the Ice Lounge (area F8). Sword. The participant wins a +1
night. Worse yet, the foolhardy dragon has racked up a 100 gp bar tab he can no longer afford. If a character pays off the dragon’s debt, Winter’s Bite thanks the character, calling them a “friend of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Guide) penned by Shemeshka. Star. The participant gains a boon of luck (see the Dungeon Master’s Guide). Stein. The participant wins a drink at the Ice Lounge (area F8). Sword. The participant wins a +1
night. Worse yet, the foolhardy dragon has racked up a 100 gp bar tab he can no longer afford. If a character pays off the dragon’s debt, Winter’s Bite thanks the character, calling them a “friend of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Guide) penned by Shemeshka. Star. The participant gains a boon of luck (see the Dungeon Master’s Guide). Stein. The participant wins a drink at the Ice Lounge (area F8). Sword. The participant wins a +1
night. Worse yet, the foolhardy dragon has racked up a 100 gp bar tab he can no longer afford. If a character pays off the dragon’s debt, Winter’s Bite thanks the character, calling them a “friend of






