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Returning 35 results for 'boon buildings diffusing creation regions'.
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Classes
Player’s Handbook
, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic
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Classes
Player’s Handbook
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
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Monsters
Eberron: Rising from the Last War
to bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence.
The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
soldiers and civilians alike, whose actions then weakened the overlord's bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
Species
Mordenkainen Presents: Monsters of the Multiverse
court of the Queen of Air and Darkness, one of the Feywild’s archfey. Goblins thrived in her dangerous domain thanks to a special boon from her—a supernatural knack for finding the weak
spots in foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they don’t remember the fey realm they
Monsters
Mythic Odysseys of Theros
creation effortlessly, Keranos created another combination of deadlier beasts to challenge her. She slayed that beast, too. Despite countless attempts, Keranos was unable to create a beast that Renata
being. As a result, a hungry chimera might appear out of a clear sky to pick off prey nearly anywhere. This threat grows even more significant in regions where magic runs rampant or where portals to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again. YOUR PACT BOON
Each Pact
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again. YOUR PACT BOON
Each Pact
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Entémoch’s Boon This large cavern is located west of Blingdenstone (see the map of Underdark regions and locations in chapter 2) and has always been a closely guarded secret. Most svirfneblin who
material components in the form of gems with a total value of 10 gp per Hit Die of the elemental summoned. Finding Entémoch’s Boon Locating the tunnel that leads to Entémoch’s Boon is a great service for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, showcasing the golems and homunculi made by generations of artificers; production facilities that housed three creation forges (see chapter 5), and the miraculous Steel Gardens, an early breakthrough that
, for many of its buildings stood atop soaring columns of rock that dared to scrape the heavens. The Cathedral of the Sovereign Host was the center for followers of that faith. The Vault served as the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
features that allow them to make more attacks or to do more impressive things with those attacks. These adventurers often confront threats to whole regions. Tier 4 (Levels 17–20) At tier 4, characters
feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
features that allow them to make more attacks or to do more impressive things with those attacks. These adventurers often confront threats to whole regions. Tier 4 (Levels 17–20) At tier 4, characters
feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Boon D12 4 21 4 3 3 3 3 2 1 1 1 20 +6 Words of Creation D12 4 22 4 3 3 3 3 2 2 1 1 Level 1: Bardic Inspiration You can supernaturally inspire others through words, music, or dance. This inspiration is
you qualify. Boon of Spell Recall is recommended. Level 20: Words of Creation You have mastered two of the Words of Creation: the words of life and death. You therefore always have the Power Word Heal
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Boon feat (see “Feats”) or another feat of your choice for which you qualify. Boon of Spell Recall is recommended. Level 20: Words of Creation You have mastered two of the Words of Creation: the words
— — 15 +5 — D12 4 18 4 3 3 3 2 1 1 1 — 16 +5 Ability Score Improvement D12 4 18 4 3 3 3 2 1 1 1 — 17 +6 — D12 4 19 4 3 3 3 2 1 1 1 1 18 +6 Superior Inspiration D12 4 20 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. Mount Hiastos This drifting mountain rises in sharp
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
hoped to win Nylea’s favor by defending her honor in this way, but she was outraged to be associated with the creation of these abominations. To this day, Nylea offers a boon to anyone who hunts down a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Para-elemental Planes The regions where the Elemental Planes collide and their elemental substances overlap are called Paraelemental Planes. Plane of Ash On the Plane of Ash, also called the Great
of Magma The boundary between the Plane of Earth and the Plane of Fire is a great range of volcanic mountains. The Plane of Magma, also called the Fountains of Creation, is home to azers, fire giants
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
1 1 1 — 17 +6 — 5 22 4 3 3 3 2 1 1 1 1 18 +6 Spell Mastery 5 23 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon 5 24 4 3 3 3 3 2 1 1 1 20 +6 Signature Spells 5 25 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting As a
column of the Wizard Features table. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages, and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
1 1 1 — 17 +6 — 5 22 4 3 3 3 2 1 1 1 1 18 +6 Spell Mastery 5 23 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon 5 24 4 3 3 3 3 2 1 1 1 20 +6 Signature Spells 5 25 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting As a
column of the Wizard Features table. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Thanks to their efforts, every building and significant object in the city is made from precious stones and metals, including the slender gemstone-inlaid spires that top most buildings. The city is
nearest the Fountains of Creation (on the Plane of Fire) are called the Furnaces. Lava seeps through their caverns, and the air reeks of sulfur. The dao have great forges and smelting furnaces here to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings and devouring the town’s plentiful reserves. Nevertheless, Tradegate’s stouthearted folk remain undeterred, hastily rebuilding demolished businesses. Zuzanna WuZyk Tradegate’s living portal
buildings, roads, and structures in Tradegate are repaired by its populace within 1d10 days. Noteworthy Sites Shaped like a star, Tradegate has five triangular districts, separated by industry and arranged
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
much for comfort as to flaunt their musculature. Airy Aesthetes. Djinn rule floating islands of cloudstuff covered with enormous pavilions, or topped with wondrous buildings, courtyards, fountains, and
elemental only), creation, gaseous form, invisibility, major image, plane shift
Actions
Multiattack. The djinni makes three scimitar attacks.
Scimitar. Melee Weapon Attack: +9 to hit, reach 5
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, the creature becomes corrupted. Refer to the Abyssal Corruption table to determine the effects of this corruption. You can substitute different corruption effects of your own creation. After
chambers. Throughout the web, buildings, structures, ships, and other objects hang as if caught in a spider’s snare. The nature of Lolth’s web creates random portals throughout the plane, drawing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
proving grounds of the Cannith creation forges, cadres of newborn warforged learned the combat skills that would prepare them for active duty. Eston began as a successful mining settlement, extracting
was once the capital of Cyre. Now it lies empty, seemingly waiting along the Cyre River for its people to return. Parts of Metrol have been shattered, their buildings crushed and tumbled by whatever
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
doing so. THE WARDS OF WATERDEEP
Waterdeep has long been divided into several large regions called wards. To locals these are essential to Waterdeep, but outsiders often lose track of which ward
they’re in or what a ward’s name signifies. The names of the wards suggest the contents of the buildings and the character of the activity in each one, but no laws exist that restrict a given activity or
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
center around goals broader than a single dragon’s territory or concerns. This section discusses several organizations whose plots can unfold across small regions, whole worlds, or even multiple
echoes accept this inexplicable boon without questioning it. Others investigate the mystery and might end up awakening their dragonsight and discovering the nature of the lauths affecting them—perhaps
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
frustration manifest as a visible fog, which clears only when the githyanki ready for war.
The Streets of Tu’narath Tu’narath is a jumble of crooked streets that run between buildings and other structures
that are ripped from the worlds of other planes. Many githyanki raiders have a particular obsession for architecture, which they satisfy by seizing buildings from the Material Plane and other locales
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, by creating a beast so deadly that even she would balk at trying to hunt it. When Renata slayed this lion-ram-dragon creation effortlessly, Keranos created another combination of deadlier beasts to
nearly anywhere. This threat grows even more significant in regions where magic runs rampant or where portals to the realm of Nyx exist, as unrestrained magical energy often causes more chimeras to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the characters at this tier. These adventurers explore uncharted regions and delve into forgotten dungeons, where the characters confront terrible schemers of the Lower Planes, cunning rakshasas and
under siege from both directions. 10 Five ancient metallic dragons lair in the Pillars of Creation. If all these dragons are killed, the world will collapse into chaos. One has just been slain.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
entirely natural, something to be fostered in its own time. They don’t recklessly hasten destruction or oppose creation. Instead, they see that every act of creation is intrinsically tied to
nonconformist rises from the ranks to light the path forward. The Hands of Havoc are champions of freedom and self-expression. Wreaker artists decorate bland buildings and forlorn structures throughout
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
finest ingredients: it serves roast chicken rather than peacocks or partridges, and the fish never have that distinctive Gray Harbor film. The establishment consists of two buildings joined as a single
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
worth buying. Day in and day out, they wade through the ward’s dreary miasma to trade shifts at workshops that never stop. The Lower Ward is the beating heart of Sigil—an engine of creation that refines
who wish to unite their fractured people. CoupleOfKooks “There is no nobler act than creation. Anyone can break something, and many do. It is easy to destroy. But when you choose to turn something
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
finest ingredients: it serves roast chicken rather than peacocks or partridges, and the fish never have that distinctive Gray Harbor film. The establishment consists of two buildings joined as a single
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
brightly lights this plaza. A8. Ruined Villa The freestanding buildings in this part of the city are little more than crumbling shells and heaps of rubble. Deep holes split the cobblestone streets and
buildings gape wide open, walls turned to rubble. Motes of dust float in the air, and in the silent gloom something scratches at the stones.
An umber hulk lairs here among the broken buildings. The air
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
soldiers and civilians alike, whose actions then weakened the overlord’s bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied






