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Returning 35 results for 'boon button diffusing connect recent'.
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Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
configuration 3 is illuminated. If the dial is turned, the currently lit crystal goes out and the crystal to the left or right (the direction the dial is turned) lights up. Blue Button. Pushing the blue
button orients the cog rooms (areas 58 through area 60) to match whichever configuration has its crystal lit. The entire level trembles as the giant cogs rotate. If the blue button is pushed while the cog
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
configuration 3 is illuminated. If the dial is turned, the currently lit crystal goes out and the crystal to the left or right (the direction the dial is turned) lights up. Blue Button. Pushing the blue
button orients the cog rooms (areas 58 through area 60) to match whichever configuration has its crystal lit. The entire level trembles as the giant cogs rotate. If the blue button is pushed while the cog
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
configuration 3 is illuminated. If the dial is turned, the currently lit crystal goes out and the crystal to the left or right (the direction the dial is turned) lights up. Blue Button. Pushing the blue
button orients the cog rooms (areas 58 through area 60) to match whichever configuration has its crystal lit. The entire level trembles as the giant cogs rotate. If the blue button is pushed while the cog
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
kind, connected by silver wires to other tables holding stoic-looking lizardfolk. More silver wires connect the tables to a complex control panel standing between them.
The experiment underway in
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
kind, connected by silver wires to other tables holding stoic-looking lizardfolk. More silver wires connect the tables to a complex control panel standing between them.
The experiment underway in
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
kind, connected by silver wires to other tables holding stoic-looking lizardfolk. More silver wires connect the tables to a complex control panel standing between them.
The experiment underway in
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
a pattern of picking one adventurer and discussing their dreams each time the group takes a long rest. Consider these ideas for the basic seed of a dream:
Revisit recent events. This can be a useful
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
a pattern of picking one adventurer and discussing their dreams each time the group takes a long rest. Consider these ideas for the basic seed of a dream:
Revisit recent events. This can be a useful
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
a pattern of picking one adventurer and discussing their dreams each time the group takes a long rest. Consider these ideas for the basic seed of a dream:
Revisit recent events. This can be a useful
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
in her home city. Her ability to connect local archaeological objects with their cultural context was unrivaled, so after her graduation, Dr. Dannell became a Varkenbluff faculty member and field
scientist, accompanying the university’s archaeology crews on digs in the area. On a recent expedition into the nearby Murkmire, the archaeologists unearthed a strange object. Light green, opaque, and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
in her home city. Her ability to connect local archaeological objects with their cultural context was unrivaled, so after her graduation, Dr. Dannell became a Varkenbluff faculty member and field
scientist, accompanying the university’s archaeology crews on digs in the area. On a recent expedition into the nearby Murkmire, the archaeologists unearthed a strange object. Light green, opaque, and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
in her home city. Her ability to connect local archaeological objects with their cultural context was unrivaled, so after her graduation, Dr. Dannell became a Varkenbluff faculty member and field
scientist, accompanying the university’s archaeology crews on digs in the area. On a recent expedition into the nearby Murkmire, the archaeologists unearthed a strange object. Light green, opaque, and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
“Poisons” in appendix C). The silver wires connect Francache to a lawful neutral female human bandit captain named Big Gadai (sister to the dead thief in area 6) and a normal rat. As Andras operates
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
“Poisons” in appendix C). The silver wires connect Francache to a lawful neutral female human bandit captain named Big Gadai (sister to the dead thief in area 6) and a normal rat. As Andras operates
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
“Poisons” in appendix C). The silver wires connect Francache to a lawful neutral female human bandit captain named Big Gadai (sister to the dead thief in area 6) and a normal rat. As Andras operates
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11: Relentless Rage Your Rage can keep you fighting despite grievous wounds. If you drop to 0 Hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Attacks. Hamstring Blow. The target’s Speed is reduced by 15 feet until the start of your next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11: Relentless Rage Your Rage can keep you fighting despite grievous wounds. If you drop to 0 Hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Attacks. Hamstring Blow. The target’s Speed is reduced by 15 feet until the start of your next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
Attacks. Hamstring Blow. The target’s Speed is reduced by 15 feet until the start of your next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4 Level
next turn. A target can be affected by only one Hamstring Blow at a time—the most recent one. Level 11: Relentless Rage Your Rage can keep you fighting despite grievous wounds. If you drop to 0 Hit
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. The chasm extends several hundred feet northwest and runs under the city’s ruins, but it doesn’t connect to anywhere else in Haskasori and terminates at a sandy dead end. Unsealing the Gate. This gate
workplaces and abodes used by Haskasori’s people. The tunnels in the western wall, which used to connect to many more chambers, caved in long ago. H7a: High Priests’ Quarters. Two amulets of Yaarnak (see
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. The chasm extends several hundred feet northwest and runs under the city’s ruins, but it doesn’t connect to anywhere else in Haskasori and terminates at a sandy dead end. Unsealing the Gate. This gate
workplaces and abodes used by Haskasori’s people. The tunnels in the western wall, which used to connect to many more chambers, caved in long ago. H7a: High Priests’ Quarters. Two amulets of Yaarnak (see
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. The chasm extends several hundred feet northwest and runs under the city’s ruins, but it doesn’t connect to anywhere else in Haskasori and terminates at a sandy dead end. Unsealing the Gate. This gate
workplaces and abodes used by Haskasori’s people. The tunnels in the western wall, which used to connect to many more chambers, caved in long ago. H7a: High Priests’ Quarters. Two amulets of Yaarnak (see
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
she talks with the characters, Lynx relates that several of the missing components are mentioned in various legends surrounding the Tomb of Horrors, but recent expeditions sent to the tomb have all
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
she talks with the characters, Lynx relates that several of the missing components are mentioned in various legends surrounding the Tomb of Horrors, but recent expeditions sent to the tomb have all
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
she talks with the characters, Lynx relates that several of the missing components are mentioned in various legends surrounding the Tomb of Horrors, but recent expeditions sent to the tomb have all
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
connect the different levels of the mesa up to the height of its two topmost tiers, which are linked by a sturdy bridge. Atop one of those tiers sits a large red egg. Atop the other stands a 50-foot
temporary — a fluke due to the recent disruption of faerzress throughout the Underdark. Both the potency and the nature of the effect could change within a week or two, and this teleport effect likely
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
connect the different levels of the mesa up to the height of its two topmost tiers, which are linked by a sturdy bridge. Atop one of those tiers sits a large red egg. Atop the other stands a 50-foot
temporary — a fluke due to the recent disruption of faerzress throughout the Underdark. Both the potency and the nature of the effect could change within a week or two, and this teleport effect likely
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
connect the different levels of the mesa up to the height of its two topmost tiers, which are linked by a sturdy bridge. Atop one of those tiers sits a large red egg. Atop the other stands a 50-foot
temporary — a fluke due to the recent disruption of faerzress throughout the Underdark. Both the potency and the nature of the effect could change within a week or two, and this teleport effect likely
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that Valin appears quite normal. (This is a product of the mummy lord’s diadem, which functions as a hat of disguise.) Having escorted all the recent visitors to the temple, Alessia is under the
. She has collected them since childhood, though they are not valuable. The footlocker holds the attendant’s modest personal effects, including a stuffed cat with green button eyes and a bracelet with
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that Valin appears quite normal. (This is a product of the mummy lord’s diadem, which functions as a hat of disguise.) Having escorted all the recent visitors to the temple, Alessia is under the
. She has collected them since childhood, though they are not valuable. The footlocker holds the attendant’s modest personal effects, including a stuffed cat with green button eyes and a bracelet with






