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Returning 35 results for 'boon books diffusing connection revealing'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, it counts as a secret learned for the whole party. Revealing Secrets A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the
immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret. Keeping Secrets When the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, it counts as a secret learned for the whole party. Revealing Secrets A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the
immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret. Keeping Secrets When the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, it counts as a secret learned for the whole party. Revealing Secrets A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the
immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret. Keeping Secrets When the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, declaring the Blackmist Way and the Blackthrone Arts will be a boon to Djaynai’s people and help protect its shores. The People’s Stewards hold a solemn ceremony of honor in Castle Djaynai followed by
festivities that spill onto the streets. If the characters bring the books to Djeneba, the Night Reveler leader speaks ecstatically of how they will remake the old ways into new arts, and how any
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, declaring the Blackmist Way and the Blackthrone Arts will be a boon to Djaynai’s people and help protect its shores. The People’s Stewards hold a solemn ceremony of honor in Castle Djaynai followed by
festivities that spill onto the streets. If the characters bring the books to Djeneba, the Night Reveler leader speaks ecstatically of how they will remake the old ways into new arts, and how any
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, declaring the Blackmist Way and the Blackthrone Arts will be a boon to Djaynai’s people and help protect its shores. The People’s Stewards hold a solemn ceremony of honor in Castle Djaynai followed by
festivities that spill onto the streets. If the characters bring the books to Djeneba, the Night Reveler leader speaks ecstatically of how they will remake the old ways into new arts, and how any
classes
Player’s Handbook
predator does, moving stealthily through the wilds and hiding themselves in brush and rubble.
Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the
Improvement
5
12
4
3
3
2
—
17
+6
Precise Hunter
6
14
4
3
3
3
1
18
+6
Feral Senses
6
14
4
3
3
3
1
19
+6
Epic Boon
6
15
4
3
3
3
2
20
+6
Foe
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Volcanic Awakening table every 12 hours or whenever you desire. You can also have two salamanders ambush the party as these volcanic events take place. Volcanic Awakening d4 Connection 1 A
of the characters. 4 The earth cracks, revealing magma flowing below. A fire snake rises from the crack and attacks the first creature it sees before retreating after 1 round.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Volcanic Awakening table every 12 hours or whenever you desire. You can also have two salamanders ambush the party as these volcanic events take place. Volcanic Awakening d4 Connection 1 A
of the characters. 4 The earth cracks, revealing magma flowing below. A fire snake rises from the crack and attacks the first creature it sees before retreating after 1 round.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Volcanic Awakening table every 12 hours or whenever you desire. You can also have two salamanders ambush the party as these volcanic events take place. Volcanic Awakening d4 Connection 1 A
of the characters. 4 The earth cracks, revealing magma flowing below. A fire snake rises from the crack and attacks the first creature it sees before retreating after 1 round.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Bond Boon: Rampart’s commanding presence rubs off, and when you’re trying to avoid campus security, your fellow students always help you lie low.
Bond Bane: Library books you need inexplicably go missing at key times, especially those about history. As a result, you can’t pull all-nighters.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
paying for poorer students’ books and other supplies—a fact he tries to keep secret.
Extracurriculars: Future Entrepreneurs of Strixhaven, Strixhaven Star
Job: None
Bond Boon: Whenever you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
paying for poorer students’ books and other supplies—a fact he tries to keep secret.
Extracurriculars: Future Entrepreneurs of Strixhaven, Strixhaven Star
Job: None
Bond Boon: Whenever you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
paying for poorer students’ books and other supplies—a fact he tries to keep secret.
Extracurriculars: Future Entrepreneurs of Strixhaven, Strixhaven Star
Job: None
Bond Boon: Whenever you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Bond Boon: Rampart’s commanding presence rubs off, and when you’re trying to avoid campus security, your fellow students always help you lie low.
Bond Bane: Library books you need inexplicably go missing at key times, especially those about history. As a result, you can’t pull all-nighters.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Bond Boon: Rampart’s commanding presence rubs off, and when you’re trying to avoid campus security, your fellow students always help you lie low.
Bond Bane: Library books you need inexplicably go missing at key times, especially those about history. As a result, you can’t pull all-nighters.
classes
Player’s Handbook
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
+4
4
19
+6
Epic Boon
6
+4
4
20
+6
Primal Champion
6
+4
4
Barbarian Class Features
As a Barbarian, you gain the following class features when you reach the specified Barbarian levels. These features are listed in the Barbarian Features table.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flank a stone double door engraved with a giant letter H.
If their handles are tugged, the double doors fly open, revealing a stone wall with a giant elder rune carved into it (see “Elder Runes”). Draw
a card from the Elder Runes Deck (see appendix B) to determine which rune waits beyond the doors. This rune targets all creatures in the room with the same effect (bane or boon, determined randomly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You’re certain that hidden dragons and disguised fiends are manipulating governments and that the Mourning was an inside job. And sure, maybe your “library” is a collection of rotting books and old
cutting edge of arcane theory. House Cannith, Arcanix—they’re all idiots. You’re on the verge of a major discovery (The cause of the Mourning? The nature of warforged souls? Establishing a connection to new realms of existence?) but the pieces you need are out there in the world.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flank a stone double door engraved with a giant letter H.
If their handles are tugged, the double doors fly open, revealing a stone wall with a giant elder rune carved into it (see “Elder Runes”). Draw
a card from the Elder Runes Deck (see appendix B) to determine which rune waits beyond the doors. This rune targets all creatures in the room with the same effect (bane or boon, determined randomly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flank a stone double door engraved with a giant letter H.
If their handles are tugged, the double doors fly open, revealing a stone wall with a giant elder rune carved into it (see “Elder Runes”). Draw
a card from the Elder Runes Deck (see appendix B) to determine which rune waits beyond the doors. This rune targets all creatures in the room with the same effect (bane or boon, determined randomly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You’re certain that hidden dragons and disguised fiends are manipulating governments and that the Mourning was an inside job. And sure, maybe your “library” is a collection of rotting books and old
cutting edge of arcane theory. House Cannith, Arcanix—they’re all idiots. You’re on the verge of a major discovery (The cause of the Mourning? The nature of warforged souls? Establishing a connection to new realms of existence?) but the pieces you need are out there in the world.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You’re certain that hidden dragons and disguised fiends are manipulating governments and that the Mourning was an inside job. And sure, maybe your “library” is a collection of rotting books and old
cutting edge of arcane theory. House Cannith, Arcanix—they’re all idiots. You’re on the verge of a major discovery (The cause of the Mourning? The nature of warforged souls? Establishing a connection to new realms of existence?) but the pieces you need are out there in the world.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the mysteries of the Outer Planes. Umberto Noblin is a gnome historian who has written books on various deities. Lord Neverember confirms that each victim was kidnapped at night. The victims don’t know
each other, and there appears to be no connection between them. Lord Neverember funded divinations from the House of Knowledge, hoping to find the victims. The priests reported that the mystical trail
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the mysteries of the Outer Planes. Umberto Noblin is a gnome historian who has written books on various deities. Lord Neverember confirms that each victim was kidnapped at night. The victims don’t know
each other, and there appears to be no connection between them. Lord Neverember funded divinations from the House of Knowledge, hoping to find the victims. The priests reported that the mystical trail
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the mysteries of the Outer Planes. Umberto Noblin is a gnome historian who has written books on various deities. Lord Neverember confirms that each victim was kidnapped at night. The victims don’t know
each other, and there appears to be no connection between them. Lord Neverember funded divinations from the House of Knowledge, hoping to find the victims. The priests reported that the mystical trail
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Siona sailed with her devoted crew. Like these partners, you are great and make others great. Consider the Companion Relationships table when determining your legendary connection. Any relationship with
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Siona sailed with her devoted crew. Like these partners, you are great and make others great. Consider the Companion Relationships table when determining your legendary connection. Any relationship with
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Siona sailed with her devoted crew. Like these partners, you are great and make others great. Consider the Companion Relationships table when determining your legendary connection. Any relationship with
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the only relevant details of this history are those that feature in your adventures. Highlight significant in-world details by revealing them in the course of your adventures. Use the following
appear anywhere in an adventure: glyphs on ancient dungeon walls, books in a library, files in a royal vault, or tapestries depicting key events. Use such set dressing to share important details
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the only relevant details of this history are those that feature in your adventures. Highlight significant in-world details by revealing them in the course of your adventures. Use the following
appear anywhere in an adventure: glyphs on ancient dungeon walls, books in a library, files in a royal vault, or tapestries depicting key events. Use such set dressing to share important details
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the only relevant details of this history are those that feature in your adventures. Highlight significant in-world details by revealing them in the course of your adventures. Use the following
appear anywhere in an adventure: glyphs on ancient dungeon walls, books in a library, files in a royal vault, or tapestries depicting key events. Use such set dressing to share important details
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Level 18: Feral Senses Your connection to the forces of nature grants you Blindsight with a range of 30 feet. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice
3 3 3 1 19 +6 Epic Boon 6 15 4 3 3 3 2 20 +6 Foe Slayer 6 15 4 3 3 3 2 Level 1: Spellcasting You have learned to channel the magical essence of nature to cast spells. See chapter 7 for the rules on
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
3 3 3 1 19 +6 Epic Boon 6 15 4 3 3 3 2 20 +6 Foe Slayer 6 15 4 3 3 3 2 Level 1: Spellcasting You have learned to channel the magical essence of nature to cast spells. See “Spells” for the rules on
you finish a Long Rest. Level 17: Precise Hunter You have Advantage on attack rolls against the creature currently marked by your Hunter’s Mark. Level 18: Feral Senses Your connection to the forces of






